Player Matchup

Medusa
Medusa
A Guy In a Jar
Medusa
Level 29
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 5L
1,027 Elo+
Party 1
Hel
Hel
REDRACCOON45
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Raijin
Raijin
XxMostLitGuyxX
Raijin
Level 26
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 34
1,501 SR
1,252 Elo+

VS

Team Averages
Level 72
1,740 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
EmperorLucky21
Tsukuyomi
Level 27
God Stats
3W - 0L
1,842 SR
Queue Stats
7W - 10L
1,421 Elo+
Party 2
Discordia
Discordia
TeamBabyV2015
Discordia
Level 41
God Stats
7W - 1L
1,856 SR
Queue Stats
19W - 26L
1,321 Elo+
Party 2
Sylvanus
Sylvanus
TheIronBear7
Sylvanus
Level 147
God Stats
7W - 5L
1,523 SR
Queue Stats
71W - 75L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
10,656
666
12,741
21,764
5,766
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 7 / 3
10,268
642
10,026
16,973
6,558
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 1
9,840
615
10,916
21,737
8,039
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EmperorLucky21
Tsukuyomi
14
5 / 3 / 12
12,006
750
14,716
16,738
6,743
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
TeamBabyV2015
Discordia
16
10 / 0 / 9
13,433
840
24,679
8,275
3,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
TheIronBear7
Sylvanus
15
4 / 1 / 15
12,103
756
15,244
19,495
19,296
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
19
19
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Tsukuyomi
EmperorLucky21
Tsukuyomi
5
3
12
3.67
L
1
7
3
0.36
W
Discordia
TeamBabyV2015
Discordia
10
0
9
14.5
W
Sylvanus
TheIronBear7
Sylvanus
4
1
15
11.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,683
Damage
54,639
60,474
Taken
44,508
20,363
Mitigated
29,540
13,316
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,741
4,521
0
2,889
21,764
5,766
0
13,464
8,300
0
48,186
W
Tsukuyomi
EmperorLucky21
Tsukuyomi
14,716
4,155
0
889
16,738
6,743
0
6,322
9,023
0
40,762
L
10,026
1,676
3,208
3,406
16,973
6,558
0
11,716
5,052
35,659
0
W
Discordia
TeamBabyV2015
Discordia
24,679
1,751
0
522
8,275
3,501
1,842
4,047
4,228
78,347
0
W
Sylvanus
TheIronBear7
Sylvanus
15,244
3,134
4,827
5,739
19,495
19,296
868
10,866
8,573
39,766
0
L
10,916
1,153
151
3,662
21,737
8,039
0
15,379
6,282
28,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
37,542
131
Minions Killed
168
0
Camps Cleared
0
653,456
Distance Traveled
796,891
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,656
666
66
4
0
212,103
0
W
Tsukuyomi
12,006
750
38
2
0
273,337
0
L
Hel
10,268
642
41
3
0
223,718
0
W
Discordia
13,433
840
98
6
0
276,235
2
W
Sylvanus
12,103
756
32
2
0
247,319
0
L
Raijin
9,840
615
24
2
0
217,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role