Player Matchup

King Arthur
King Arthur
ElNarkitoMarkito
King Arthur
Level 22
God Stats
8W - 1L
1,949 SR
Queue Stats
43W - 34L
1,619 Elo+
Party 2
Kali
Kali
GamingObelisk
Kali
Level 80
God Stats
5W - 5L
1,596 SR
Queue Stats
210W - 236L
1,567 Elo+
Party 2
Neith
Neith
StameNN
Neith
Level 30
God Stats
1W - 3L
1,332 SR
Queue Stats
4W - 8L
1,099 Elo+
Party 1
Sun Wukong
Sun Wukong
TheLaneTrain47
Sun Wukong
Level 119
God Stats
3W - 3L
1,583 SR
Queue Stats
248W - 296L
1,534 Elo+
Party 2
Poseidon
Poseidon
short_stackttvyt
Poseidon
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 17L
1,099 Elo+
Party 1
Team Averages
Level 56
1,638 SR
1,384 Elo+

VS

Team Averages
Level 50
1,522 SR
1,460 Elo+
Thor
Thor
Dunkdaddy4795
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 109L
1,597 Elo+
Party 4
Baron Samedi
Baron Samedi
LittleLightLux
Baron Samedi
Level 8
God Stats
1W - 5L
1,069 SR
Queue Stats
2W - 6L
1,068 Elo+
Party 3
Rama
Rama
Obomb50
Rama
Level 39
God Stats
2W - 1L
1,709 SR
Queue Stats
32W - 27L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
clintsMom
Nu Wa
Level 143
God Stats
4W - 2L
1,832 SR
Queue Stats
363W - 327L
1,599 Elo+
Party 4
King Arthur
King Arthur
santiagopaez17
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElNarkitoMarkito
King Arthur
15
5 / 0 / 1
9,056
697
11,565
11,100
9,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
11 / 0 / 1
8,919
686
10,462
12,480
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
StameNN
Neith
10
0 / 4 / 4
6,221
479
5,229
8,956
3,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TheLaneTrain47
Sun Wukong
10
2 / 1 / 5
7,134
549
7,029
13,940
11,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 3
6,753
519
3,716
8,458
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,481
499
4,356
11,935
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
LittleLightLux
Baron Samedi
9
1 / 3 / 3
6,004
462
4,001
10,593
8,420
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Obomb50
Rama
11
3 / 4 / 1
7,099
546
8,080
14,178
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
clintsMom
Nu Wa
12
1 / 3 / 2
6,598
508
10,368
7,129
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
santiagopaez17
King Arthur
11
0 / 3 / 0
6,667
513
3,496
11,507
10,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
8
8
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
King Arthur
ElNarkitoMarkito
King Arthur
5
0
1
5.5
W
11
0
1
11.5
L
Baron Samedi
LittleLightLux
Baron Samedi
1
3
3
0.83
L
Rama
Obomb50
Rama
3
4
1
0.88
W
Neith
StameNN
Neith
0
4
4
0.5
W
Sun Wukong
TheLaneTrain47
Sun Wukong
2
1
5
4.5
L
Nu Wa
clintsMom
Nu Wa
1
3
2
0.67
L
King Arthur
santiagopaez17
King Arthur
0
3
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,001
Damage
30,301
54,934
Taken
55,342
31,752
Mitigated
30,597
14,314
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,356
919
0
750
11,935
4,774
0
214
11,721
0
46,605
W
King Arthur
ElNarkitoMarkito
King Arthur
11,565
1,727
0
2,745
11,100
9,774
0
1,359
9,628
0
78,532
W
10,462
5,303
0
4,580
12,480
4,991
0
2,505
9,753
0
64,788
L
Baron Samedi
LittleLightLux
Baron Samedi
4,001
859
710
2,566
10,593
8,420
0
1,760
8,833
14,165
0
L
Rama
Obomb50
Rama
8,080
6,829
0
6,183
14,178
4,872
0
87
14,091
0
47,974
W
Neith
StameNN
Neith
5,229
2,299
85
2,294
8,956
3,055
569
2,325
6,571
0
34,132
W
Sun Wukong
TheLaneTrain47
Sun Wukong
7,029
1,170
0
2,910
13,940
11,333
0
3,270
10,454
0
24,468
L
Nu Wa
clintsMom
Nu Wa
10,368
3,233
0
1,509
7,129
2,422
0
1,749
5,380
51,146
0
L
King Arthur
santiagopaez17
King Arthur
3,496
267
0
2,970
11,507
10,109
0
0
11,507
0
51,792
W
3,716
525
0
1,700
8,458
2,599
364
4,120
4,004
65,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
32,849
386
Minions Killed
333
0
Camps Cleared
0
1,316,647
Distance Traveled
1,245,913
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,481
499
61
5
0
270,946
1
W
King Arthur
9,056
697
134
10
0
259,630
0
W
Kali
8,919
686
95
7
0
321,551
2
L
Baron Samedi
6,004
462
10
1
0
224,724
0
L
Rama
7,099
546
85
7
0
229,830
0
W
Neith
6,221
479
45
3
0
211,227
0
W
Sun Wukong
7,134
549
26
2
0
276,833
0
L
Nu Wa
6,598
508
82
6
0
232,530
0
L
King Arthur
6,667
513
95
7
0
287,883
0
W
Poseidon
6,753
519
86
7
0
247,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role