Player Matchup

Bellona
Bellona
AstralFiend
Bellona
Level 149
God Stats
0W - 2L
1,264 SR
Queue Stats
184W - 164L
1,553 Elo+
Party 2
Yu Huang
Yu Huang
DarkPotato57
Yu Huang
Level 140
God Stats
0W - 2L
1,467 SR
Queue Stats
75W - 72L
1,563 Elo+
Solo
Fenrir
Fenrir
Kasecky_Jr
Fenrir
Level 68
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hades
Hades
Rantzarot
Hades
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
167W - 151L
1,534 Elo+
Party 2
Ares
Ares
RichK90
Ares
Level 109
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 119
1,404 SR
1,530 Elo+

VS

Team Averages
Level 117
1,591 SR
1,538 Elo+
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AlpineHunter17
Chiron
Level 111
God Stats
14W - 15L
1,483 SR
Queue Stats
500W - 527L
1,564 Elo+
Solo
Chronos
Chronos
EmoPunk
Chronos
Level 105
God Stats
4W - 2L
1,667 SR
Queue Stats
107W - 89L
1,609 Elo+
Solo
Athena
Athena
Gazziel
Athena
Level 99
God Stats
1W - 0L
1,805 SR
Queue Stats
144W - 124L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstralFiend
Bellona
17
3 / 2 / 13
8,659
787
8,489
16,523
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
DarkPotato57
Yu Huang
17
7 / 3 / 7
9,548
868
18,314
6,929
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Kasecky_Jr
Fenrir
12
3 / 4 / 9
7,994
727
5,540
6,909
4,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Rantzarot
Hades
14
1 / 6 / 9
8,126
739
7,823
13,933
8,658
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
RichK90
Ares
16
6 / 5 / 9
9,389
854
8,880
16,011
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
7 / 5 / 6
8,881
807
9,187
10,884
4,889
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
 
Nox
15
2 / 5 / 9
8,384
762
8,487
9,414
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 2 / 11
9,770
888
10,082
7,236
3,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
EmoPunk
Chronos
17
3 / 4 / 15
9,235
840
12,849
12,731
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Gazziel
Athena
14
2 / 4 / 11
8,084
735
7,158
12,252
12,482
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
72
20
Kills
20
20
Deaths
20
47
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
5
6
2
W
Nox
 
Nox
2
5
9
1.3
W
6
2
11
5.75
L
Bellona
AstralFiend
Bellona
3
2
13
4.75
L
Yu Huang
DarkPotato57
Yu Huang
7
3
7
3.5
W
Chronos
EmoPunk
Chronos
3
4
15
2.63
W
Athena
Gazziel
Athena
2
4
11
1.88
L
Fenrir
Kasecky_Jr
Fenrir
3
4
9
1.88
L
Hades
Rantzarot
Hades
1
6
9
0.92
L
Ares
RichK90
Ares
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,046
Damage
47,763
60,305
Taken
52,517
50,157
Mitigated
31,536
15,610
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,187
5,776
616
1,557
10,884
4,889
1,500
7,455
3,238
0
17,022
W
Nox
 
Nox
8,487
798
710
1,356
9,414
4,087
0
6,135
3,074
18,024
0
W
10,082
2,497
1,965
2,865
7,236
3,802
0
4,550
2,566
0
22,145
L
Bellona
AstralFiend
Bellona
8,489
935
1,119
6,733
16,523
14,737
335
8,511
7,958
0
18,158
L
Yu Huang
DarkPotato57
Yu Huang
18,314
232
350
381
6,929
3,746
49
2,969
3,736
37,633
0
W
Chronos
EmoPunk
Chronos
12,849
3,405
0
1,504
12,731
6,276
43
7,761
4,315
28,187
0
W
Athena
Gazziel
Athena
7,158
1,378
589
2,668
12,252
12,482
0
8,685
2,989
9,252
0
L
Fenrir
Kasecky_Jr
Fenrir
5,540
773
0
113
6,909
4,151
0
1,943
4,945
0
8,235
L
Hades
Rantzarot
Hades
7,823
705
1,569
3,143
13,933
8,658
757
6,005
7,688
17,682
0
L
Ares
RichK90
Ares
8,880
232
0
2,202
16,011
18,865
0
8,040
7,442
10,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
44,354
107
Minions Killed
116
0
Camps Cleared
0
934,378
Distance Traveled
991,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,881
807
29
3
0
178,359
0
W
Nox
8,384
762
22
2
0
182,023
0
W
Chiron
9,770
888
31
3
0
229,837
0
L
Bellona
8,659
787
13
1
0
210,393
0
L
Yu Huang
9,548
868
53
5
0
197,275
0
W
Chronos
9,235
840
33
3
0
211,180
0
W
Athena
8,084
735
1
0
0
190,112
0
L
Fenrir
7,994
727
5
0
0
163,968
0
L
Hades
8,126
739
32
3
0
173,093
0
L
Ares
9,389
854
4
0
0
189,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role