Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
KJDoubleGlide
Zhong Kui
Level 72
God Stats
5W - 7L
1,334 SR
Queue Stats
162W - 169L
1,406 Elo+
Solo
Ravana
Ravana
Kaosx---
Ravana
Level 146
God Stats
13W - 19L
1,414 SR
Queue Stats
102W - 100L
1,478 Elo+
Party 2
Cupid
Cupid
LWoooodyL
Cupid
Level 122
God Stats
0W - 1L
1,600 SR
Queue Stats
70W - 55L
1,522 Elo+
Solo
King Arthur
King Arthur
Nick_king016
King Arthur
Level 127
God Stats
4W - 7L
1,615 SR
Queue Stats
195W - 170L
1,511 Elo+
Party 2
Team Averages
Level 118
1,493 SR
1,483 Elo+

VS

Team Averages
Level 129
1,554 SR
1,473 Elo+
Ao Kuang
Ao Kuang
Atlchevy678404
Ao Kuang
Level 158
God Stats
26W - 13L
1,717 SR
Queue Stats
362W - 329L
1,517 Elo+
Solo
Martichoras
Martichoras
FearedTennessee
Martichoras
Level 125
God Stats
3W - 4L
1,317 SR
Queue Stats
27W - 32L
1,456 Elo+
Party 1
Ganesha
Ganesha
TheSage929
Ganesha
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
barrentine97
Nu Wa
Level 124
God Stats
17W - 9L
1,908 SR
Queue Stats
422W - 396L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
milk3 cand3
Sun Wukong
Level 126
God Stats
4W - 4L
1,330 SR
Queue Stats
50W - 53L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 0
5,614
510
2,123
10,108
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
KJDoubleGlide
Zhong Kui
10
0 / 3 / 0
5,332
485
3,180
9,015
6,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Kaosx---
Ravana
9
0 / 0 / 1
5,310
483
3,130
5,158
3,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cupid
LWoooodyL
Cupid
10
0 / 1 / 0
5,273
479
2,460
5,200
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

King Arthur
Nick_king016
King Arthur
11
3 / 2 / 0
6,084
553
6,808
11,663
7,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 3 / 1
6,080
553
4,613
9,380
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
FearedTennessee
Martichoras
9
0 / 0 / 1
5,598
509
3,644
2,612
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
TheSage929
Ganesha
9
0 / 0 / 0
5,612
510
1,379
4,842
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 0 / 2
6,768
615
8,290
4,014
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
milk3 cand3
Sun Wukong
12
3 / 0 / 4
6,626
602
5,686
10,653
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Ao Kuang
1
3
1
0.5
W
Martichoras
FearedTennessee
Martichoras
0
0
1
0.5
L
Zhong Kui
KJDoubleGlide
Zhong Kui
0
3
0
0
L
Ravana
Kaosx---
Ravana
0
0
1
0.5
L
Cupid
LWoooodyL
Cupid
0
1
0
0
L
King Arthur
Nick_king016
King Arthur
3
2
0
1.5
W
Ganesha
TheSage929
Ganesha
0
0
0
0
W
4
0
2
5
W
Sun Wukong
milk3 cand3
Sun Wukong
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
23,612
41,144
Taken
31,501
22,980
Mitigated
15,134
14,913
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,123
601
0
4,634
10,108
3,642
0
2,204
7,904
0
42,718
W
Ao Kuang
4,613
765
0
2,953
9,380
3,335
759
7
9,373
38,752
0
W
Martichoras
FearedTennessee
Martichoras
3,644
1,160
0
704
2,612
965
0
0
2,612
0
40,606
L
Zhong Kui
KJDoubleGlide
Zhong Kui
3,180
912
0
3,795
9,015
6,570
0
4,943
4,072
39,360
0
L
Ravana
Kaosx---
Ravana
3,130
852
0
1,522
5,158
3,312
0
970
4,188
0
19,163
L
Cupid
LWoooodyL
Cupid
2,460
1,348
111
2,851
5,200
1,679
0
825
4,375
0
36,415
L
King Arthur
Nick_king016
King Arthur
6,808
351
0
2,000
11,663
7,777
0
5,620
6,043
0
39,787
W
Ganesha
TheSage929
Ganesha
1,379
316
247
2,150
4,842
3,543
70
0
4,842
13,098
0
W
8,290
1,718
0
500
4,014
1,481
0
2,140
1,874
50,814
0
W
Sun Wukong
milk3 cand3
Sun Wukong
5,686
1,870
0
3,741
10,653
5,810
0
1,040
9,613
0
51,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
30,684
304
Minions Killed
316
0
Camps Cleared
0
1,074,345
Distance Traveled
1,066,732
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,614
510
81
7
0
262,835
0
W
Ao Kuang
6,080
553
65
6
0
222,367
0
W
Martichoras
5,598
509
105
10
0
175,954
1
L
Zhong Kui
5,332
485
58
5
0
171,561
0
L
Ravana
5,310
483
25
2
0
224,706
4
L
Cupid
5,273
479
83
8
0
192,717
3
L
King Arthur
6,084
553
57
5
0
222,526
0
W
Ganesha
5,612
510
1
0
0
208,072
2
W
Nu Wa
6,768
615
67
6
0
220,377
0
W
Sun Wukong
6,626
602
78
7
0
239,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role