Player Matchup

Kali
Kali
HoodieHosko
Kali
Level 123
God Stats
6W - 9L
1,468 SR
Queue Stats
152W - 145L
1,480 Elo+
Solo
Bacchus
Bacchus
Lowzi
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
OozeMeUp
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
greencacti
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
thalmaniac
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,494 SR
1,496 Elo+

VS

Team Averages
Level 124
1,515 SR
1,468 Elo+
Hades
Hades
Dolophonos
Hades
Level 127
God Stats
75W - 43L
1,586 SR
Queue Stats
399W - 361L
1,428 Elo+
Party 2
Atlas
Atlas
Matt Olsten
Atlas
Level 128
God Stats
39W - 42L
1,541 SR
Queue Stats
112W - 119L
1,550 Elo+
Solo
Thanatos
Thanatos
OGamer85
Thanatos
Level 125
God Stats
74W - 66L
1,523 SR
Queue Stats
213W - 207L
1,447 Elo+
Party 2
Izanami
Izanami
Pnwkingpin379
Izanami
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 95L
1,483 Elo+
Solo
Tyr
Tyr
VI_Bomaye
Tyr
Level 123
God Stats
9W - 14L
1,423 SR
Queue Stats
210W - 206L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,573
557
2,224
7,068
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Lowzi
Bacchus
7
2 / 4 / 1
5,345
535
3,621
8,401
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
1 / 3 / 0
4,967
497
4,953
6,037
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
greencacti
Xbalanque
8
1 / 5 / 0
4,801
480
1,897
6,937
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
7
0 / 9 / 0
4,655
466
3,173
8,669
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
9 / 1 / 3
7,150
715
6,995
7,279
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 9
6,623
662
3,781
7,346
3,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
OGamer85
Thanatos
13
3 / 0 / 1
7,111
711
2,968
8,033
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
10
7 / 2 / 3
6,485
649
4,662
5,396
1,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 4
5,986
599
3,940
7,777
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
22
22
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
9
1
3
10.5
L
1
1
0
1
L
Bacchus
Lowzi
Bacchus
2
4
1
0.63
W
2
1
9
6.5
W
Thanatos
OGamer85
Thanatos
3
0
1
3.5
L
1
3
0
0.33
W
Izanami
7
2
3
4.25
W
1
1
4
3
L
Xbalanque
greencacti
Xbalanque
1
5
0
0.2
L
Freya
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,868
Damage
22,346
37,112
Taken
35,831
15,996
Mitigated
17,018
6,434
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
6,995
892
643
4,809
7,279
3,549
1,061
2,628
4,100
40,520
0
L
2,224
825
0
1,589
7,068
2,736
0
743
6,325
0
40,007
L
Bacchus
Lowzi
Bacchus
3,621
522
0
2,273
8,401
7,029
0
2,817
5,584
13,949
0
W
3,781
1,241
0
2,104
7,346
3,549
329
1,874
5,050
22,209
0
W
Thanatos
OGamer85
Thanatos
2,968
1,332
0
9,616
8,033
4,060
0
153
7,840
0
61,588
L
4,953
2,335
0
999
6,037
1,441
207
613
5,424
23,068
0
W
Izanami
4,662
3,570
0
1,100
5,396
1,731
1,077
1,656
3,652
0
36,555
W
3,940
1,036
0
1,197
7,777
4,129
0
4,657
3,080
0
31,127
L
Xbalanque
greencacti
Xbalanque
1,897
914
0
1,138
6,937
2,039
0
2,314
4,623
0
21,273
L
Freya
3,173
1,256
0
435
8,669
2,751
111
4,478
4,191
14,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
33,355
197
Minions Killed
286
0
Camps Cleared
0
914,454
Distance Traveled
905,650
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,150
715
54
5
0
169,553
4
L
Kali
5,573
557
79
8
0
211,601
0
L
Bacchus
5,345
535
14
1
0
193,915
0
W
Atlas
6,623
662
29
3
0
172,394
0
W
Thanatos
7,111
711
100
10
0
221,021
2
L
Sol
4,967
497
37
4
0
158,929
0
W
Izanami
6,485
649
61
6
0
180,793
1
W
Tyr
5,986
599
42
4
0
161,889
0
L
Xbalanque
4,801
480
40
4
0
173,077
1
L
Freya
4,655
466
27
3
0
176,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role