Player Matchup

Cliodhna
Cliodhna
Kabniru
Cliodhna
Level 25
God Stats
20W - 2L
1,679 SR
Queue Stats
88W - 57L
1,737 Elo+
Party 1
Xing Tian
Xing Tian
NotTheDoctorYan
Xing Tian
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 55L
1,588 Elo+
Party 1
Charybdis
Charybdis
SteamSpy57
Charybdis
Level 26
God Stats
6W - 1L
1,901 SR
Queue Stats
18W - 10L
1,346 Elo+
Party 2
Discordia
Discordia
asackrat
Discordia
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 67L
1,621 Elo+
Party 1
Mulan
Mulan
helpimbadathis
Mulan
Level 82
God Stats
1W - 1L
1,672 SR
Queue Stats
13W - 4L
1,655 Elo+
Party 2
Team Averages
Level 79
1,650 SR
1,589 Elo+

VS

Team Averages
Level 97
1,594 SR
1,486 Elo+
Thanatos
Thanatos
Boóf
Thanatos
Level 144
God Stats
2W - 3L
1,243 SR
Queue Stats
91W - 87L
1,533 Elo+
Party 3
Izanami
Izanami
COLOMBO_253
Izanami
Level 67
God Stats
4W - 7L
1,502 SR
Queue Stats
140W - 223L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
GGNerdss
Kuzenbo
Level 129
God Stats
10W - 6L
1,844 SR
Queue Stats
167W - 159L
1,524 Elo+
Party 3
Ix Chel
Ix Chel
Jxrky
Ix Chel
Level 128
God Stats
8W - 4L
1,882 SR
Queue Stats
93W - 84L
1,518 Elo+
Party 3
Shiva
Shiva
SpookiSight
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 105L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kabniru
Cliodhna
14
4 / 2 / 4
9,079
534
7,642
13,791
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xing Tian
NotTheDoctorYan
Xing Tian
14
1 / 4 / 11
9,322
548
8,573
16,829
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
SteamSpy57
Charybdis
15
7 / 2 / 3
9,957
586
13,523
12,425
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
asackrat
Discordia
15
4 / 3 / 2
9,322
548
11,218
9,755
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 1 / 0
10,971
645
13,790
13,510
13,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boóf
Thanatos
16
10 / 5 / 2
9,784
576
12,939
17,584
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
COLOMBO_253
Izanami
14
0 / 4 / 1
8,006
471
3,153
12,149
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
GGNerdss
Kuzenbo
12
0 / 4 / 6
7,684
452
6,053
18,752
23,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Jxrky
Ix Chel
12
1 / 5 / 4
7,464
439
4,115
11,192
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 1
8,489
499
8,787
17,753
18,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
21
Kills
12
12
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Boóf
Thanatos
10
5
2
2.2
L
Izanami
COLOMBO_253
Izanami
0
4
1
0.13
L
Kuzenbo
GGNerdss
Kuzenbo
0
4
6
0.75
L
Ix Chel
Jxrky
Ix Chel
1
5
4
0.6
W
Cliodhna
Kabniru
Cliodhna
4
2
4
3
W
Xing Tian
NotTheDoctorYan
Xing Tian
1
4
11
1.63
L
1
3
1
0.5
W
Charybdis
SteamSpy57
Charybdis
7
2
3
4.25
W
Discordia
asackrat
Discordia
4
3
2
1.67
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,746
Damage
35,047
66,310
Taken
77,430
41,302
Mitigated
58,971
19,262
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Boóf
Thanatos
12,939
2,700
0
10,463
17,584
8,139
0
4,914
12,376
0
71,078
L
Izanami
COLOMBO_253
Izanami
3,153
2,062
0
1,740
12,149
4,205
0
1,397
10,726
0
68,756
L
Kuzenbo
GGNerdss
Kuzenbo
6,053
2,328
214
2,270
18,752
23,558
0
6,953
11,400
25,211
0
L
Ix Chel
Jxrky
Ix Chel
4,115
394
382
1,144
11,192
4,609
0
5,091
5,594
52,023
0
W
Cliodhna
Kabniru
Cliodhna
7,642
895
0
3,535
13,791
4,905
0
1,721
12,070
0
70,988
W
Xing Tian
NotTheDoctorYan
Xing Tian
8,573
1,108
0
2,462
16,829
14,740
0
4,550
12,279
27,348
0
L
8,787
1,699
170
3,980
17,753
18,460
0
521
16,259
1,583
64,300
W
Charybdis
SteamSpy57
Charybdis
13,523
6,998
0
4,650
12,425
5,074
734
1,181
11,244
0
72,333
W
Discordia
asackrat
Discordia
11,218
621
0
574
9,755
3,087
294
2,658
7,097
70,661
0
W
13,790
1,834
0
8,041
13,510
13,496
313
730
12,588
0
93,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
41,427
504
Minions Killed
439
0
Camps Cleared
0
1,741,896
Distance Traveled
1,657,941
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,784
576
82
5
0
373,875
0
L
Izanami
8,006
471
123
7
0
299,922
5
L
Kuzenbo
7,684
452
26
2
0
352,720
0
L
Ix Chel
7,464
439
95
6
0
315,334
2
W
Cliodhna
9,079
534
95
6
0
420,008
3
W
Xing Tian
9,322
548
24
1
0
319,584
2
L
Shiva
8,489
499
113
7
0
316,090
0
W
Charybdis
9,957
586
107
6
0
309,756
3
W
Discordia
9,322
548
139
8
0
354,840
2
W
Mulan
10,971
645
139
8
0
337,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role