Player Matchup

Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MidnightFPS
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 1
Ullr
Ullr
Offame
Ullr
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
266W - 256L
1,539 Elo+
Solo
Hercules
Hercules
XRunItMidX
Hercules
Level 39
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
hary2015
Baba Yaga
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,567 Elo+
Solo
Team Averages
Level 70
1,525 SR
1,481 Elo+

VS

Team Averages
Level 94
1,456 SR
1,571 Elo+
Tyr
Tyr
NoRacismSmite
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,816 Elo+
Party 2
Atlas
Atlas
SoftballHo
Atlas
Level 120
God Stats
1W - 1L
1,306 SR
Queue Stats
36W - 37L
1,493 Elo+
Party 2
Rama
Rama
TheWhiteBoi
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,496 Elo+
Party 2
Tiamat
Tiamat
Tonytheedino
Tiamat
Level 123
God Stats
3W - 0L
1,730 SR
Queue Stats
350W - 309L
1,551 Elo+
Solo
Chernobog
Chernobog
ottohead
Chernobog
Level 124
God Stats
1W - 1L
1,242 SR
Queue Stats
28W - 31L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 7 / 6
8,833
589
7,651
17,587
17,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 10 / 5
9,640
643
9,396
18,401
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Offame
Ullr
17
0 / 6 / 6
9,606
640
7,268
15,872
9,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
XRunItMidX
Hercules
9
0 / 8 / 3
7,541
503
294
11,236
4,945
Baba Yaga
hary2015
Baba Yaga
20
9 / 5 / 3
11,864
791
22,165
15,725
9,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 22
13,201
880
19,994
16,519
21,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
18
2 / 2 / 25
12,066
804
9,150
14,231
16,722
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 4 / 20
11,642
776
8,696
11,208
5,488
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
16
5 / 6 / 15
10,741
716
12,862
14,801
12,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
ottohead
Chernobog
20
13 / 1 / 19
14,176
945
17,589
12,706
8,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
137
12
Kills
36
36
Deaths
14
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
6
0.57
L
2
10
5
0.45
W
10
1
22
21
L
Ullr
Offame
Ullr
0
6
6
0.5
W
Atlas
2
2
25
7.25
W
6
4
20
4
W
Tiamat
5
6
15
2.08
L
Hercules
XRunItMidX
Hercules
0
8
3
0.19
L
Baba Yaga
hary2015
Baba Yaga
9
5
3
2.1
W
Chernobog
ottohead
Chernobog
13
1
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
68,291
78,821
Taken
69,465
55,087
Mitigated
63,838
13,865
Healing
30,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,651
282
860
962
17,587
17,088
0
5,528
11,851
0
13,920
L
9,396
2,720
101
1,620
18,401
14,190
0
5,385
12,950
0
20,667
W
19,994
950
4,995
5,666
16,519
21,035
1,244
5,429
10,610
0
31,585
L
Ullr
Offame
Ullr
7,268
4,006
239
3,569
15,872
9,119
238
2,770
13,102
0
20,646
W
Atlas
9,150
2,590
1,642
3,829
14,231
16,722
494
5,072
8,850
16,081
0
W
8,696
7,982
458
1,581
11,208
5,488
4,383
2,249
8,719
0
24,478
W
Tiamat
12,862
597
607
3,715
14,801
12,290
579
4,677
9,931
27,379
0
L
Hercules
XRunItMidX
Hercules
294
294
292
0
11,236
4,945
0
2,390
8,769
0
782
L
Baba Yaga
hary2015
Baba Yaga
22,165
733
778
5,444
15,725
9,745
120
5,877
9,848
48,819
0
W
Chernobog
ottohead
Chernobog
17,589
11,586
1,706
6,044
12,706
8,303
1,857
5,201
7,281
48
44,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
61,826
135
Minions Killed
165
0
Camps Cleared
0
1,223,050
Distance Traveled
1,464,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,833
589
16
1
0
226,814
0
L
Set
9,640
643
27
2
0
244,684
0
W
Tyr
13,201
880
25
2
0
369,469
0
L
Ullr
9,606
640
26
2
0
238,754
0
W
Atlas
12,066
804
15
1
0
307,754
0
W
Rama
11,642
776
34
2
0
250,048
0
W
Tiamat
10,741
716
36
2
0
238,658
0
L
Hercules
7,541
503
1
0
0
231,668
0
L
Baba Yaga
11,864
791
65
4
0
281,130
0
W
Chernobog
14,176
945
55
4
0
298,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role