Player Matchup

Ix Chel
Ix Chel
Death Nation
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,497 Elo+
Party 1
Geb
Geb
Ravelord Manus
Geb
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,433 Elo+
Party 1
Thor
Thor
cringebito
Thor
Level 87
God Stats
2W - 2L
1,625 SR
Queue Stats
5W - 5L
1,402 Elo+
Party 1
Team Averages
Level 114
1,542 SR
1,444 Elo+

VS

Team Averages
Level 111
1,644 SR
1,493 Elo+
Discordia
Discordia
BeefLugnut
Discordia
Level 122
God Stats
22W - 11L
1,826 SR
Queue Stats
123W - 112L
1,484 Elo+
Party 2
Chiron
Chiron
Knobs88
Chiron
Level 84
God Stats
58W - 40L
1,660 SR
Queue Stats
200W - 196L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
SgtGrimm
Sun Wukong
Level 126
God Stats
6W - 6L
1,447 SR
Queue Stats
251W - 263L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Death Nation
Ix Chel
11
0 / 2 / 3
7,362
736
4,497
8,796
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 0
8,010
801
7,110
7,256
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 3
7,082
708
1,339
8,621
3,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeefLugnut
Discordia
11
3 / 1 / 3
8,470
847
10,193
4,311
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Knobs88
Chiron
11
3 / 1 / 2
8,244
824
5,473
5,739
2,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SgtGrimm
Sun Wukong
10
0 / 1 / 5
7,529
753
4,631
7,371
4,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
6
6
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
BeefLugnut
Discordia
3
1
3
4.5
L
Ix Chel
Death Nation
Ix Chel
0
2
3
0.75
W
Chiron
Knobs88
Chiron
3
1
2
4
L
3
1
0
3
W
Sun Wukong
SgtGrimm
Sun Wukong
0
1
5
2.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,946
Damage
20,297
24,673
Taken
17,421
9,308
Mitigated
8,108
3,860
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BeefLugnut
Discordia
10,193
43
0
160
4,311
1,675
411
3,253
1,058
38,645
0
L
Ix Chel
Death Nation
Ix Chel
4,497
52
1,599
1,886
8,796
3,111
122
4,460
4,336
36,958
0
W
Chiron
Knobs88
Chiron
5,473
173
579
934
5,739
2,206
590
3,411
2,328
0
23,898
L
7,110
769
0
375
7,256
3,012
564
2,951
4,145
19,967
0
W
Sun Wukong
SgtGrimm
Sun Wukong
4,631
460
0
2,046
7,371
4,227
189
5,357
2,014
0
17,974
L
1,339
84
0
0
8,621
3,185
556
3,404
5,217
0
10,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
24,243
87
Minions Killed
105
0
Camps Cleared
0
586,545
Distance Traveled
567,806
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,470
847
59
6
0
194,167
3
L
Ix Chel
7,362
736
43
4
0
184,591
2
W
Chiron
8,244
824
31
3
0
169,296
0
L
Geb
8,010
801
23
2
0
213,216
0
W
Sun Wukong
7,529
753
15
2
0
204,343
0
L
Thor
7,082
708
21
2
0
188,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role