Player Matchup

Ra
Ra
Judge1065
Ra
Level 49
God Stats
22W - 13L
1,700 SR
Queue Stats
947W - 963L
1,498 Elo+
Party 1
Apollo
Apollo
Meatha
Apollo
Level 114
God Stats
29W - 24L
1,622 SR
Queue Stats
131W - 122L
1,489 Elo+
Party 3
Awilix
Awilix
Taquain
Awilix
Level 150
God Stats
1W - 3L
1,300 SR
Queue Stats
132W - 104L
1,555 Elo+
Solo
Sobek
Sobek
jcrider509
Sobek
Level 126
God Stats
0W - 3L
1,146 SR
Queue Stats
146W - 133L
1,494 Elo+
Party 3
Odin
Odin
Αkame
Odin
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
572W - 558L
1,554 Elo+
Party 1
Team Averages
Level 121
1,454 SR
1,518 Elo+

VS

Team Averages
Level 127
1,562 SR
1,584 Elo+
Surtr
Surtr
BóhbTheDad
Surtr
Level 183
God Stats
17W - 10L
1,731 SR
Queue Stats
287W - 291L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Kvyne
Gilgamesh
Level 160
God Stats
3W - 1L
1,717 SR
Queue Stats
143W - 129L
1,604 Elo+
Party 2
Sobek
Sobek
PlzBeAname
Sobek
Level 152
God Stats
3W - 5L
1,454 SR
Queue Stats
274W - 242L
1,588 Elo+
Solo
Ra
Ra
WhiterRoyale
Ra
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 71L
1,674 Elo+
Party 2
Ishtar
Ishtar
dopaminefarmer
Ishtar
Level 121
God Stats
4W - 5L
1,407 SR
Queue Stats
56W - 52L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
5,379
538
3,125
8,890
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Meatha
Apollo
9
1 / 1 / 1
5,492
549
2,970
3,977
1,260
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Taquain
Awilix
10
3 / 3 / 1
5,837
584
3,771
9,603
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
9
1 / 0 / 3
5,563
556
2,287
7,311
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
Αkame
Odin
10
0 / 3 / 2
5,420
542
2,604
9,602
7,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,563
656
6,722
8,082
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Kvyne
Gilgamesh
12
4 / 1 / 0
7,176
718
8,723
7,352
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
10
3 / 0 / 3
6,232
623
3,482
8,215
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 3
5,877
588
3,415
6,348
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,283
528
3,579
4,942
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
14
14
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
1
7
1
0.21
W
Gilgamesh
Kvyne
Gilgamesh
4
1
0
4
L
Apollo
Meatha
Apollo
1
1
1
1.5
W
Sobek
3
0
3
4.5
L
Awilix
Taquain
Awilix
3
3
1
1.17
W
1
2
3
1.25
W
0
1
1
0.5
L
Sobek
1
0
3
2.5
L
Odin
Αkame
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,757
Damage
25,921
39,383
Taken
34,939
21,146
Mitigated
19,480
12,118
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,722
2,962
0
1,888
8,082
3,637
53
2,235
5,847
698
38,882
L
3,125
521
326
1,230
8,890
3,430
0
2,225
6,606
38,392
0
W
Gilgamesh
Kvyne
Gilgamesh
8,723
2,923
0
1,355
7,352
5,672
0
84
7,268
0
51,582
L
Apollo
Meatha
Apollo
2,970
1,734
0
1,548
3,977
1,260
0
687
3,290
0
36,933
W
Sobek
3,482
468
0
4,640
8,215
6,021
0
1,854
6,249
20,780
0
L
Awilix
Taquain
Awilix
3,771
1,849
0
2,682
9,603
3,599
0
2,246
7,273
0
31,528
W
3,415
668
408
1,814
6,348
2,418
0
748
5,600
49,466
0
W
3,579
1,721
0
2,217
4,942
1,732
0
611
4,331
0
34,640
L
Sobek
2,287
186
0
3,558
7,311
5,425
0
1,773
5,538
13,979
0
L
Odin
Αkame
Odin
2,604
315
0
2,774
9,602
7,432
0
141
8,735
0
30,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
31,131
274
Minions Killed
309
0
Camps Cleared
0
1,017,667
Distance Traveled
1,052,562
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,563
656
66
7
0
192,654
0
L
Ra
5,379
538
80
8
0
182,398
0
W
Gilgamesh
7,176
718
86
9
0
229,425
2
L
Apollo
5,492
549
65
7
0
164,917
0
W
Sobek
6,232
623
26
3
0
238,696
4
L
Awilix
5,837
584
52
5
0
246,734
0
W
Ra
5,877
588
79
8
0
214,154
0
W
Ishtar
5,283
528
52
5
0
177,633
0
L
Sobek
5,563
556
14
1
0
226,600
0
L
Odin
5,420
542
63
6
0
197,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role