Player Matchup

Fafnir
Fafnir
DKT_GAMING_YT
Fafnir
Level 159
God Stats
2W - 0L
1,687 SR
Queue Stats
283W - 256L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
Gods Alibi
Gilgamesh
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 8L
1,389 Elo+
Party 2
Neith
Neith
S01Pi3
Neith
Level 149
God Stats
8W - 8L
1,597 SR
Queue Stats
536W - 491L
1,581 Elo+
Solo
Serqet
Serqet
Z1GM4
Serqet
Level 140
God Stats
1W - 0L
1,868 SR
Queue Stats
67W - 54L
1,518 Elo+
Party 1
Sol
Sol
thenerdsamuraii
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,389 Elo+
Party 2
Team Averages
Level 145
1,677 SR
1,476 Elo+

VS

Team Averages
Level 142
1,514 SR
1,525 Elo+
Poseidon
Poseidon
BeanKingpin
Poseidon
Level 148
God Stats
1W - 3L
1,655 SR
Queue Stats
55W - 58L
1,520 Elo+
Solo
Jormungandr
Jormungandr
R1k369
Jormungandr
Level 153
God Stats
2W - 2L
1,356 SR
Queue Stats
84W - 96L
1,505 Elo+
Solo
Ne Zha
Ne Zha
RollinRowland
Ne Zha
Level 147
God Stats
1W - 2L
1,385 SR
Queue Stats
24W - 16L
1,514 Elo+
Solo
Danzaburou
Danzaburou
SnowFalkon
Danzaburou
Level 115
God Stats
5W - 5L
1,652 SR
Queue Stats
223W - 201L
1,550 Elo+
Solo
Lancelot
Lancelot
barkyj
Lancelot
Level 149
God Stats
0W - 2L
1,522 SR
Queue Stats
108W - 104L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,305
755
4,552
13,984
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Gods Alibi
Gilgamesh
14
1 / 3 / 4
7,798
709
9,631
11,723
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
S01Pi3
Neith
17
3 / 1 / 4
9,614
874
12,416
11,534
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Z1GM4
Serqet
15
4 / 0 / 3
8,792
799
7,588
10,063
11,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 1 / 5
8,601
782
12,845
6,369
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeanKingpin
Poseidon
17
2 / 1 / 4
8,964
815
7,672
6,665
2,400
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
R1k369
Jormungandr
14
0 / 2 / 4
7,518
683
7,891
15,124
13,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 3
7,623
693
6,121
10,829
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SnowFalkon
Danzaburou
15
4 / 2 / 1
8,731
794
13,991
10,201
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
barkyj
Lancelot
13
0 / 2 / 4
7,248
659
6,913
12,877
9,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
10
Kills
6
6
Deaths
10
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BeanKingpin
Poseidon
2
1
4
4
W
1
1
5
3.5
W
Gilgamesh
Gods Alibi
Gilgamesh
1
3
4
1
L
Jormungandr
R1k369
Jormungandr
0
2
4
1
L
0
3
3
0.5
W
Neith
S01Pi3
Neith
3
1
4
5
L
Danzaburou
SnowFalkon
Danzaburou
4
2
1
2.25
W
Serqet
Z1GM4
Serqet
4
0
3
5.5
L
Lancelot
barkyj
Lancelot
0
2
4
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,032
Damage
42,588
53,673
Taken
55,696
42,130
Mitigated
35,479
12,526
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BeanKingpin
Poseidon
7,672
1,790
0
407
6,665
2,400
0
773
5,680
52,780
0
W
4,552
1,984
0
2,379
13,984
17,103
49
4,403
9,581
12,906
0
W
Gilgamesh
Gods Alibi
Gilgamesh
9,631
3,821
0
1,094
11,723
6,495
517
3,567
8,071
0
20,520
L
Jormungandr
R1k369
Jormungandr
7,891
1,796
0
2,089
15,124
13,594
0
5,490
9,223
23,647
0
L
6,121
788
0
508
10,829
4,841
0
4,532
6,173
0
23,415
W
Neith
S01Pi3
Neith
12,416
5,637
0
4,524
11,534
4,593
1,514
4,524
7,010
0
44,411
L
Danzaburou
SnowFalkon
Danzaburou
13,991
3,484
0
2,603
10,201
4,741
288
3,013
6,832
0
38,314
W
Serqet
Z1GM4
Serqet
7,588
1,628
0
1,557
10,063
11,545
0
1,615
8,448
0
16,740
L
Lancelot
barkyj
Lancelot
6,913
1,350
0
3,201
12,877
9,903
0
3,673
8,717
0
14,660
W
12,845
4,099
0
2,972
6,369
2,394
1,732
1,428
4,941
45,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,110
Gold Earned
40,084
234
Minions Killed
247
0
Camps Cleared
0
1,192,959
Distance Traveled
1,185,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,964
815
88
8
0
262,864
0
W
Fafnir
8,305
755
22
2
0
209,184
0
W
Gilgamesh
7,798
709
22
2
0
248,311
0
L
Jormungandr
7,518
683
36
3
0
226,162
0
L
Ne Zha
7,623
693
47
4
0
252,554
0
W
Neith
9,614
874
92
8
0
228,012
0
L
Danzaburou
8,731
794
62
6
0
219,299
0
W
Serqet
8,792
799
23
2
0
279,737
0
L
Lancelot
7,248
659
14
1
0
224,877
0
W
Sol
8,601
782
75
7
0
227,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role