Player Matchup

Lancelot
Lancelot
MaximoBro2800
Lancelot
Level 65
God Stats
4W - 6L
1,462 SR
Queue Stats
68W - 98L
1,295 Elo+
Party 1
Tyr
Tyr
Mr_Nahu_05
Tyr
Level 107
God Stats
1W - 2L
1,452 SR
Queue Stats
24W - 43L
1,275 Elo+
Party 1
Baron Samedi
Baron Samedi
TSM_-leanx23212
Baron Samedi
Level 28
God Stats
5W - 8L
1,247 SR
Queue Stats
32W - 59L
1,275 Elo+
Party 1
Team Averages
Level 67
1,387 SR
1,282 Elo+

VS

Team Averages
Level 73
1,343 SR
1,465 Elo+
Ishtar
Ishtar
 
Ishtar
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Destello10
Arachne
Level 23
God Stats
20W - 8L
1,333 SR
Queue Stats
24W - 10L
1,443 Elo+
Party 2
Thoth
Thoth
Resaka91
Thoth
Level 29
God Stats
3W - 1L
1,197 SR
Queue Stats
33W - 16L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MaximoBro2800
Lancelot
13
4 / 4 / 3
9,722
884
7,751
12,696
5,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 7 / 4
8,342
758
5,505
15,674
14,063
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TSM_-leanx23212
Baron Samedi
11
3 / 8 / 3
8,989
817
6,695
15,097
6,818
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
8 / 3 / 11
10,806
982
19,635
12,065
5,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Destello10
Arachne
12
7 / 2 / 7
9,959
905
8,177
10,617
4,337
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Resaka91
Thoth
12
4 / 3 / 13
9,701
882
10,250
5,736
1,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
19
19
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
3
11
4.5
W
Arachne
Destello10
Arachne
7
2
7
5.25
L
Lancelot
MaximoBro2800
Lancelot
4
4
3
1.38
L
1
7
4
0.43
W
Thoth
Resaka91
Thoth
4
3
13
3.5
L
Baron Samedi
TSM_-leanx23212
Baron Samedi
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
38,062
43,467
Taken
28,418
26,443
Mitigated
11,176
5,290
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
19,635
14,195
0
3,618
12,065
5,070
1,490
2,958
8,973
0
53,682
W
Arachne
Destello10
Arachne
8,177
5,919
0
5,477
10,617
4,337
559
3,185
6,541
0
33,374
L
Lancelot
MaximoBro2800
Lancelot
7,751
1,471
0
1,646
12,696
5,562
0
2,991
9,705
32
29,690
L
5,505
834
0
2,456
15,674
14,063
0
3,773
11,901
65
13,216
W
Thoth
Resaka91
Thoth
10,250
303
0
1,324
5,736
1,769
533
1,318
4,362
35,117
0
L
Baron Samedi
TSM_-leanx23212
Baron Samedi
6,695
1,002
170
1,018
15,097
6,818
27
4,100
10,937
29,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
30,466
102
Minions Killed
133
0
Camps Cleared
0
624,262
Distance Traveled
599,769
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,806
982
56
5
0
197,860
0
W
Arachne
9,959
905
36
3
0
202,699
0
L
Lancelot
9,722
884
53
5
0
233,698
3
L
Tyr
8,342
758
18
2
0
218,419
2
W
Thoth
9,701
882
41
4
0
199,210
0
L
Baron Samedi
8,989
817
31
3
0
172,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role