Player Matchup

Danzaburou
Danzaburou
BIG_A_174
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
BuNNyGiRL456511
Sun Wukong
Level 45
God Stats
3W - 2L
1,745 SR
Queue Stats
157W - 138L
1,546 Elo+
Solo
Olorun
Olorun
ThePowerHaus
Olorun
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 188L
1,512 Elo+
Solo
Ymir
Ymir
lOberyn
Ymir
Level 153
God Stats
21W - 16L
1,428 SR
Queue Stats
530W - 512L
1,588 Elo+
Party 2
Hun Batz
Hun Batz
rafranqui
Hun Batz
Level 170
God Stats
2W - 4L
1,180 SR
Queue Stats
325W - 295L
1,604 Elo+
Party 2
Team Averages
Level 125
1,471 SR
1,555 Elo+

VS

Team Averages
Level 125
1,555 SR
1,521 Elo+
Eset
Eset
ConCaliber
Eset
Level 81
God Stats
2W - 1L
1,726 SR
Queue Stats
178W - 119L
1,627 Elo+
Solo
Ao Kuang
Ao Kuang
Diego10J7
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo
Atlas
Atlas
Hdrizzle
Atlas
Level 129
God Stats
6W - 9L
1,508 SR
Queue Stats
669W - 659L
1,562 Elo+
Solo
Artemis
Artemis
NealCaffrey1
Artemis
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
570W - 556L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
frilly-rudder1
Ah Muzen Cab
Level 112
God Stats
10W - 8L
1,539 SR
Queue Stats
399W - 414L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIG_A_174
Danzaburou
17
5 / 4 / 8
9,777
698
13,489
14,460
7,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
BuNNyGiRL456511
Sun Wukong
17
2 / 4 / 8
9,607
686
10,271
17,531
23,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
0 / 5 / 9
8,919
637
7,468
14,149
7,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
lOberyn
Ymir
18
3 / 6 / 10
10,731
767
8,911
23,789
28,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
rafranqui
Hun Batz
17
7 / 6 / 7
10,043
717
20,986
18,613
11,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 13
11,174
798
17,995
14,488
7,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Diego10J7
Ao Kuang
18
8 / 5 / 9
11,216
801
8,446
17,074
16,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Hdrizzle
Atlas
20
6 / 2 / 16
12,419
887
17,614
18,317
23,150
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
NealCaffrey1
Artemis
17
2 / 4 / 12
10,761
769
21,014
13,233
6,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
frilly-rudder1
Ah Muzen Cab
19
4 / 4 / 12
11,051
789
11,330
13,743
7,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
17
Kills
24
25
Deaths
19
42
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIG_A_174
Danzaburou
5
4
8
2.25
L
Sun Wukong
BuNNyGiRL456511
Sun Wukong
2
4
8
1.5
W
4
4
13
2.63
W
Ao Kuang
Diego10J7
Ao Kuang
8
5
9
2.5
W
Atlas
Hdrizzle
Atlas
6
2
16
7
W
Artemis
NealCaffrey1
Artemis
2
4
12
2
L
Olorun
0
5
9
0.9
W
Ah Muzen Cab
frilly-rudder1
Ah Muzen Cab
4
4
12
2.5
L
Ymir
lOberyn
Ymir
3
6
10
1.33
L
Hun Batz
rafranqui
Hun Batz
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,125
Damage
76,399
88,542
Taken
76,855
78,419
Mitigated
61,802
32,418
Healing
19,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIG_A_174
Danzaburou
13,489
3,287
341
1,546
14,460
7,993
40
8,411
5,697
0
28,783
L
Sun Wukong
BuNNyGiRL456511
Sun Wukong
10,271
1,380
1,330
2,849
17,531
23,406
29
6,494
10,535
0
19,436
W
17,995
1,302
2,100
2,113
14,488
7,698
1,984
2,352
11,962
36,010
0
W
Ao Kuang
Diego10J7
Ao Kuang
8,446
1,451
615
3,721
17,074
16,997
1,263
3,945
12,527
13,771
0
W
Atlas
Hdrizzle
Atlas
17,614
5,410
1,390
1,695
18,317
23,150
658
4,877
12,351
27,425
0
W
Artemis
NealCaffrey1
Artemis
21,014
9,611
1,835
3,830
13,233
6,877
2,991
2,418
10,524
0
41,613
L
Olorun
7,468
2,942
7,755
4,087
14,149
7,731
500
7,995
6,100
22,036
0
W
Ah Muzen Cab
frilly-rudder1
Ah Muzen Cab
11,330
4,000
866
939
13,743
7,080
1,759
2,575
10,897
0
30,702
L
Ymir
lOberyn
Ymir
8,911
845
3,344
5,350
23,789
28,289
58
11,274
11,702
22,482
0
L
Hun Batz
rafranqui
Hun Batz
20,986
4,683
1,009
4,807
18,613
11,000
0
8,114
10,178
0
31,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
56,621
173
Minions Killed
169
0
Camps Cleared
0
1,230,727
Distance Traveled
1,298,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,777
698
37
3
0
244,864
0
L
Sun Wukong
9,607
686
20
1
0
275,387
0
W
Eset
11,174
798
44
3
0
263,828
0
W
Ao Kuang
11,216
801
17
1
0
237,000
0
W
Atlas
12,419
887
20
1
0
283,812
0
W
Artemis
10,761
769
34
2
0
247,972
0
L
Olorun
8,919
637
41
3
0
221,140
0
W
Ah Muzen Cab
11,051
789
54
4
0
265,723
0
L
Ymir
10,731
767
34
2
0
217,422
0
L
Hun Batz
10,043
717
41
3
0
271,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role