Player Matchup

Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Benjazmm
Lancelot
Level 57
God Stats
22W - 22L
1,520 SR
Queue Stats
50W - 64L
1,421 Elo+
Party 2
King Arthur
King Arthur
GentexG
King Arthur
Level 99
God Stats
3W - 5L
1,731 SR
Queue Stats
118W - 119L
1,491 Elo+
Party 1
Ganesha
Ganesha
TTVTylerpasta
Ganesha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,252 Elo+
Solo
Ra
Ra
aetiumn01
Ra
Level 104
God Stats
5W - 9L
1,650 SR
Queue Stats
108W - 110L
1,463 Elo+
Party 1
Team Averages
Level 87
1,580 SR
1,425 Elo+

VS

Team Averages
Level 93
1,481 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
IvanH622
Xing Tian
Level 103
God Stats
6W - 4L
1,407 SR
Queue Stats
151W - 147L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Laxaxux
Guan Yu
Level 98
God Stats
4W - 5L
1,496 SR
Queue Stats
48W - 60L
1,453 Elo+
Solo
King Arthur
King Arthur
StonedSeal
King Arthur
Level 65
God Stats
14W - 15L
1,542 SR
Queue Stats
52W - 49L
1,518 Elo+
Solo
Anhur
Anhur
kamikaze2082ggp
Anhur
Level 107
God Stats
22W - 21L
1,460 SR
Queue Stats
383W - 405L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 1
4,615
420
3,758
6,363
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
Benjazmm
Lancelot
10
1 / 1 / 0
5,509
501
2,252
7,516
2,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
GentexG
King Arthur
10
0 / 5 / 1
5,649
514
3,682
10,053
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
9
0 / 2 / 0
5,083
462
1,484
8,038
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 0
6,067
552
2,423
4,927
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 0
6,605
600
3,595
3,560
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
IvanH622
Xing Tian
8
1 / 0 / 1
5,730
521
3,310
7,074
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Laxaxux
Guan Yu
12
3 / 1 / 1
6,530
594
3,582
8,923
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
StonedSeal
King Arthur
11
4 / 0 / 1
7,074
643
8,209
10,534
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 1
4,745
431
2,700
3,890
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
11
12
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
W
Scylla
 
Scylla
3
0
0
3
L
Lancelot
Benjazmm
Lancelot
1
1
0
1
L
King Arthur
GentexG
King Arthur
0
5
1
0.1
W
Xing Tian
IvanH622
Xing Tian
1
0
1
1.5
W
Guan Yu
Laxaxux
Guan Yu
3
1
1
3.5
W
King Arthur
StonedSeal
King Arthur
4
0
1
4.5
L
Ganesha
0
2
0
0
L
1
3
0
0.33
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,599
Damage
21,396
36,897
Taken
33,981
21,770
Mitigated
18,914
9,596
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,758
1,343
0
2,316
6,363
3,288
0
648
5,715
20,926
0
W
Scylla
 
Scylla
3,595
820
0
708
3,560
1,016
0
1,120
2,440
49,783
0
L
Lancelot
Benjazmm
Lancelot
2,252
860
0
3,672
7,516
2,631
0
248
7,268
0
34,425
L
King Arthur
GentexG
King Arthur
3,682
137
0
490
10,053
8,702
0
84
9,969
1,544
31,920
W
Xing Tian
IvanH622
Xing Tian
3,310
458
986
1,608
7,074
3,149
0
2,116
4,660
19,307
0
W
Guan Yu
Laxaxux
Guan Yu
3,582
622
74
5,242
8,923
4,558
0
1,187
7,640
0
55,710
W
King Arthur
StonedSeal
King Arthur
8,209
927
0
2,114
10,534
9,021
0
1,087
9,352
0
47,385
L
Ganesha
1,484
320
0
2,465
8,038
5,348
0
3,431
4,607
19,376
0
L
2,423
169
0
653
4,927
1,801
0
2,642
2,285
37,028
0
W
2,700
1,558
0
920
3,890
1,170
0
1,889
1,727
0
22,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
30,684
282
Minions Killed
291
0
Camps Cleared
0
1,045,398
Distance Traveled
1,049,139
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,615
420
59
5
0
191,478
1
W
Scylla
6,605
600
93
8
0
234,728
4
L
Lancelot
5,509
501
78
7
0
227,389
1
L
King Arthur
5,649
514
69
6
0
195,412
0
W
Xing Tian
5,730
521
19
2
0
212,954
5
W
Guan Yu
6,530
594
88
8
0
257,383
0
W
King Arthur
7,074
643
61
6
0
206,134
0
L
Ganesha
5,083
462
7
1
0
209,922
0
L
Ra
6,067
552
69
6
0
221,197
3
W
Anhur
4,745
431
30
3
0
137,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role