Player Matchup

Hades
Hades
Joeymacaroniii
Hades
Level 88
God Stats
19W - 9L
1,613 SR
Queue Stats
256W - 218L
1,548 Elo+
Solo
Mercury
Mercury
MrTurtleNeck
Mercury
Level 107
God Stats
0W - 2L
1,289 SR
Queue Stats
114W - 101L
1,531 Elo+
Party 1
Rama
Rama
TheLuisYT
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,422 Elo+
Solo
Ganesha
Ganesha
chrisrocksworld
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Party 1
Ix Chel
Ix Chel
grimebringer
Ix Chel
Level 116
God Stats
1W - 1L
1,720 SR
Queue Stats
83W - 67L
1,547 Elo+
Party 1
Team Averages
Level 94
1,525 SR
1,490 Elo+

VS

Team Averages
Level 96
1,471 SR
1,531 Elo+
Xing Tian
Xing Tian
Batmanrep
Xing Tian
Level 123
God Stats
2W - 0L
1,557 SR
Queue Stats
10W - 5L
1,700 Elo+
Party 3
Ra
Ra
NastyDrew
Ra
Level 122
God Stats
9W - 7L
1,526 SR
Queue Stats
154W - 116L
1,481 Elo+
Party 2
Hachiman
Hachiman
Payleus
Hachiman
Level 25
God Stats
2W - 0L
1,452 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
gon11f
Mulan
Level 69
God Stats
8W - 4L
1,322 SR
Queue Stats
149W - 133L
1,561 Elo+
Party 2
Susano
Susano
jeramah
Susano
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
9,097
505
9,475
11,219
5,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
MrTurtleNeck
Mercury
17
7 / 3 / 1
10,517
584
10,111
15,905
6,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
13
1 / 7 / 1
8,068
448
3,821
13,690
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,834
435
2,534
11,611
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
grimebringer
Ix Chel
15
0 / 6 / 4
8,746
486
7,061
13,291
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Batmanrep
Xing Tian
14
2 / 1 / 7
9,154
509
6,795
12,338
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 1 / 5
10,771
598
8,328
9,306
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Payleus
Hachiman
15
7 / 3 / 2
9,825
546
14,195
11,872
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
gon11f
Mulan
15
1 / 3 / 3
9,049
503
4,788
15,721
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
jeramah
Susano
17
8 / 2 / 6
10,480
582
11,697
11,487
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
22
22
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Batmanrep
Xing Tian
2
1
7
5.5
L
2
2
0
1
L
Mercury
MrTurtleNeck
Mercury
7
3
1
2.5
W
4
1
5
6.5
W
Hachiman
Payleus
Hachiman
7
3
2
2.67
L
Rama
1
7
1
0.21
L
0
4
1
0.13
W
Mulan
gon11f
Mulan
1
3
3
0.83
L
Ix Chel
grimebringer
Ix Chel
0
6
4
0.33
W
Susano
jeramah
Susano
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,002
Damage
45,803
65,716
Taken
60,724
33,071
Mitigated
38,312
15,530
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Batmanrep
Xing Tian
6,795
946
0
1,729
12,338
12,570
210
1,712
10,478
32,230
0
L
9,475
1,106
280
4,839
11,219
5,536
363
1,149
9,655
55,937
0
L
Mercury
MrTurtleNeck
Mercury
10,111
6,730
0
2,735
15,905
6,940
0
2,089
13,765
0
93,047
W
8,328
1,152
2,298
4,439
9,306
4,585
381
4,055
5,207
110,935
0
W
Hachiman
Payleus
Hachiman
14,195
8,053
0
5,186
11,872
5,391
1,370
1,788
10,084
0
76,071
L
Rama
3,821
2,862
0
3,663
13,690
4,611
0
3,096
10,594
0
45,838
L
2,534
163
0
2,072
11,611
10,528
0
4,638
6,973
19,029
0
W
Mulan
gon11f
Mulan
4,788
873
0
6,094
15,721
10,802
737
8,195
7,526
0
59,785
L
Ix Chel
grimebringer
Ix Chel
7,061
783
293
1,648
13,291
5,456
0
4,149
9,077
74,654
0
W
Susano
jeramah
Susano
11,697
3,139
0
569
11,487
4,964
0
3,736
7,751
0
75,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
49,279
465
Minions Killed
523
0
Camps Cleared
0
1,706,444
Distance Traveled
1,723,482
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,154
509
25
1
0
356,592
5
L
Hades
9,097
505
96
5
0
296,266
0
L
Mercury
10,517
584
138
8
0
454,300
0
W
Ra
10,771
598
189
11
0
368,550
8
W
Hachiman
9,825
546
105
6
0
308,898
1
L
Rama
8,068
448
100
6
0
307,311
4
L
Ganesha
7,834
435
3
0
0
318,648
4
W
Mulan
9,049
503
108
6
0
280,257
0
L
Ix Chel
8,746
486
128
7
0
329,919
1
W
Susano
10,480
582
96
5
0
409,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role