Player Matchup

Chiron
Chiron
Gold IV
ChickenBeastEry
Chiron
Gold IV
Level 143
God Stats
13W - 9L
1,586 SR
Queue Stats
146W - 149L
1,412 MMR
Party 1
Anubis
Anubis
Gold V
DaTitanBeast
Anubis
Gold V
Level 145
God Stats
2W - 0L
1,495 SR
Queue Stats
48W - 44L
1,482 MMR
Party 1
Geb
Geb
Gold V
Xazzey
Geb
Gold V
Level 149
God Stats
4W - 7L
1,507 SR
Queue Stats
53W - 65L
1,339 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,529 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,495 SR
1,435 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
BudHeadNino
Merlin
Bronze III
Level 126
God Stats
1W - 3L
1,366 SR
Queue Stats
2W - 6L
1,455 MMR
Solo
Artemis
Artemis
Gold V
DeadBlackHole
Artemis
Gold V
Level 157
God Stats
37W - 32L
1,618 SR
Queue Stats
536W - 603L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 7
13,665
854
22,232
11,867
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
16
6 / 2 / 10
12,610
788
17,021
14,663
8,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
Xazzey
Geb
15
2 / 1 / 15
11,714
732
7,709
11,777
12,610
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
OdinAresAtlasShivaCabrakan

VS

Bans
ScyllaAh Muzen CabAchillesSkadiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 8 / 1
9,358
585
7,487
21,737
16,508
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
2 / 8 / 0
10,910
682
10,106
14,097
5,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
1 / 4 / 2
11,061
691
10,117
16,527
5,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
3
3
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
8
1
0.06
L
Merlin
2
8
0
0.25
W
12
0
7
15.5
W
Anubis
6
2
10
5.5
L
Artemis
1
4
2
0.5
W
Geb
Xazzey
Geb
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,962
Damage
27,710
38,307
Taken
52,361
26,070
Mitigated
27,849
11,491
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,487
535
150
4,696
21,737
16,508
107
13,703
8,034
0
16,842
L
Merlin
10,106
548
0
537
14,097
5,459
0
4,080
10,017
39,154
0
W
22,232
8,993
794
4,770
11,867
5,169
1,712
2,618
9,249
0
59,340
W
Anubis
17,021
693
0
5,927
14,663
8,291
704
4,416
10,247
77,488
0
L
Artemis
10,117
3,152
0
3,494
16,527
5,882
128
7,510
9,017
0
55,330
W
Geb
Xazzey
Geb
7,709
774
0
0
11,777
12,610
37
3,323
8,454
27,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
31,329
177
Minions Killed
141
0
Camps Cleared
0
831,472
Distance Traveled
701,767
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,358
585
11
1
0
230,039
0
L
Merlin
10,910
682
54
3
0
216,406
0
W
Chiron
13,665
854
61
4
0
302,954
0
W
Anubis
12,610
788
100
6
0
269,910
0
L
Artemis
11,061
691
76
5
0
255,322
5
W
Geb
11,714
732
16
1
0
258,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role