Player Matchup

Cernunnos
Cernunnos
Dayknot
Cernunnos
Level 55
God Stats
50W - 44L
1,565 SR
Queue Stats
353W - 325L
1,436 Elo+
Party 3
Camazotz
Camazotz
MalpaisLord
Camazotz
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 66L
1,460 Elo+
Party 2
Bacchus
Bacchus
PrimusOfWax
Bacchus
Level 17
God Stats
10W - 13L
1,504 SR
Queue Stats
10W - 13L
1,457 Elo+
Party 2
Achilles
Achilles
SamaelMStar
Achilles
Level 27
God Stats
3W - 5L
1,697 SR
Queue Stats
115W - 141L
1,289 Elo+
Party 3
Anubis
Anubis
SonoftheBeavers
Anubis
Level 97
God Stats
7W - 2L
1,786 SR
Queue Stats
88W - 92L
1,473 Elo+
Party 2
Team Averages
Level 52
1,610 SR
1,423 Elo+

VS

Team Averages
Level 67
1,440 SR
1,402 Elo+
Loki
Loki
Edgar0
Loki
Level 63
God Stats
10W - 7L
1,698 SR
Queue Stats
65W - 60L
1,422 Elo+
Solo
Hades
Hades
Inosuke886
Hades
Level 122
God Stats
3W - 3L
1,377 SR
Queue Stats
222W - 187L
1,548 Elo+
Solo
Mulan
Mulan
JetForceGemini
Mulan
Level 68
God Stats
16W - 20L
1,498 SR
Queue Stats
231W - 269L
1,385 Elo+
Solo
Bacchus
Bacchus
Pandawannab
Bacchus
Level 67
God Stats
2W - 2L
1,377 SR
Queue Stats
32W - 30L
1,396 Elo+
Party 1
Skadi
Skadi
iiKuro
Skadi
Level 17
God Stats
3W - 4L
1,248 SR
Queue Stats
10W - 17L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dayknot
Cernunnos
11
3 / 4 / 0
6,739
481
7,804
8,932
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
MalpaisLord
Camazotz
12
1 / 1 / 0
6,910
494
2,128
8,996
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
PrimusOfWax
Bacchus
8
0 / 1 / 1
6,170
441
2,689
10,370
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
SamaelMStar
Achilles
9
0 / 4 / 0
5,768
412
1,460
10,366
8,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 1
7,655
547
9,877
10,123
4,939
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Edgar0
Loki
14
3 / 1 / 5
8,376
598
8,182
11,620
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
14
6 / 0 / 1
8,204
586
7,508
9,575
3,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 0
8,796
628
4,849
10,877
9,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Pandawannab
Bacchus
10
1 / 2 / 6
6,975
498
4,584
9,347
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
iiKuro
Skadi
11
2 / 1 / 2
6,910
494
5,025
7,472
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dayknot
Cernunnos
3
4
0
0.75
W
Loki
Edgar0
Loki
3
1
5
5.5
W
Hades
6
0
1
6.5
W
2
1
0
2
L
Camazotz
MalpaisLord
Camazotz
1
1
0
1
W
Bacchus
Pandawannab
Bacchus
1
2
6
2
L
Bacchus
PrimusOfWax
Bacchus
0
1
1
0.5
L
Achilles
SamaelMStar
Achilles
0
4
0
0
L
1
4
1
0.38
W
Skadi
iiKuro
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
30,148
48,787
Taken
48,891
29,900
Mitigated
28,652
14,912
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dayknot
Cernunnos
7,804
3,732
0
1,394
8,932
3,359
778
2,855
6,077
0
45,264
W
Loki
Edgar0
Loki
8,182
2,119
0
3,538
11,620
4,090
0
2,804
8,816
0
64,293
W
Hades
7,508
620
410
6,866
9,575
3,985
732
4,465
5,110
56,595
0
W
4,849
856
0
6,966
10,877
9,415
783
1,346
9,531
0
68,325
L
Camazotz
MalpaisLord
Camazotz
2,128
484
0
5,951
8,996
3,311
0
1,349
7,647
0
40,838
W
Bacchus
Pandawannab
Bacchus
4,584
604
0
1,438
9,347
8,732
28
2,398
6,949
19,766
0
L
Bacchus
PrimusOfWax
Bacchus
2,689
449
81
2,672
10,370
9,295
112
1,239
9,131
19,453
0
L
Achilles
SamaelMStar
Achilles
1,460
554
0
646
10,366
8,996
0
1,414
8,952
0
23,583
L
9,877
136
0
4,168
10,123
4,939
0
5,333
4,790
59,914
0
W
Skadi
iiKuro
Skadi
5,025
2,580
0
1,200
7,472
2,430
0
1,753
5,719
0
37,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
39,261
286
Minions Killed
381
0
Camps Cleared
0
1,255,642
Distance Traveled
1,477,507
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,739
481
65
5
0
214,374
0
W
Loki
8,376
598
87
6
0
364,077
0
W
Hades
8,204
586
98
7
0
312,631
2
W
Mulan
8,796
628
109
8
0
248,218
0
L
Camazotz
6,910
494
70
5
0
305,205
0
W
Bacchus
6,975
498
26
2
0
304,684
0
L
Bacchus
6,170
441
26
2
0
251,577
0
L
Achilles
5,768
412
26
2
0
246,438
0
L
Anubis
7,655
547
99
7
0
238,048
0
W
Skadi
6,910
494
61
4
0
247,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role