Player Matchup

Sobek
Sobek
 
Sobek
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Alexis_inuzuka
Cernunnos
Level 128
God Stats
10W - 4L
1,693 SR
Queue Stats
112W - 103L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Jnmvp
Kukulkan
Level 138
God Stats
45W - 36L
1,556 SR
Queue Stats
253W - 219L
1,609 Elo+
Solo
Bellona
Bellona
Legend-Nut
Bellona
Level 149
God Stats
19W - 17L
1,536 SR
Queue Stats
183W - 170L
1,455 Elo+
Party 1
Hercules
Hercules
Nismo986
Hercules
Level 133
God Stats
2W - 2L
1,512 SR
Queue Stats
170W - 172L
1,533 Elo+
Solo
Team Averages
Level 132
1,559 SR
1,522 Elo+

VS

Team Averages
Level 121
1,635 SR
1,534 Elo+
Bacchus
Bacchus
ChakalRS
Bacchus
Level 122
God Stats
15W - 12L
1,721 SR
Queue Stats
404W - 383L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
Flashmaker_Br
Danzaburou
Level 89
God Stats
8W - 14L
1,530 SR
Queue Stats
125W - 138L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
Harmonic Harbor
Sun Wukong
Level 168
God Stats
2W - 7L
1,645 SR
Queue Stats
384W - 342L
1,566 Elo+
Party 3
Janus
Janus
IGetMeatSuck
Janus
Level 109
God Stats
4W - 8L
1,613 SR
Queue Stats
181W - 185L
1,547 Elo+
Party 3
Fenrir
Fenrir
RemiliaZen
Fenrir
Level 117
God Stats
2W - 3L
1,667 SR
Queue Stats
280W - 246L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 2 / 11
8,957
498
6,804
15,328
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Alexis_inuzuka
Cernunnos
16
7 / 3 / 7
10,018
557
9,066
12,034
4,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jnmvp
Kukulkan
17
3 / 1 / 3
10,175
565
6,741
7,883
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Legend-Nut
Bellona
18
5 / 0 / 7
10,657
592
12,793
13,036
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Nismo986
Hercules
16
3 / 1 / 2
9,768
543
11,936
15,311
17,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChakalRS
Bacchus
12
1 / 4 / 3
7,884
438
7,463
16,177
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Flashmaker_Br
Danzaburou
12
2 / 7 / 0
7,847
436
7,390
14,673
6,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Harmonic Harbor
Sun Wukong
15
1 / 3 / 1
9,161
509
12,781
20,198
18,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 2
8,349
464
6,326
6,429
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RemiliaZen
Fenrir
14
1 / 5 / 2
8,193
455
5,629
17,585
8,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
7
7
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
11
3.75
W
Cernunnos
Alexis_inuzuka
Cernunnos
7
3
7
3.5
L
Bacchus
ChakalRS
Bacchus
1
4
3
0.63
L
Danzaburou
Flashmaker_Br
Danzaburou
2
7
0
0.29
L
Sun Wukong
Harmonic Harbor
Sun Wukong
1
3
1
0.5
L
2
2
2
1.5
W
Kukulkan
Jnmvp
Kukulkan
3
1
3
4.5
W
Bellona
Legend-Nut
Bellona
5
0
7
8.5
W
Hercules
Nismo986
Hercules
3
1
2
4
L
Fenrir
RemiliaZen
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
39,589
63,592
Taken
75,062
48,878
Mitigated
51,261
18,899
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,804
1,029
229
6,180
15,328
13,313
0
5,507
9,607
28,114
0
W
Cernunnos
Alexis_inuzuka
Cernunnos
9,066
3,763
0
5,160
12,034
4,979
2,486
2,820
9,172
0
67,840
L
Bacchus
ChakalRS
Bacchus
7,463
703
0
2,702
16,177
15,099
0
4,539
11,467
23,210
0
L
Danzaburou
Flashmaker_Br
Danzaburou
7,390
3,129
0
4,464
14,673
6,529
0
2,199
12,474
0
51,639
L
Sun Wukong
Harmonic Harbor
Sun Wukong
12,781
3,121
0
5,122
20,198
18,572
0
1,861
18,285
0
80,240
L
6,326
378
0
250
6,429
2,579
0
2,638
3,691
57,671
0
W
Kukulkan
Jnmvp
Kukulkan
6,741
338
0
865
7,883
3,730
666
1,691
6,172
81,983
0
W
Bellona
Legend-Nut
Bellona
12,793
5,170
0
1,066
13,036
8,947
620
1,691
11,255
0
115,464
W
Hercules
Nismo986
Hercules
11,936
2,787
0
5,399
15,311
17,909
0
2,024
13,175
0
72,177
L
Fenrir
RemiliaZen
Fenrir
5,629
1,440
0
4,648
17,585
8,482
0
1,938
15,449
0
69,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,575
Gold Earned
41,434
596
Minions Killed
455
0
Camps Cleared
0
1,779,663
Distance Traveled
1,729,607
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,957
498
37
2
0
345,695
6
W
Cernunnos
10,018
557
120
7
0
328,456
0
L
Bacchus
7,884
438
22
1
0
354,937
0
L
Danzaburou
7,847
436
78
4
0
318,650
0
L
Sun Wukong
9,161
509
135
8
0
340,598
2
L
Janus
8,349
464
118
7
0
350,653
5
W
Kukulkan
10,175
565
156
9
0
341,838
1
W
Bellona
10,657
592
147
8
0
423,325
0
W
Hercules
9,768
543
136
8
0
340,349
1
L
Fenrir
8,193
455
102
6
0
364,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role