Player Matchup

Anubis
Anubis
AFYT27
Anubis
Level 87
God Stats
4W - 1L
1,612 SR
Queue Stats
36W - 35L
1,508 Elo+
Solo
Ix Chel
Ix Chel
Biish
Ix Chel
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 59L
1,514 Elo+
Party 1
Ravana
Ravana
Killazeen
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 74L
1,484 Elo+
Party 1
Neith
Neith
NudityCode
Neith
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 42L
1,624 Elo+
Solo
King Arthur
King Arthur
swomedude
King Arthur
Level 108
God Stats
7W - 8L
1,203 SR
Queue Stats
509W - 457L
1,585 Elo+
Solo
Team Averages
Level 97
1,463 SR
1,543 Elo+

VS

Team Averages
Level 116
1,507 SR
1,554 Elo+
Danzaburou
Danzaburou
Cryptikality
Danzaburou
Level 141
God Stats
28W - 20L
1,643 SR
Queue Stats
586W - 528L
1,583 Elo+
Solo
He Bo
He Bo
Indolomnir
He Bo
Level 108
God Stats
16W - 23L
1,331 SR
Queue Stats
654W - 601L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Itashyy
Cu Chulainn
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,529 Elo+
Solo
Ravana
Ravana
ItzDedro
Ravana
Level 126
God Stats
2W - 3L
1,458 SR
Queue Stats
171W - 167L
1,583 Elo+
Party 2
Hades
Hades
LupusK9
Hades
Level 108
God Stats
113W - 103L
1,602 SR
Queue Stats
404W - 405L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AFYT27
Anubis
14
6 / 7 / 9
9,722
512
13,632
15,320
7,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Biish
Ix Chel
15
2 / 5 / 9
9,583
504
12,186
13,713
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Killazeen
Ravana
17
8 / 3 / 3
10,692
563
9,245
11,370
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Neith
18
7 / 0 / 8
11,672
614
14,828
10,057
5,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
swomedude
King Arthur
18
0 / 1 / 4
10,540
555
12,338
18,244
17,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cryptikality
Danzaburou
15
5 / 6 / 4
10,061
530
8,356
17,728
6,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
15
4 / 5 / 5
9,285
489
8,268
13,895
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Itashyy
Cu Chulainn
13
2 / 6 / 5
8,599
453
8,713
19,120
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
ItzDedro
Ravana
14
0 / 2 / 5
8,909
469
9,515
12,931
13,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
LupusK9
Hades
15
5 / 4 / 5
9,323
491
11,201
19,410
11,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
23
Kills
16
16
Deaths
23
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
AFYT27
Anubis
6
7
9
1.5
W
Ix Chel
Biish
Ix Chel
2
5
9
1.3
L
Danzaburou
Cryptikality
Danzaburou
5
6
4
1.17
L
He Bo
4
5
5
1.3
L
Cu Chulainn
Itashyy
Cu Chulainn
2
6
5
0.75
L
Ravana
ItzDedro
Ravana
0
2
5
1.25
W
Ravana
Killazeen
Ravana
8
3
3
3.17
L
Hades
LupusK9
Hades
5
4
5
1.88
W
Neith
7
0
8
11
W
King Arthur
swomedude
King Arthur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,229
Damage
46,053
68,704
Taken
83,084
40,183
Mitigated
50,622
15,706
Healing
24,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AFYT27
Anubis
13,632
1,097
0
3,916
15,320
7,166
442
5,223
10,097
58,796
0
W
Ix Chel
Biish
Ix Chel
12,186
720
674
1,380
13,713
4,994
116
7,564
6,149
65,495
0
L
Danzaburou
Cryptikality
Danzaburou
8,356
2,339
0
3,851
17,728
6,485
0
5,027
12,701
0
70,750
L
He Bo
8,268
542
0
4,333
13,895
4,408
0
3,881
10,014
80,994
0
L
Cu Chulainn
Itashyy
Cu Chulainn
8,713
962
0
3,635
19,120
15,572
0
6,055
13,065
0
42,363
L
Ravana
ItzDedro
Ravana
9,515
1,862
0
4,667
12,931
13,070
0
1,500
11,431
0
67,983
W
Ravana
Killazeen
Ravana
9,245
2,867
0
2,324
11,370
5,490
34
2,954
8,212
199
83,723
L
Hades
LupusK9
Hades
11,201
0
60
8,304
19,410
11,087
0
10,632
8,734
64,886
0
W
Neith
14,828
4,461
0
2,977
10,057
5,276
230
890
9,167
0
102,425
W
King Arthur
swomedude
King Arthur
12,338
895
0
4,435
18,244
17,257
0
3,237
14,288
1,919
88,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,209
Gold Earned
46,177
579
Minions Killed
511
0
Camps Cleared
0
1,802,226
Distance Traveled
1,797,860
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,722
512
69
4
0
301,213
0
W
Ix Chel
9,583
504
116
6
0
359,893
0
L
Danzaburou
10,061
530
112
6
0
358,948
3
L
He Bo
9,285
489
112
6
0
398,537
0
L
Cu Chulainn
8,599
453
56
3
0
329,649
3
L
Ravana
8,909
469
131
7
0
363,669
0
W
Ravana
10,692
563
101
5
0
391,847
1
L
Hades
9,323
491
100
5
0
347,057
0
W
Neith
11,672
614
150
8
0
376,431
2
W
King Arthur
10,540
555
143
8
0
372,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role