Player Matchup

Fenrir
Fenrir
KraigShmurda
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,407 Elo+
Party 3
Hachiman
Hachiman
NoahFocusADD
Hachiman
Level 48
God Stats
2W - 2L
1,409 SR
Queue Stats
70W - 79L
1,501 Elo+
Party 3
Ra
Ra
Riddiri
Ra
Level 118
God Stats
2W - 1L
1,852 SR
Queue Stats
54W - 89L
1,418 Elo+
Party 3
Nu Wa
Nu Wa
WizardOfSh4dows
Nu Wa
Level 140
God Stats
2W - 2L
1,525 SR
Queue Stats
16W - 16L
1,462 Elo+
Solo
Khepri
Khepri
wackyrichape
Khepri
Level 55
God Stats
3W - 2L
1,568 SR
Queue Stats
44W - 75L
1,393 Elo+
Party 3
Team Averages
Level 101
1,571 SR
1,436 Elo+

VS

Team Averages
Level 145
1,677 SR
1,577 Elo+
Nemesis
Nemesis
JovialSine3
Nemesis
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 70L
1,507 Elo+
Party 2
Izanami
Izanami
Kchos
Izanami
Level 171
God Stats
4W - 0L
2,071 SR
Queue Stats
419W - 42L
1,935 Elo+
Solo
Bellona
Bellona
NOOBSTER123
Bellona
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
Obambo
Baron Samedi
Level 158
God Stats
6W - 2L
1,717 SR
Queue Stats
314W - 336L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SevenSins GREED
Nu Wa
Level 155
God Stats
20W - 14L
1,599 SR
Queue Stats
407W - 417L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 5 / 2
7,952
795
4,310
12,108
6,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
NoahFocusADD
Hachiman
14
1 / 4 / 2
7,397
740
3,169
10,106
3,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 4
7,831
783
7,321
9,429
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
7,527
753
7,630
7,435
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
13
0 / 3 / 1
7,436
744
1,193
9,817
6,322
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JovialSine3
Nemesis
14
8 / 3 / 8
8,429
843
11,788
9,361
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Kchos
Izanami
15
3 / 1 / 11
8,437
844
9,795
8,938
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
NOOBSTER123
Bellona
14
2 / 2 / 5
7,618
762
3,931
9,731
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Obambo
Baron Samedi
15
6 / 1 / 8
8,080
808
9,747
7,347
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 16
7,930
793
9,132
3,769
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
7
Kills
21
21
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JovialSine3
Nemesis
8
3
8
4
W
Izanami
Kchos
Izanami
3
1
11
8.5
L
Fenrir
3
5
2
0.8
W
Bellona
NOOBSTER123
Bellona
2
2
5
2.25
L
Hachiman
NoahFocusADD
Hachiman
1
4
2
0.5
W
Baron Samedi
Obambo
Baron Samedi
6
1
8
10
L
2
5
4
0.8
W
2
0
16
10
L
1
4
1
0.38
L
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
44,393
48,895
Taken
39,146
22,305
Mitigated
19,827
6,017
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JovialSine3
Nemesis
11,788
5,239
0
509
9,361
4,260
817
3,544
5,668
0
18,111
W
Izanami
Kchos
Izanami
9,795
7,269
0
1,279
8,938
3,423
591
4,646
4,128
0
45,065
L
Fenrir
4,310
497
0
302
12,108
6,494
243
4,819
7,169
0
15,161
W
Bellona
NOOBSTER123
Bellona
3,931
653
0
1,771
9,731
6,600
0
3,895
5,620
0
24,767
L
Hachiman
NoahFocusADD
Hachiman
3,169
1,698
0
1,543
10,106
3,306
663
5,610
4,364
0
19,083
W
Baron Samedi
Obambo
Baron Samedi
9,747
903
874
1,754
7,347
4,099
638
2,268
4,831
24,372
0
L
7,321
1,325
1,103
1,332
9,429
3,698
0
2,819
6,521
31,357
0
W
9,132
2,941
0
1,127
3,769
1,445
2,186
1,179
2,398
34,099
0
L
7,630
1,825
54
116
7,435
2,485
1,511
1,883
5,507
22,420
0
L
Khepri
1,193
34
911
656
9,817
6,322
592
3,748
5,936
12,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
40,494
182
Minions Killed
236
0
Camps Cleared
0
947,132
Distance Traveled
1,013,180
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,429
843
15
2
0
200,342
0
W
Izanami
8,437
844
83
8
0
177,080
0
L
Fenrir
7,952
795
20
2
0
208,079
0
W
Bellona
7,618
762
49
5
0
217,229
0
L
Hachiman
7,397
740
30
3
0
194,461
0
W
Baron Samedi
8,080
808
40
4
0
215,795
1
L
Ra
7,831
783
69
7
0
180,545
2
W
Nu Wa
7,930
793
49
5
0
202,734
0
L
Nu Wa
7,527
753
40
4
0
169,280
0
L
Khepri
7,436
744
23
2
0
194,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role