Player Matchup

Anubis
Anubis
HondaPrelude--
Anubis
Level 23
God Stats
9W - 5L
1,281 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MilezSo
Kuzenbo
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
118W - 122L
1,685 Elo+
Party 2
Anhur
Anhur
MyCv
Anhur
Level 49
God Stats
6W - 7L
1,342 SR
Queue Stats
32W - 25L
1,500 Elo+
Solo
Team Averages
Level 45
1,374 SR
1,562 Elo+

VS

Team Averages
Level 54
1,482 SR
1,227 Elo+
Achilles
Achilles
Puretarantula19
Achilles
Level 80
God Stats
1W - 2L
1,565 SR
Queue Stats
54W - 81L
1,280 Elo+
Party 1
Geb
Geb
X ITZ K4RM4 X
Geb
Level 59
God Stats
2W - 1L
1,550 SR
Queue Stats
21W - 33L
1,337 Elo+
Party 1
Fenrir
Fenrir
i am trouble514
Fenrir
Level 23
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 7L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
9,217
838
10,497
7,054
3,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
MilezSo
Kuzenbo
12
3 / 0 / 12
9,110
828
4,731
6,807
6,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
MyCv
Anhur
12
9 / 1 / 8
10,099
918
9,580
6,754
2,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 5 / 1
8,230
748
4,370
9,613
7,308
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 2
7,685
699
4,786
11,632
7,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
1 / 7 / 1
7,458
678
5,769
11,591
3,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
2
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Kuzenbo
MilezSo
Kuzenbo
3
0
12
9
W
Anhur
MyCv
Anhur
9
1
8
13
L
Achilles
1
5
1
0.3
L
0
5
2
0.2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
14,925
20,615
Taken
32,836
12,243
Mitigated
18,136
4,746
Healing
1,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,497
831
0
2,681
7,054
3,441
279
2,231
4,695
33,860
0
W
Kuzenbo
MilezSo
Kuzenbo
4,731
1,485
492
823
6,807
6,354
61
1,276
5,531
20,083
0
W
Anhur
MyCv
Anhur
9,580
6,451
0
750
6,754
2,448
1,208
1,890
4,864
0
30,932
L
Achilles
4,370
1,117
0
342
9,613
7,308
0
4,558
5,055
0
22,046
L
4,786
437
0
198
11,632
7,771
0
5,181
6,431
20,890
0
L
5,769
1,195
0
500
11,591
3,057
0
5,472
5,983
0
14,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,426
Gold Earned
23,373
114
Minions Killed
78
0
Camps Cleared
0
515,689
Distance Traveled
526,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,217
838
49
4
0
168,376
0
W
Kuzenbo
9,110
828
26
2
0
195,920
0
W
Anhur
10,099
918
39
4
0
151,393
0
L
Achilles
8,230
748
32
3
0
184,058
0
L
Geb
7,685
699
27
2
0
174,027
0
L
Fenrir
7,458
678
19
2
0
168,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role