Player Matchup

Pele
Pele
AbsoluteFox7127
Pele
Level 109
God Stats
28W - 25L
1,494 SR
Queue Stats
319W - 306L
1,503 Elo+
Solo
Freya
Freya
ClxssiK
Freya
Level 85
God Stats
1W - 1L
1,628 SR
Queue Stats
63W - 54L
1,295 Elo+
Party 1
Medusa
Medusa
FatcookieOp
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,503 Elo+
Solo
Jormungandr
Jormungandr
SaysoTheMacShow
Jormungandr
Level 17
God Stats
0W - 3L
1,240 SR
Queue Stats
58W - 53L
1,243 Elo+
Party 1
Tyr
Tyr
killer-hit-em69
Tyr
Level 125
God Stats
1W - 3L
1,433 SR
Queue Stats
45W - 34L
1,586 Elo+
Solo
Team Averages
Level 89
1,459 SR
1,426 Elo+

VS

Team Averages
Level 87
1,481 SR
1,391 Elo+
Hades
Hades
II Synkz II
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,273 Elo+
Party 2
Zhong Kui
Zhong Kui
T2P Delta
Zhong Kui
Level 104
God Stats
7W - 7L
1,436 SR
Queue Stats
52W - 55L
1,425 Elo+
Party 2
Thanatos
Thanatos
T2pdelta
Thanatos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,438 Elo+
Party 2
King Arthur
King Arthur
TheIamDeathKing
King Arthur
Level 89
God Stats
3W - 0L
1,501 SR
Queue Stats
34W - 36L
1,391 Elo+
Solo
Medusa
Medusa
a thick pencil
Medusa
Level 88
God Stats
2W - 5L
1,467 SR
Queue Stats
41W - 46L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 6 / 1
4,633
421
965
8,134
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
ClxssiK
Freya
9
1 / 5 / 0
5,434
494
4,915
7,996
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
3 / 0 / 1
6,205
564
7,767
4,232
1,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SaysoTheMacShow
Jormungandr
6
0 / 2 / 2
4,601
418
1,494
6,520
3,181
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 2 / 0
6,116
556
5,278
9,839
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,171
470
2,137
6,091
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
T2P Delta
Zhong Kui
11
0 / 1 / 2
6,265
570
4,193
6,496
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
T2pdelta
Thanatos
10
10 / 1 / 1
6,636
603
7,239
9,744
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TheIamDeathKing
King Arthur
10
2 / 0 / 0
6,248
568
6,668
8,511
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 4
5,376
489
4,445
7,194
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
15
15
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Freya
ClxssiK
Freya
1
5
0
0.2
L
Medusa
3
0
1
3.5
W
2
2
2
1.5
L
Jormungandr
SaysoTheMacShow
Jormungandr
0
2
2
0.5
W
Zhong Kui
T2P Delta
Zhong Kui
0
1
2
1
W
Thanatos
T2pdelta
Thanatos
10
1
1
10.5
W
King Arthur
TheIamDeathKing
King Arthur
2
0
0
2
W
1
1
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,419
Damage
24,682
36,721
Taken
38,036
14,917
Mitigated
18,837
7,959
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
965
359
0
516
8,134
2,141
0
1,768
6,366
0
8,496
L
Freya
ClxssiK
Freya
4,915
1,430
0
1,853
7,996
2,282
0
3,706
4,290
24,943
0
L
Medusa
7,767
2,736
0
2,664
4,232
1,281
0
266
3,966
0
46,428
W
2,137
1,109
232
1,549
6,091
2,151
351
774
5,273
17,582
0
L
Jormungandr
SaysoTheMacShow
Jormungandr
1,494
520
0
238
6,520
3,181
70
786
5,734
12,904
0
W
Zhong Kui
T2P Delta
Zhong Kui
4,193
274
0
3,432
6,496
5,153
519
2,700
3,522
40,182
0
W
Thanatos
T2pdelta
Thanatos
7,239
2,255
0
8,758
9,744
3,325
0
1,709
7,715
0
29,508
W
King Arthur
TheIamDeathKing
King Arthur
6,668
1,262
0
740
8,511
5,952
0
279
8,173
0
41,538
W
4,445
2,720
0
3,535
7,194
2,256
392
863
6,251
0
37,344
L
5,278
919
0
2,688
9,839
6,032
0
0
9,839
0
43,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
29,696
253
Minions Killed
263
0
Camps Cleared
0
976,735
Distance Traveled
1,086,185
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,633
421
16
1
0
145,365
0
L
Freya
5,434
494
53
5
0
191,701
0
L
Medusa
6,205
564
80
7
0
218,069
0
W
Hades
5,171
470
28
3
0
213,098
0
L
Jormungandr
4,601
418
16
1
0
201,577
0
W
Zhong Kui
6,265
570
68
6
0
202,614
1
W
Thanatos
6,636
603
39
4
0
255,832
0
W
King Arthur
6,248
568
76
7
0
217,739
1
W
Medusa
5,376
489
52
5
0
196,902
0
L
Tyr
6,116
556
88
8
0
220,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role