Player Matchup

Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
FrancoJ17
Agni
Gold II
Level 153
God Stats
15W - 7L
1,718 SR
Queue Stats
163W - 160L
1,463 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
Franz0125
Ne Zha
Platinum II
Level 145
God Stats
3W - 2L
1,868 SR
Queue Stats
122W - 120L
1,798 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Im oZAYo
Cu Chulainn
Silver II
Level 129
God Stats
5W - 9L
1,187 SR
Queue Stats
98W - 83L
1,616 MMR
Solo
Izanami
Izanami
Gold II
ProdigiousJay
Izanami
Gold II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 31L
1,684 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,554 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,572 SR
1,602 MMR
Rama
Rama
Gold III
RajaTKonSpotify
Rama
Gold III
Level 173
God Stats
3W - 4L
1,367 SR
Queue Stats
428W - 426L
1,550 MMR
Party 3
Ravana
Ravana
Gold IV
SirDirtyPants
Ravana
Gold IV
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 125L
1,587 MMR
Solo
Janus
Janus
Platinum V
ZombiesAreLife
Janus
Platinum V
Level 167
God Stats
17W - 21L
1,615 SR
Queue Stats
280W - 271L
1,603 MMR
Solo
Nemesis
Nemesis
Gold V
profitsgreed
Nemesis
Gold V
Level 108
God Stats
2W - 1L
1,606 SR
Queue Stats
6W - 5L
1,574 MMR
Solo
Athena
Athena
Gold IV
supermac345
Athena
Gold IV
Level 87
God Stats
7W - 8L
1,771 SR
Queue Stats
34W - 28L
1,697 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 2
4,184
697
1,568
3,386
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
8
0 / 1 / 0
4,081
680
437
2,868
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Franz0125
Ne Zha
7
0 / 0 / 0
3,828
638
1,508
5,020
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Im oZAYo
Cu Chulainn
8
0 / 0 / 0
4,478
746
1,457
3,501
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
7
2 / 0 / 0
3,853
642
3,541
2,843
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
MartichorasThorSusanoKali

VS

Bans
Ix ChelAo KuangThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,340
557
2,139
3,365
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 0
4,211
702
1,181
2,303
960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 0
4,464
744
1,436
1,667
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
profitsgreed
Nemesis
5
0 / 1 / 1
3,478
580
1,458
2,866
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
6
0 / 0 / 0
3,683
614
1,083
4,337
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
W
Agni
0
1
0
0
W
Ne Zha
Franz0125
Ne Zha
0
0
0
0
W
Cu Chulainn
Im oZAYo
Cu Chulainn
0
0
0
0
W
Izanami
2
0
0
2
L
0
1
0
0
L
0
0
0
0
L
1
0
0
1
L
Nemesis
profitsgreed
Nemesis
0
1
1
0.5
L
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,511
Damage
7,297
17,618
Taken
14,538
7,143
Mitigated
5,605
9,272
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,568
856
0
2,042
3,386
2,785
0
739
2,647
11,135
0
W
Agni
437
43
0
866
2,868
773
0
604
2,264
29,669
0
W
Ne Zha
Franz0125
Ne Zha
1,508
266
0
3,636
5,020
1,543
0
832
4,188
0
23,221
W
Cu Chulainn
Im oZAYo
Cu Chulainn
1,457
350
0
1,108
3,501
1,243
0
0
3,501
0
29,689
W
Izanami
3,541
2,865
0
1,620
2,843
799
0
361
2,482
0
27,346
L
2,139
2,009
0
1,777
3,365
933
0
1,092
2,273
0
20,817
L
1,181
125
0
1,063
2,303
960
0
0
2,303
0
28,235
L
1,436
207
0
528
1,667
390
0
298
1,283
30,491
0
L
Nemesis
profitsgreed
Nemesis
1,458
756
0
478
2,866
785
0
159
2,601
0
10,564
L
Athena
1,083
542
0
2,136
4,337
2,537
0
422
3,915
13,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,424
Gold Earned
19,176
227
Minions Killed
189
0
Camps Cleared
0
658,966
Distance Traveled
628,209
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,184
697
24
4
0
132,177
0
W
Agni
4,081
680
58
10
0
121,152
2
W
Ne Zha
3,828
638
46
8
0
150,026
2
W
Cu Chulainn
4,478
746
57
10
0
141,343
0
W
Izanami
3,853
642
42
7
0
114,268
1
L
Rama
3,340
557
41
7
0
101,639
0
L
Ravana
4,211
702
55
9
0
133,132
1
L
Janus
4,464
744
53
9
0
139,480
1
L
Nemesis
3,478
580
25
4
0
124,922
0
L
Athena
3,683
614
15
3
0
129,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role