Player Matchup

Da Ji
Da Ji
Crumbreon
Da Ji
Level 119
God Stats
1W - 2L
1,785 SR
Queue Stats
242W - 260L
1,518 Elo+
Solo
Mercury
Mercury
Doku Bear
Mercury
Level 23
God Stats
1W - 6L
1,176 SR
Queue Stats
17W - 17L
1,228 Elo+
Party 1
Osiris
Osiris
Jarrvn
Osiris
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
38W - 47L
1,228 Elo+
Party 1
Athena
Athena
Time4Twice
Athena
Level 65
God Stats
12W - 8L
1,500 SR
Queue Stats
151W - 129L
1,228 Elo+
Party 1
Baba Yaga
Baba Yaga
restlyss
Baba Yaga
Level 27
God Stats
1W - 3L
1,282 SR
Queue Stats
152W - 162L
1,228 Elo+
Party 1
Team Averages
Level 53
1,405 SR
1,286 Elo+

VS

Team Averages
Level 64
1,512 SR
1,460 Elo+
Bacchus
Bacchus
Chickenfeet2012
Bacchus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 96L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
Kenpachi0202
Hou Yi
Level 64
God Stats
11W - 10L
1,557 SR
Queue Stats
161W - 200L
1,424 Elo+
Party 3
Mercury
Mercury
PL4YB01_MEN4CE
Mercury
Level 68
God Stats
4W - 6L
1,269 SR
Queue Stats
461W - 460L
1,502 Elo+
Party 3
Ne Zha
Ne Zha
Pyro6116
Ne Zha
Level 41
God Stats
8W - 5L
1,607 SR
Queue Stats
294W - 321L
1,386 Elo+
Solo
Janus
Janus
Shortyxjayde
Janus
Level 79
God Stats
1W - 1L
1,626 SR
Queue Stats
87W - 87L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crumbreon
Da Ji
10
0 / 2 / 1
5,650
565
1,814
8,113
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Doku Bear
Mercury
6
0 / 4 / 1
4,333
433
926
6,032
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
Jarrvn
Osiris
9
1 / 3 / 0
5,169
517
5,207
12,429
11,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Time4Twice
Athena
8
1 / 2 / 0
5,292
529
2,123
7,422
4,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
restlyss
Baba Yaga
8
1 / 1 / 1
5,011
501
3,201
6,869
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 7
5,986
599
4,843
5,755
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
10
6 / 1 / 0
6,411
641
6,151
4,177
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 0
6,461
646
2,653
4,847
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Pyro6116
Ne Zha
11
2 / 2 / 2
6,628
663
7,015
8,705
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 1 / 2
5,503
550
3,388
3,097
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Da Ji
Crumbreon
Da Ji
0
2
1
0.25
L
Mercury
Doku Bear
Mercury
0
4
1
0.13
L
Osiris
Jarrvn
Osiris
1
3
0
0.33
W
Hou Yi
6
1
0
6
W
4
0
0
4
W
Ne Zha
Pyro6116
Ne Zha
2
2
2
1.5
W
0
1
2
1
L
Athena
Time4Twice
Athena
1
2
0
0.5
L
Baba Yaga
restlyss
Baba Yaga
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
24,050
40,865
Taken
26,581
23,375
Mitigated
13,232
5,910
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,843
1,184
0
2,181
5,755
5,071
224
2,128
3,535
15,736
0
L
Da Ji
Crumbreon
Da Ji
1,814
613
0
513
8,113
2,905
0
329
7,760
0
44,162
L
Mercury
Doku Bear
Mercury
926
265
0
391
6,032
1,820
0
2,330
3,628
0
11,765
L
Osiris
Jarrvn
Osiris
5,207
3,274
0
2,090
12,429
11,949
0
0
12,429
0
25,444
W
Hou Yi
6,151
3,576
0
1,074
4,177
1,685
715
1,849
2,328
0
37,980
W
2,653
1,028
0
620
4,847
1,604
0
118
4,729
0
39,310
W
Ne Zha
Pyro6116
Ne Zha
7,015
2,187
0
2,275
8,705
3,974
0
112
8,593
0
42,105
W
3,388
474
0
500
3,097
898
394
1,219
1,878
24,368
0
L
Athena
Time4Twice
Athena
2,123
608
553
1,015
7,422
4,182
0
2,869
4,549
11,079
0
L
Baba Yaga
restlyss
Baba Yaga
3,201
415
0
1,348
6,869
2,519
0
2,450
4,219
33,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
30,989
194
Minions Killed
256
0
Camps Cleared
0
978,698
Distance Traveled
1,009,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,986
599
23
2
0
210,419
0
L
Da Ji
5,650
565
80
8
0
215,334
0
L
Mercury
4,333
433
23
2
0
189,435
0
L
Osiris
5,169
517
31
3
0
188,519
0
W
Hou Yi
6,411
641
55
6
0
173,672
0
W
Mercury
6,461
646
70
7
0
242,424
0
W
Ne Zha
6,628
663
61
6
0
186,730
0
W
Janus
5,503
550
47
5
0
196,686
0
L
Athena
5,292
529
15
2
0
196,329
0
L
Baba Yaga
5,011
501
45
5
0
189,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role