Player Matchup

Nike
Nike
ArmyJose05
Nike
Level 83
God Stats
3W - 1L
1,667 SR
Queue Stats
144W - 132L
1,473 Elo+
Solo
Bakasura
Bakasura
Cyanix_SMR
Bakasura
Level 97
God Stats
19W - 20L
1,408 SR
Queue Stats
128W - 113L
1,483 Elo+
Solo
Guan Yu
Guan Yu
HaggysHead
Guan Yu
Level 206
God Stats
1W - 4L
1,488 SR
Queue Stats
81W - 67L
1,538 Elo+
Party 2
Poseidon
Poseidon
IcySeduction
Poseidon
Level 159
God Stats
7W - 4L
1,657 SR
Queue Stats
13W - 9L
1,574 Elo+
Party 2
Eset
Eset
MrMasterJinx
Eset
Level 157
God Stats
7W - 4L
1,757 SR
Queue Stats
329W - 270L
1,578 Elo+
Solo
Team Averages
Level 140
1,595 SR
1,529 Elo+

VS

Team Averages
Level 117
1,643 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
COD_fan5564
Susano
Level 101
God Stats
0W - 2L
1,325 SR
Queue Stats
14W - 14L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Probleminhell
Cthulhu
Level 104
God Stats
1W - 1L
1,731 SR
Queue Stats
13W - 12L
1,579 Elo+
Party 1
Neith
Neith
T-Runks2000
Neith
Level 147
God Stats
8W - 8L
1,942 SR
Queue Stats
636W - 626L
1,503 Elo+
Solo
Zeus
Zeus
andprz01
Zeus
Level 119
God Stats
1W - 1L
1,716 SR
Queue Stats
131W - 121L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
9,451
591
12,682
19,596
17,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Cyanix_SMR
Bakasura
15
1 / 2 / 1
8,951
559
5,984
16,486
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
HaggysHead
Guan Yu
12
0 / 3 / 5
7,421
464
6,190
13,824
12,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
IcySeduction
Poseidon
19
9 / 2 / 1
11,435
715
14,770
9,361
3,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 1
10,099
631
10,123
6,582
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 4 / 1
9,175
573
16,477
18,343
15,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
12
1 / 2 / 3
7,275
455
5,855
13,538
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
11
2 / 3 / 3
7,631
477
6,578
12,929
9,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 8 / 3
7,777
486
6,484
15,551
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
3 / 3 / 1
7,930
496
6,788
7,765
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
20
Kills
11
11
Deaths
20
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
1
1.13
W
6
4
1
1.63
L
Susano
1
2
3
1.25
W
Bakasura
Cyanix_SMR
Bakasura
1
2
1
0.75
W
Guan Yu
HaggysHead
Guan Yu
0
3
5
0.83
W
Poseidon
IcySeduction
Poseidon
9
2
1
4.75
W
4
0
1
4.5
L
Cthulhu
2
3
3
1.17
L
1
8
3
0.31
L
Zeus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,749
Damage
42,182
65,849
Taken
68,126
44,877
Mitigated
40,003
16,244
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,477
8,504
0
7,925
18,343
15,325
0
1,632
14,321
0
83,557
W
12,682
2,672
0
3,491
19,596
17,695
636
1,383
18,048
0
55,543
L
Susano
5,855
918
0
270
13,538
6,376
0
1,923
10,881
0
62,209
W
Bakasura
Cyanix_SMR
Bakasura
5,984
3,927
0
6,542
16,486
8,038
0
1,336
15,100
0
70,769
W
Guan Yu
HaggysHead
Guan Yu
6,190
764
656
1,820
13,824
12,492
205
6,199
7,625
0
29,001
W
Poseidon
IcySeduction
Poseidon
14,770
3,580
0
2,539
9,361
3,676
2,712
2,330
7,031
119,298
0
W
10,123
539
151
1,045
6,582
2,976
392
2,129
4,453
81,090
0
L
Cthulhu
6,578
455
2,070
2,580
12,929
9,548
0
5,459
7,254
34,752
0
L
6,484
3,310
0
2,990
15,551
5,805
92
12,583
2,940
0
49,623
L
Zeus
6,788
1,691
0
466
7,765
2,949
102
3,172
4,351
61,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,357
Gold Earned
39,788
570
Minions Killed
473
0
Camps Cleared
0
1,705,534
Distance Traveled
1,543,366
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,175
573
129
8
0
307,467
1
W
Nike
9,451
591
77
5
0
329,626
0
L
Susano
7,275
455
98
6
0
379,390
5
W
Bakasura
8,951
559
125
8
0
340,803
0
W
Guan Yu
7,421
464
29
2
0
333,742
0
W
Poseidon
11,435
715
177
11
0
348,495
1
W
Eset
10,099
631
162
10
0
352,868
0
L
Cthulhu
7,631
477
48
3
0
326,254
0
L
Neith
7,777
486
95
6
0
247,234
4
L
Zeus
7,930
496
103
6
0
283,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role