Player Matchup

Surtr
Surtr
BloodyGhoul16
Surtr
Level 128
God Stats
2W - 2L
1,698 SR
Queue Stats
64W - 59L
1,601 Elo+
Party 1
Ix Chel
Ix Chel
SirWesls
Ix Chel
Level 116
God Stats
49W - 45L
1,596 SR
Queue Stats
684W - 665L
1,581 Elo+
Solo
Arachne
Arachne
SomeRandomGuy447
Arachne
Level 157
God Stats
43W - 22L
1,738 SR
Queue Stats
346W - 321L
1,554 Elo+
Party 1
Team Averages
Level 134
1,677 SR
1,579 Elo+

VS

Team Averages
Level 130
1,723 SR
1,476 Elo+
Thoth
Thoth
DAW00T
Thoth
Level 156
God Stats
2W - 1L
1,739 SR
Queue Stats
47W - 45L
1,613 Elo+
Party 2
Serqet
Serqet
ImDirtyDan103
Serqet
Level 105
God Stats
16W - 11L
1,706 SR
Queue Stats
175W - 170L
1,586 Elo+
Solo
Bacchus
Bacchus
Twojae
Bacchus
Level 128
God Stats
2W - 1L
1,723 SR
Queue Stats
19W - 19L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,807
681
2,035
7,657
5,136
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
SirWesls
Ix Chel
11
1 / 1 / 1
7,623
762
8,358
4,237
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
6,850
685
2,588
8,960
3,995
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DAW00T
Thoth
11
2 / 0 / 3
7,759
776
6,320
2,239
833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 2 / 0
7,993
799
5,971
6,527
4,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Twojae
Bacchus
11
0 / 0 / 7
7,436
744
4,564
7,973
8,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Thoth
DAW00T
Thoth
2
0
3
3.5
W
5
2
0
2.5
L
Ix Chel
SirWesls
Ix Chel
1
1
1
1.5
L
1
3
1
0.5
W
Bacchus
Twojae
Bacchus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,981
Damage
16,855
20,854
Taken
16,739
10,681
Mitigated
13,212
3,201
Healing
1,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,035
466
0
1,062
7,657
5,136
0
4,730
2,589
321
14,163
W
Thoth
DAW00T
Thoth
6,320
462
0
250
2,239
833
0
894
1,345
50,412
0
W
5,971
1,105
0
0
6,527
4,041
0
4,107
2,396
0
22,141
L
Ix Chel
SirWesls
Ix Chel
8,358
670
812
661
4,237
1,550
0
2,282
1,779
46,024
0
L
2,588
1,794
0
666
8,960
3,995
0
4,504
4,456
0
8,292
W
Bacchus
Twojae
Bacchus
4,564
573
0
1,249
7,973
8,338
0
3,897
4,076
12,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,280
Gold Earned
23,188
113
Minions Killed
129
0
Camps Cleared
0
537,942
Distance Traveled
541,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,807
681
21
2
0
178,551
0
W
Thoth
7,759
776
79
8
0
181,268
0
W
Serqet
7,993
799
33
3
0
187,641
0
L
Ix Chel
7,623
762
77
8
0
194,419
0
L
Arachne
6,850
685
15
2
0
164,972
0
W
Bacchus
7,436
744
17
2
0
172,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role