Player Matchup

Ishtar
Ishtar
Beers4yeers
Ishtar
Level 126
God Stats
9W - 7L
1,615 SR
Queue Stats
266W - 249L
1,500 Elo+
Party 2
Artio
Artio
CaboosesBrain
Artio
Level 106
God Stats
5W - 9L
1,473 SR
Queue Stats
44W - 44L
1,443 Elo+
Party 3
Surtr
Surtr
Noahoah
Surtr
Level 117
God Stats
19W - 21L
1,521 SR
Queue Stats
173W - 165L
1,484 Elo+
Party 2
Achilles
Achilles
VinnieGas
Achilles
Level 139
God Stats
6W - 7L
1,651 SR
Queue Stats
276W - 260L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
kevon1107
Baron Samedi
Level 102
God Stats
27W - 20L
1,595 SR
Queue Stats
119W - 125L
1,436 Elo+
Party 3
Team Averages
Level 118
1,571 SR
1,476 Elo+

VS

Team Averages
Level 81
1,518 SR
1,499 Elo+
Scylla
Scylla
Omega4692
Scylla
Level 24
God Stats
1W - 3L
1,487 SR
Queue Stats
3W - 9L
1,455 Elo+
Party 1
Ullr
Ullr
Zoidux IFL
Ullr
Level 86
God Stats
0W - 1L
1,798 SR
Queue Stats
5W - 9L
1,688 Elo+
Party 1
Cabrakan
Cabrakan
aW Cobra
Cabrakan
Level 136
God Stats
0W - 2L
1,226 SR
Queue Stats
22W - 50L
1,327 Elo+
Party 1
Ravana
Ravana
iTsHeX1c
Ravana
Level 29
God Stats
2W - 5L
1,564 SR
Queue Stats
6W - 12L
1,519 Elo+
Party 1
Vamana
Vamana
sektro29
Vamana
Level 128
God Stats
1W - 1L
1,512 SR
Queue Stats
68W - 63L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 1 / 5
7,263
726
4,686
5,885
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 5
7,384
738
3,045
7,825
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Noahoah
Surtr
14
5 / 0 / 3
7,949
795
10,535
8,928
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
VinnieGas
Achilles
14
4 / 2 / 3
7,897
790
9,756
9,939
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
kevon1107
Baron Samedi
14
0 / 0 / 6
7,565
757
6,822
3,306
1,751
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Omega4692
Scylla
12
0 / 2 / 2
6,565
657
3,339
6,190
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 1 / 2
7,226
723
2,894
6,022
2,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cabrakan
aW Cobra
Cabrakan
12
0 / 0 / 2
7,080
708
3,826
5,779
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
iTsHeX1c
Ravana
12
1 / 4 / 0
6,724
672
3,354
9,146
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
sektro29
Vamana
15
2 / 3 / 1
7,641
764
7,991
13,012
13,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
10
Kills
4
4
Deaths
10
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
1
5
3.5
W
0
1
5
2.5
W
Surtr
Noahoah
Surtr
5
0
3
6.5
L
Scylla
Omega4692
Scylla
0
2
2
0.5
W
Achilles
VinnieGas
Achilles
4
2
3
2.75
L
1
1
2
2
L
Cabrakan
aW Cobra
Cabrakan
0
0
2
1
L
Ravana
iTsHeX1c
Ravana
1
4
0
0.25
W
Baron Samedi
kevon1107
Baron Samedi
0
0
6
3
L
Vamana
sektro29
Vamana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,844
Damage
21,404
35,883
Taken
40,149
21,417
Mitigated
31,196
9,411
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,686
2,236
0
1,500
5,885
2,963
2,205
413
5,472
0
19,542
W
3,045
244
584
2,005
7,825
6,231
171
1,518
6,307
6,015
0
W
Surtr
Noahoah
Surtr
10,535
3,792
0
1,346
8,928
5,284
187
2,189
6,409
697
24,772
L
Scylla
Omega4692
Scylla
3,339
1,113
0
0
6,190
2,390
344
1,212
4,978
15,524
0
W
Achilles
VinnieGas
Achilles
9,756
2,925
0
1,010
9,939
5,188
71
2,266
7,673
0
30,923
L
2,894
1,225
0
417
6,022
2,305
0
1,082
4,940
0
15,978
L
Cabrakan
aW Cobra
Cabrakan
3,826
618
0
540
5,779
6,602
0
1,895
3,884
11,145
0
L
Ravana
iTsHeX1c
Ravana
3,354
442
0
551
9,146
6,026
0
2,916
6,230
0
14,247
W
Baron Samedi
kevon1107
Baron Samedi
6,822
442
1,785
1,181
3,306
1,751
642
530
2,776
28,591
0
L
Vamana
sektro29
Vamana
7,991
4,008
0
2,102
13,012
13,873
1,053
3,311
9,701
0
31,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
35,236
177
Minions Killed
198
0
Camps Cleared
0
1,070,226
Distance Traveled
1,020,488
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,263
726
42
4
0
185,346
2
W
Artio
7,384
738
5
1
0
210,980
4
W
Surtr
7,949
795
31
3
0
225,440
0
L
Scylla
6,565
657
39
4
0
200,236
0
W
Achilles
7,897
790
48
5
0
230,750
0
L
Ullr
7,226
723
45
5
0
205,146
0
L
Cabrakan
7,080
708
20
2
0
212,100
0
L
Ravana
6,724
672
34
3
0
196,789
0
W
Baron Samedi
7,565
757
51
5
0
217,710
0
L
Vamana
7,641
764
60
6
0
206,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role