Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bundiff
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
LilMalek-
Sylvanus
Level 118
God Stats
0W - 2L
1,336 SR
Queue Stats
42W - 37L
1,412 Elo+
Party 2
Poseidon
Poseidon
x3ARKSlayerx
Poseidon
Level 124
God Stats
0W - 1L
1,304 SR
Queue Stats
76W - 66L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
x3ARKViperx
Amaterasu
Level 101
God Stats
2W - 1L
1,752 SR
Queue Stats
37W - 33L
1,455 Elo+
Party 1
Team Averages
Level 113
1,479 SR
1,442 Elo+

VS

Team Averages
Level 88
1,350 SR
1,464 Elo+
Cthulhu
Cthulhu
CL4MPGOD420
Cthulhu
Level 84
God Stats
3W - 4L
1,085 SR
Queue Stats
192W - 196L
1,442 Elo+
Party 3
Hachiman
Hachiman
Derrick-Ryuu
Hachiman
Level 86
God Stats
1W - 1L
1,296 SR
Queue Stats
63W - 67L
1,389 Elo+
Solo
Ne Zha
Ne Zha
FupaOP
Ne Zha
Level 80
God Stats
9W - 18L
1,538 SR
Queue Stats
146W - 134L
1,473 Elo+
Solo
Shiva
Shiva
WuToad
Shiva
Level 63
God Stats
31W - 16L
1,635 SR
Queue Stats
188W - 193L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
YB BISHOP
Zhong Kui
Level 125
God Stats
3W - 2L
1,194 SR
Queue Stats
267W - 252L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
1 / 0 / 1
9,365
468
9,972
14,073
6,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Bundiff
Hachiman
13
2 / 8 / 2
8,135
407
10,892
19,182
6,464
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
LilMalek-
Sylvanus
12
1 / 5 / 1
8,431
422
7,725
21,518
15,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
x3ARKSlayerx
Poseidon
13
2 / 10 / 1
8,379
419
10,276
18,160
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
x3ARKViperx
Amaterasu
16
2 / 5 / 0
9,348
467
12,731
26,663
22,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CL4MPGOD420
Cthulhu
14
5 / 1 / 9
9,576
479
7,968
17,807
18,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Derrick-Ryuu
Hachiman
16
2 / 5 / 10
10,064
503
14,493
15,513
5,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
FupaOP
Ne Zha
19
7 / 0 / 7
11,828
591
12,544
20,830
11,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
WuToad
Shiva
18
4 / 3 / 5
11,735
587
18,047
22,987
24,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
YB BISHOP
Zhong Kui
18
9 / 0 / 8
12,028
601
20,013
12,709
12,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
8
Kills
27
28
Deaths
9
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
L
Hachiman
Bundiff
Hachiman
2
8
2
0.38
W
Cthulhu
CL4MPGOD420
Cthulhu
5
1
9
9.5
W
Hachiman
Derrick-Ryuu
Hachiman
2
5
10
1.4
W
Ne Zha
FupaOP
Ne Zha
7
0
7
10.5
L
Sylvanus
LilMalek-
Sylvanus
1
5
1
0.3
W
Shiva
WuToad
Shiva
4
3
5
2.17
W
Zhong Kui
YB BISHOP
Zhong Kui
9
0
8
13
L
Poseidon
x3ARKSlayerx
Poseidon
2
10
1
0.25
L
Amaterasu
x3ARKViperx
Amaterasu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,596
Damage
73,065
99,596
Taken
89,846
56,653
Mitigated
72,660
24,836
Healing
34,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,972
1,706
0
437
14,073
6,194
0
3,669
10,404
0
98,309
L
Hachiman
Bundiff
Hachiman
10,892
5,356
0
2,978
19,182
6,464
262
6,402
12,780
0
48,902
W
Cthulhu
CL4MPGOD420
Cthulhu
7,968
1,018
317
1,615
17,807
18,801
0
6,085
11,610
38,650
0
W
Hachiman
Derrick-Ryuu
Hachiman
14,493
8,838
0
4,497
15,513
5,970
1,409
3,861
11,649
0
66,311
W
Ne Zha
FupaOP
Ne Zha
12,544
4,161
0
14,041
20,830
11,270
1,284
3,970
16,732
0
106,076
L
Sylvanus
LilMalek-
Sylvanus
7,725
2,450
3,738
5,165
21,518
15,345
314
5,539
15,979
37,039
0
W
Shiva
WuToad
Shiva
18,047
4,776
0
6,290
22,987
24,037
624
687
22,285
195
90,154
W
Zhong Kui
YB BISHOP
Zhong Kui
20,013
1,615
0
7,587
12,709
12,582
1,127
3,397
9,240
104,718
0
L
Poseidon
x3ARKSlayerx
Poseidon
10,276
1,828
0
2,828
18,160
6,059
317
9,722
8,438
44,547
3,311
L
Amaterasu
x3ARKViperx
Amaterasu
12,731
7,091
0
9,690
26,663
22,591
0
2,949
23,714
0
71,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
55,231
421
Minions Killed
602
0
Camps Cleared
0
1,796,019
Distance Traveled
2,057,249
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,365
468
137
7
0
394,532
0
L
Hachiman
8,135
407
58
3
0
373,138
1
W
Cthulhu
9,576
479
43
2
0
436,528
0
W
Hachiman
10,064
503
99
5
0
356,369
0
W
Ne Zha
11,828
591
149
7
0
466,169
8
L
Sylvanus
8,431
422
51
3
0
346,728
0
W
Shiva
11,735
587
126
6
0
373,586
0
W
Zhong Kui
12,028
601
185
9
0
424,597
4
L
Poseidon
8,379
419
72
4
0
315,923
0
L
Amaterasu
9,348
467
103
5
0
365,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role