Player Matchup

Merlin
Merlin
Atomic-justice2
Merlin
Level 147
God Stats
20W - 13L
1,561 SR
Queue Stats
1,393W - 1,437L
1,462 Elo+
Solo
Nox
Nox
ChadRickVon
Nox
Level 129
God Stats
39W - 43L
1,527 SR
Queue Stats
121W - 132L
1,484 Elo+
Solo
Nu Wa
Nu Wa
SwiftCataclysm
Nu Wa
Level 49
God Stats
3W - 2L
1,678 SR
Queue Stats
54W - 45L
1,388 Elo+
Solo
Skadi
Skadi
W8ting4theW0rms
Skadi
Level 107
God Stats
38W - 49L
1,462 SR
Queue Stats
405W - 438L
1,386 Elo+
Solo
Hercules
Hercules
cincosromel867
Hercules
Level 89
God Stats
3W - 1L
1,844 SR
Queue Stats
277W - 281L
1,483 Elo+
Solo
Team Averages
Level 104
1,614 SR
1,441 Elo+

VS

Team Averages
Level 94
1,551 SR
1,491 Elo+
Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
KiNGiSH_HiLL20
Martichoras
Level 53
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 126L
1,455 Elo+
Solo
Bakasura
Bakasura
Kksh___
Bakasura
Level 68
God Stats
10W - 6L
1,573 SR
Queue Stats
55W - 54L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Lunicry201
Nu Wa
Level 124
God Stats
71W - 56L
1,633 SR
Queue Stats
95W - 85L
1,590 Elo+
Solo
Ymir
Ymir
Psicrow
Ymir
Level 86
God Stats
30W - 18L
1,551 SR
Queue Stats
577W - 612L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,625
863
2,721
2,813
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 0
8,460
846
2,039
3,195
1,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 3 / 1
9,465
947
7,826
11,545
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 0
9,586
959
6,091
16,307
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
15
0 / 4 / 0
9,198
920
7,866
17,997
15,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

173

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 7
10,292
1,029
9,225
4,776
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
KiNGiSH_HiLL20
Martichoras
16
7 / 0 / 7
11,289
1,129
16,406
9,908
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Kksh___
Bakasura
14
0 / 1 / 0
8,510
851
1,090
2,770
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
17
6 / 0 / 6
11,426
1,143
15,077
2,726
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Psicrow
Ymir
16
0 / 0 / 12
10,906
1,091
6,156
10,881
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
14
14
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
7
4.5
L
0
0
1
0.5
L
0
2
0
0
W
Martichoras
KiNGiSH_HiLL20
Martichoras
7
0
7
10.5
W
Bakasura
Kksh___
Bakasura
0
1
0
0
W
Nu Wa
6
0
6
9
W
Ymir
Psicrow
Ymir
0
0
12
6
L
0
3
1
0.17
L
1
5
0
0.2
L
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,543
Damage
47,954
51,857
Taken
31,061
28,117
Mitigated
21,921
4,242
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,225
201
0
1,266
4,776
1,843
0
2,713
1,947
49,040
0
L
2,721
55
0
0
2,813
1,016
0
1,291
1,522
6,488
0
L
2,039
0
0
203
3,195
1,244
0
2,122
1,073
6,122
0
W
Martichoras
KiNGiSH_HiLL20
Martichoras
16,406
5,076
190
1,049
9,908
4,923
0
3,338
6,153
0
27,532
W
Bakasura
Kksh___
Bakasura
1,090
852
0
285
2,770
1,355
0
1,709
945
0
4,965
W
Nu Wa
15,077
2,984
0
575
2,726
1,057
0
1,301
1,376
40,942
0
W
Ymir
Psicrow
Ymir
6,156
558
0
3,196
10,881
12,743
0
3,160
7,331
14,602
0
L
7,826
2,747
8
169
11,545
4,251
0
6,871
4,594
31,063
0
L
6,091
2,742
0
0
16,307
6,297
0
9,703
6,380
0
24,529
L
Hercules
7,866
442
0
3,862
17,997
15,309
0
10,570
7,402
0
26,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
52,423
148
Minions Killed
209
5
Camps Cleared
6
588,436
Distance Traveled
829,047
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,292
1,029
88
9
3
200,459
0
L
Merlin
8,625
863
7
1
1
59,753
0
L
Nox
8,460
846
5
1
1
55,309
0
W
Martichoras
11,289
1,129
27
3
0
185,298
0
W
Bakasura
8,510
851
19
2
1
58,016
0
W
Nu Wa
11,426
1,143
51
5
2
192,237
0
W
Ymir
10,906
1,091
24
2
0
193,037
0
L
Nu Wa
9,465
947
63
6
0
142,255
0
L
Skadi
9,586
959
33
3
3
134,530
0
L
Hercules
9,198
920
40
4
0
196,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role