Player Matchup

Hel
Hel
Ace23yt
Hel
Level 123
God Stats
1W - 1L
1,248 SR
Queue Stats
12W - 13L
1,466 Elo+
Party 1
Anubis
Anubis
Klvtzy
Anubis
Level 117
God Stats
5W - 2L
1,598 SR
Queue Stats
109W - 103L
1,451 Elo+
Party 1
Ra
Ra
ReverendFiranel
Ra
Level 99
God Stats
2W - 1L
1,440 SR
Queue Stats
27W - 20L
1,548 Elo+
Party 1
Fenrir
Fenrir
ShorteScarab
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 136L
1,463 Elo+
Party 1
Skadi
Skadi
vLudicrously
Skadi
Level 48
God Stats
17W - 12L
1,583 SR
Queue Stats
135W - 124L
1,447 Elo+
Party 1
Team Averages
Level 98
1,474 SR
1,475 Elo+

VS

Team Averages
Level 46
1,398 SR
1,375 Elo+
Zhong Kui
Zhong Kui
BelievedGoose95
Zhong Kui
Level 77
God Stats
6W - 14L
1,383 SR
Queue Stats
128W - 194L
1,383 Elo+
Party 2
Artemis
Artemis
Bruhmoment62
Artemis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 257L
1,369 Elo+
Party 2
Maui
Maui
ChunkerBunker
Maui
Level 29
God Stats
5W - 8L
1,509 SR
Queue Stats
139W - 218L
1,365 Elo+
Party 2
Merlin
Merlin
Is3enough
Merlin
Level 27
God Stats
1W - 4L
1,322 SR
Queue Stats
80W - 127L
1,369 Elo+
Party 2
Nemesis
Nemesis
LazerMonkey1521
Nemesis
Level 25
God Stats
3W - 4L
1,276 SR
Queue Stats
79W - 112L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 1 / 10
7,834
603
4,305
9,821
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Klvtzy
Anubis
15
10 / 1 / 4
10,231
787
12,343
11,123
6,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 9
8,005
616
6,180
8,553
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 3 / 3
7,566
582
5,048
12,484
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
4 / 1 / 3
7,908
608
7,176
6,357
2,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BelievedGoose95
Zhong Kui
10
0 / 6 / 2
6,148
473
5,679
11,625
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Bruhmoment62
Artemis
10
1 / 3 / 2
6,106
470
6,051
7,589
2,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
5,969
459
3,327
9,587
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Is3enough
Merlin
12
1 / 4 / 2
6,994
538
6,132
9,906
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 4
7,175
552
5,179
11,415
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
7
9
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
1
1
10
6
L
Zhong Kui
BelievedGoose95
Zhong Kui
0
6
2
0.17
L
Artemis
Bruhmoment62
Artemis
1
3
2
0.67
L
2
2
1
1.25
L
Merlin
Is3enough
Merlin
1
4
2
0.5
W
Anubis
Klvtzy
Anubis
10
1
4
12
L
3
4
4
1.25
W
2
3
9
2.17
W
Fenrir
2
3
3
1.17
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
26,368
48,338
Taken
50,122
24,100
Mitigated
24,944
22,930
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,305
239
2,777
4,015
9,821
6,275
112
2,581
7,240
27,143
0
L
Zhong Kui
BelievedGoose95
Zhong Kui
5,679
491
0
2,337
11,625
8,023
0
9,133
2,492
35,615
0
L
Artemis
Bruhmoment62
Artemis
6,051
2,044
0
2,212
7,589
2,693
51
2,523
5,066
0
34,893
L
3,327
971
0
2,110
9,587
6,897
0
2,770
6,817
24,750
0
L
Merlin
Is3enough
Merlin
6,132
232
0
500
9,906
3,276
253
4,865
5,041
53,940
0
W
Anubis
Klvtzy
Anubis
12,343
1,181
0
6,958
11,123
6,140
596
5,659
5,464
78,852
0
L
5,179
2,082
0
1,608
11,415
4,055
0
3,488
7,878
0
53,571
W
6,180
1,180
1,464
2,919
8,553
3,707
39
5,663
2,890
59,698
0
W
Fenrir
5,048
955
0
2,595
12,484
5,471
0
3,703
8,781
0
47,058
W
7,176
4,390
0
2,202
6,357
2,507
552
1,576
4,781
0
58,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
32,392
431
Minions Killed
330
0
Camps Cleared
0
1,327,307
Distance Traveled
1,326,523
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,834
603
33
3
0
259,267
3
L
Zhong Kui
6,148
473
79
6
0
246,040
0
L
Artemis
6,106
470
64
5
0
244,302
0
L
Maui
5,969
459
29
2
0
264,280
0
L
Merlin
6,994
538
79
6
0
250,739
0
W
Anubis
10,231
787
131
10
0
240,787
0
L
Nemesis
7,175
552
79
6
0
321,162
0
W
Ra
8,005
616
106
8
0
279,765
4
W
Fenrir
7,566
582
75
6
0
301,068
0
W
Skadi
7,908
608
86
7
0
246,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role