Player Matchup

Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Argos Ram
Chaac
Level 170
God Stats
9W - 12L
1,384 SR
Queue Stats
104W - 123L
1,447 Elo+
Party 3
Heimdallr
Heimdallr
DEADSAW242
Heimdallr
Level 99
God Stats
13W - 7L
1,666 SR
Queue Stats
318W - 286L
1,557 Elo+
Party 1
Ravana
Ravana
MateusCE
Ravana
Level 171
God Stats
4W - 5L
1,643 SR
Queue Stats
301W - 296L
1,509 Elo+
Party 3
Loki
Loki
xCReXx
Loki
Level 153
God Stats
11W - 6L
1,457 SR
Queue Stats
432W - 381L
1,566 Elo+
Party 1
Team Averages
Level 148
1,530 SR
1,516 Elo+

VS

Team Averages
Level 112
1,530 SR
1,514 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Chaotic23
Ra
Level 108
God Stats
11W - 8L
1,489 SR
Queue Stats
255W - 246L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Derku
Danzaburou
Level 87
God Stats
12W - 11L
1,512 SR
Queue Stats
193W - 203L
1,537 Elo+
Party 2
Bakasura
Bakasura
JuJuicy0Kaisen
Bakasura
Level 109
God Stats
23W - 14L
1,651 SR
Queue Stats
481W - 442L
1,585 Elo+
Party 2
Bellona
Bellona
Legend-Nut
Bellona
Level 149
God Stats
19W - 17L
1,500 SR
Queue Stats
183W - 170L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 1 / 1
5,568
557
1,991
7,063
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Argos Ram
Chaac
11
0 / 0 / 0
5,254
525
4,542
9,052
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
DEADSAW242
Heimdallr
10
2 / 2 / 1
5,775
578
5,676
7,193
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
MateusCE
Ravana
10
0 / 1 / 0
5,189
519
3,885
6,910
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
xCReXx
Loki
10
0 / 2 / 0
5,246
525
2,904
6,843
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 1
5,156
516
2,525
6,524
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 0 / 3
6,767
677
4,480
4,566
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Derku
Danzaburou
10
2 / 2 / 0
6,266
627
4,505
6,499
2,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
12
2 / 0 / 2
6,601
660
7,210
7,992
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Legend-Nut
Bellona
11
0 / 0 / 0
6,144
614
6,112
9,351
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
1
1.5
W
Chang'e
 
Chang'e
0
1
1
0.5
L
Chaac
Argos Ram
Chaac
0
0
0
0
W
2
0
3
3.5
L
Heimdallr
DEADSAW242
Heimdallr
2
2
1
1.25
W
Danzaburou
Derku
Danzaburou
2
2
0
1
W
Bakasura
2
0
2
3
W
Bellona
Legend-Nut
Bellona
0
0
0
0
L
Ravana
MateusCE
Ravana
0
1
0
0
L
Loki
xCReXx
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
24,832
37,061
Taken
34,932
19,504
Mitigated
17,543
14,799
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,991
250
861
3,058
7,063
3,498
0
2,122
4,161
25,696
0
W
Chang'e
 
Chang'e
2,525
356
1,898
4,258
6,524
1,833
0
1,175
5,349
26,481
0
L
Chaac
Argos Ram
Chaac
4,542
470
0
5,467
9,052
8,201
0
606
8,222
0
37,202
W
4,480
535
264
1,808
4,566
1,811
0
339
4,153
51,245
0
L
Heimdallr
DEADSAW242
Heimdallr
5,676
3,109
0
2,294
7,193
2,886
0
981
5,645
0
40,212
W
Danzaburou
Derku
Danzaburou
4,505
2,240
0
2,260
6,499
2,358
410
422
6,077
0
38,883
W
Bakasura
7,210
4,449
0
2,813
7,992
3,232
510
125
7,823
0
49,435
W
Bellona
Legend-Nut
Bellona
6,112
1,854
0
3,624
9,351
8,309
0
0
8,573
0
49,379
L
Ravana
MateusCE
Ravana
3,885
1,217
0
2,369
6,910
2,632
0
2,043
4,744
0
43,384
L
Loki
xCReXx
Loki
2,904
95
0
750
6,843
2,287
0
1,281
5,128
0
43,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
30,934
310
Minions Killed
349
0
Camps Cleared
0
1,096,238
Distance Traveled
1,192,344
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,568
557
41
4
0
205,988
4
W
Chang'e
5,156
516
44
4
0
229,014
0
L
Chaac
5,254
525
51
5
0
218,311
6
W
Ra
6,767
677
82
8
0
233,894
2
L
Heimdallr
5,775
578
72
7
0
180,103
2
W
Danzaburou
6,266
627
70
7
0
230,468
0
W
Bakasura
6,601
660
87
9
0
284,242
4
W
Bellona
6,144
614
66
7
0
214,726
0
L
Ravana
5,189
519
74
7
0
257,249
0
L
Loki
5,246
525
72
7
0
234,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role