Player Matchup

Thanatos
Thanatos
Deandoofus
Thanatos
Level 60
God Stats
60W - 37L
1,601 SR
Queue Stats
122W - 106L
1,553 Elo+
Party 2
Janus
Janus
Echtelon
Janus
Level 85
God Stats
6W - 7L
1,652 SR
Queue Stats
233W - 182L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
KegInTheCloset
Cu Chulainn
Level 95
God Stats
11W - 14L
1,503 SR
Queue Stats
77W - 68L
1,528 Elo+
Party 2
Medusa
Medusa
Violinninja
Medusa
Level 27
God Stats
9W - 15L
1,474 SR
Queue Stats
50W - 53L
1,429 Elo+
Party 2
Athena
Athena
marcovscandy
Athena
Level 123
God Stats
8W - 2L
1,739 SR
Queue Stats
92W - 71L
1,572 Elo+
Party 2
Team Averages
Level 78
1,594 SR
1,530 Elo+

VS

Team Averages
Level 131
1,423 SR
1,480 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ArticAssassin78
Nox
Level 186
God Stats
1W - 0L
1,305 SR
Queue Stats
25W - 18L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
Farva13942
Baron Samedi
Level 149
God Stats
50W - 49L
1,448 SR
Queue Stats
313W - 291L
1,424 Elo+
Solo
Shiva
Shiva
Kaijku
Shiva
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,508 Elo+
Party 1
Susano
Susano
Snogamers
Susano
Level 105
God Stats
4W - 6L
1,363 SR
Queue Stats
9W - 11L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deandoofus
Thanatos
12
0 / 6 / 1
6,543
654
3,588
8,225
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Echtelon
Janus
14
2 / 2 / 1
7,599
760
8,535
8,823
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
KegInTheCloset
Cu Chulainn
13
0 / 3 / 1
6,814
681
7,466
12,151
10,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
0 / 4 / 0
6,168
617
3,534
9,448
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
1 / 2 / 1
7,351
735
4,845
13,566
10,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 0 / 1
8,068
807
8,067
5,810
2,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 11
8,069
807
8,512
8,503
6,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Farva13942
Baron Samedi
14
1 / 1 / 9
7,615
762
12,240
8,865
4,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Kaijku
Shiva
13
1 / 1 / 8
6,960
696
5,109
9,175
7,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Snogamers
Susano
15
6 / 2 / 4
8,090
809
9,055
8,929
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
17
17
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
0
1
7.5
W
2
0
11
7.5
L
Thanatos
Deandoofus
Thanatos
0
6
1
0.08
L
Janus
Echtelon
Janus
2
2
1
1.25
W
Baron Samedi
Farva13942
Baron Samedi
1
1
9
5.5
W
Shiva
Kaijku
Shiva
1
1
8
5
L
Cu Chulainn
KegInTheCloset
Cu Chulainn
0
3
1
0.17
W
Susano
Snogamers
Susano
6
2
4
4
L
Medusa
0
4
0
0
L
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
42,983
52,213
Taken
41,282
33,564
Mitigated
24,970
7,917
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,067
3,712
1,148
2,483
5,810
2,618
894
2,405
3,231
0
26,801
W
8,512
822
0
1,455
8,503
6,847
44
2,387
6,084
22,454
0
L
Thanatos
Deandoofus
Thanatos
3,588
405
0
2,579
8,225
4,172
0
3,948
4,277
0
12,772
L
Janus
Echtelon
Janus
8,535
468
0
1,158
8,823
4,172
0
6,121
2,682
31,208
0
W
Baron Samedi
Farva13942
Baron Samedi
12,240
784
1,646
4,205
8,865
4,307
98
3,118
5,480
32,827
0
W
Shiva
Kaijku
Shiva
5,109
886
642
842
9,175
7,146
163
3,265
5,640
256
14,727
L
Cu Chulainn
KegInTheCloset
Cu Chulainn
7,466
846
0
540
12,151
10,509
0
2,931
9,220
0
28,504
W
Susano
Snogamers
Susano
9,055
2,139
0
0
8,929
4,052
0
1,546
7,198
0
28,445
L
Medusa
3,534
1,344
0
538
9,448
3,810
0
3,680
5,768
0
14,901
L
Athena
4,845
929
1,418
1,684
13,566
10,901
0
4,424
8,656
11,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
38,802
173
Minions Killed
208
0
Camps Cleared
0
1,036,014
Distance Traveled
1,053,624
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,068
807
50
5
0
208,069
0
W
Nox
8,069
807
32
3
0
216,133
0
L
Thanatos
6,543
654
27
3
0
224,580
0
L
Janus
7,599
760
70
7
0
214,038
0
W
Baron Samedi
7,615
762
47
5
0
199,266
1
W
Shiva
6,960
696
28
3
0
204,981
0
L
Cu Chulainn
6,814
681
48
5
0
216,199
0
W
Susano
8,090
809
51
5
0
225,175
0
L
Medusa
6,168
617
17
2
0
173,873
0
L
Athena
7,351
735
11
1
0
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role