Player Matchup

Fenrir
Fenrir
Facile Plays
Fenrir
Level 157
God Stats
6W - 3L
1,739 SR
Queue Stats
207W - 235L
1,587 Elo+
Solo
Ares
Ares
SelenO2730
Ares
Level 156
God Stats
3W - 6L
1,771 SR
Queue Stats
293W - 255L
1,579 Elo+
Solo
Hera
Hera
YSN Tsunami
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,446 Elo+
Party 1
Poseidon
Poseidon
YoungNoah_
Poseidon
Level 184
God Stats
5W - 2L
1,633 SR
Queue Stats
211W - 207L
1,470 Elo+
Party 1
Hachiman
Hachiman
skrillexck666
Hachiman
Level 119
God Stats
12W - 18L
1,398 SR
Queue Stats
520W - 509L
1,458 Elo+
Solo
Team Averages
Level 153
1,608 SR
1,508 Elo+

VS

Team Averages
Level 107
1,657 SR
1,467 Elo+
Chronos
Chronos
BUTTERBOT021
Chronos
Level 126
God Stats
3W - 1L
1,936 SR
Queue Stats
134W - 115L
1,500 Elo+
Solo
Chernobog
Chernobog
Cundo
Chernobog
Level 85
God Stats
0W - 2L
1,504 SR
Queue Stats
14W - 22L
1,438 Elo+
Party 2
Tyr
Tyr
JUSTPWNIN10
Tyr
Level 103
God Stats
2W - 3L
1,515 SR
Queue Stats
16W - 27L
1,454 Elo+
Party 2
Fenrir
Fenrir
JWubs919
Fenrir
Level 98
God Stats
2W - 1L
1,694 SR
Queue Stats
23W - 32L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
WarDOG1297
Cthulhu
Level 124
God Stats
2W - 1L
1,638 SR
Queue Stats
22W - 32L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 1 / 2
9,092
606
10,344
13,930
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 1 / 7
7,751
517
9,970
10,965
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 2 / 4
9,692
646
11,094
9,367
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
YoungNoah_
Poseidon
16
0 / 1 / 5
9,600
640
5,964
8,615
3,211
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
skrillexck666
Hachiman
13
0 / 1 / 7
7,963
531
5,187
8,263
3,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BUTTERBOT021
Chronos
12
1 / 3 / 0
7,332
489
5,554
11,282
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Cundo
Chernobog
13
0 / 3 / 3
7,054
470
4,775
10,269
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
6,033
402
4,129
12,909
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
JWubs919
Fenrir
14
4 / 6 / 1
8,101
540
7,313
15,888
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
WarDOG1297
Cthulhu
15
1 / 1 / 0
8,519
568
4,137
9,076
6,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
6
6
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
BUTTERBOT021
Chronos
1
3
0
0.33
L
Chernobog
Cundo
Chernobog
0
3
3
0.5
W
Fenrir
6
1
2
7
L
0
5
2
0.2
L
Fenrir
JWubs919
Fenrir
4
6
1
0.75
W
3
1
7
6.5
L
Cthulhu
WarDOG1297
Cthulhu
1
1
0
1
W
9
2
4
5.5
W
Poseidon
YoungNoah_
Poseidon
0
1
5
2.5
W
Hachiman
skrillexck666
Hachiman
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
25,908
51,140
Taken
59,424
26,681
Mitigated
32,344
15,306
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BUTTERBOT021
Chronos
5,554
1,587
0
2,242
11,282
4,017
0
4,743
6,404
56,215
0
L
Chernobog
Cundo
Chernobog
4,775
2,041
0
3,595
10,269
3,805
0
4,894
5,027
0
54,736
W
Fenrir
10,344
4,135
0
3,440
13,930
6,264
299
2,024
11,815
0
78,797
L
4,129
491
0
2,606
12,909
10,294
0
6,193
6,286
0
21,992
L
Fenrir
JWubs919
Fenrir
7,313
2,530
0
1,576
15,888
7,318
0
6,016
9,825
0
67,667
W
9,970
550
192
1,794
10,965
10,373
121
1,667
9,091
26,851
0
L
Cthulhu
WarDOG1297
Cthulhu
4,137
149
0
5,666
9,076
6,910
0
4,478
4,598
72,817
0
W
11,094
2,982
0
1,090
9,367
3,420
84
2,569
6,798
76,151
0
W
Poseidon
YoungNoah_
Poseidon
5,964
1,337
0
4,529
8,615
3,211
79
3,328
5,287
85,105
0
W
Hachiman
skrillexck666
Hachiman
5,187
2,938
0
4,261
8,263
3,413
1,117
932
7,174
0
64,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
37,039
493
Minions Killed
479
0
Camps Cleared
0
1,536,595
Distance Traveled
1,532,112
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,332
489
112
7
0
301,699
1
L
Chernobog
7,054
470
91
6
0
276,418
0
W
Fenrir
9,092
606
104
7
0
353,106
0
L
Tyr
6,033
402
32
2
0
319,321
2
L
Fenrir
8,101
540
108
7
0
302,041
0
W
Ares
7,751
517
19
1
0
318,165
2
L
Cthulhu
8,519
568
136
9
0
332,633
1
W
Hera
9,692
646
109
7
0
304,209
1
W
Poseidon
9,600
640
149
10
0
289,722
2
W
Hachiman
7,963
531
112
7
0
271,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role