Player Matchup

Sun Wukong
Sun Wukong
Destroy3748
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,119 Elo+
Solo
Hel
Hel
KangaLord
Hel
Level 127
God Stats
1W - 3L
1,132 SR
Queue Stats
226W - 124L
1,636 Elo+
Party 1
He Bo
He Bo
ReptiIian
He Bo
Level 27
God Stats
3W - 0L
1,824 SR
Queue Stats
125W - 53L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tarbarian1
Cu Chulainn
Level 127
God Stats
7W - 2L
1,586 SR
Queue Stats
163W - 63L
1,671 Elo+
Party 1
Persephone
Persephone
TheKrazed
Persephone
Level 87
God Stats
3W - 1L
1,606 SR
Queue Stats
88W - 52L
1,614 Elo+
Party 1
Team Averages
Level 79
1,530 SR
1,531 Elo+

VS

Team Averages
Level 17
1,589 SR
1,378 Elo+
Aphrodite
Aphrodite
DeRpOfFkIlL22
Aphrodite
Level 17
God Stats
1W - 1L
1,750 SR
Queue Stats
10W - 12L
1,445 Elo+
Solo
Jormungandr
Jormungandr
MayorMacaroon
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 2
Ah Puch
Ah Puch
Mordecai533
Ah Puch
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 104L
1,343 Elo+
Solo
Fenrir
Fenrir
Warrior Z8882
Fenrir
Level 16
God Stats
0W - 1L
1,694 SR
Queue Stats
4W - 7L
1,423 Elo+
Solo
Kali
Kali
miglez
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroy3748
Sun Wukong
17
2 / 1 / 11
9,655
690
13,411
19,537
27,188
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 11
10,378
741
10,057
17,856
11,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

He Bo
ReptiIian
He Bo
18
7 / 3 / 8
10,744
767
14,704
14,810
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Tarbarian1
Cu Chulainn
15
2 / 1 / 12
10,361
740
7,739
13,695
16,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
TheKrazed
Persephone
20
2 / 0 / 14
11,013
787
20,300
13,232
7,000
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeRpOfFkIlL22
Aphrodite
15
1 / 2 / 3
8,659
619
5,780
14,566
10,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
MayorMacaroon
Jormungandr
14
0 / 4 / 3
8,063
576
10,601
14,886
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Mordecai533
Ah Puch
17
2 / 2 / 2
9,679
691
14,535
9,307
5,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 4
9,480
677
14,594
15,045
18,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
miglez
Kali
14
1 / 8 / 3
8,154
582
9,657
16,723
8,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
18
Kills
6
7
Deaths
18
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DeRpOfFkIlL22
Aphrodite
1
2
3
1.25
W
Sun Wukong
Destroy3748
Sun Wukong
2
1
11
7.5
W
5
2
11
5.25
L
Jormungandr
MayorMacaroon
Jormungandr
0
4
3
0.38
L
Ah Puch
Mordecai533
Ah Puch
2
2
2
1.5
W
He Bo
ReptiIian
He Bo
7
3
8
3.67
W
Cu Chulainn
Tarbarian1
Cu Chulainn
2
1
12
8
W
Persephone
TheKrazed
Persephone
2
0
14
9
L
2
2
4
2
L
Kali
miglez
Kali
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,211
Damage
55,167
79,130
Taken
70,527
70,374
Mitigated
60,008
54,630
Healing
31,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DeRpOfFkIlL22
Aphrodite
5,780
340
11,438
9,580
14,566
10,311
0
9,549
5,017
18,210
0
W
Sun Wukong
Destroy3748
Sun Wukong
13,411
2,140
3,756
5,849
19,537
27,188
793
6,546
12,363
0
30,293
W
10,057
1,715
24,596
12,323
17,856
11,545
1,051
6,967
10,559
17,725
0
L
Jormungandr
MayorMacaroon
Jormungandr
10,601
1,027
278
1,406
14,886
16,841
0
10,268
4,450
18,874
0
L
Ah Puch
Mordecai533
Ah Puch
14,535
773
622
1,283
9,307
5,549
0
4,477
4,658
44,579
0
W
He Bo
ReptiIian
He Bo
14,704
1,640
1,013
1,539
14,810
8,051
2,040
5,058
9,443
25,702
0
W
Cu Chulainn
Tarbarian1
Cu Chulainn
7,739
1,090
635
977
13,695
16,590
894
4,530
8,728
0
12,181
W
Persephone
TheKrazed
Persephone
20,300
1,173
660
3,282
13,232
7,000
1,487
6,544
5,752
47,932
0
L
14,594
927
2,282
2,960
15,045
18,308
0
9,439
5,456
0
22,567
L
Kali
miglez
Kali
9,657
2,616
272
1,604
16,723
8,999
0
11,128
5,510
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,151
Gold Earned
44,035
169
Minions Killed
155
0
Camps Cleared
0
1,280,538
Distance Traveled
1,213,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,659
619
36
3
0
227,214
0
W
Sun Wukong
9,655
690
35
3
0
296,905
0
W
Hel
10,378
741
27
2
0
274,458
0
L
Jormungandr
8,063
576
17
1
0
227,359
0
L
Ah Puch
9,679
691
72
5
0
245,711
0
W
He Bo
10,744
767
39
3
0
269,193
0
W
Cu Chulainn
10,361
740
7
1
0
168,315
0
W
Persephone
11,013
787
61
4
0
271,667
0
L
Fenrir
9,480
677
22
2
0
264,437
0
L
Kali
8,154
582
8
1
0
249,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role