Player Matchup

Cthulhu
Cthulhu
FallOfSanity
Cthulhu
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
43W - 72L
1,380 Elo+
Solo
Merlin
Merlin
Huckleberry1029
Merlin
Level 29
God Stats
9W - 4L
1,274 SR
Queue Stats
313W - 296L
1,436 Elo+
Party 3
Freya
Freya
JebodiahTSC
Freya
Level 28
God Stats
1W - 2L
1,409 SR
Queue Stats
221W - 221L
1,416 Elo+
Party 3
Osiris
Osiris
KINGzPHAROAH
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Odin
Odin
TruthfulPhantom
Odin
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 83L
1,577 Elo+
Solo
Team Averages
Level 24
1,394 SR
1,434 Elo+

VS

Team Averages
Level 64
1,447 SR
1,337 Elo+
Skadi
Skadi
D3LPH1RX
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,110 Elo+
Solo
Discordia
Discordia
K1ndaAntisociaL
Discordia
Level 151
God Stats
8W - 6L
1,449 SR
Queue Stats
254W - 232L
1,472 Elo+
Party 1
Tiamat
Tiamat
Newdreamz
Tiamat
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 86L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
Serg TheSlammer
Baba Yaga
Level 87
God Stats
1W - 1L
1,284 SR
Queue Stats
10W - 12L
1,310 Elo+
Party 2
Pele
Pele
bros1818
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FallOfSanity
Cthulhu
16
1 / 5 / 4
7,560
687
5,512
11,494
13,404
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 3
9,321
847
14,884
8,491
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 8 / 4
8,989
817
9,173
14,831
6,239
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
0 / 6 / 2
6,819
620
2,348
10,448
6,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 5 / 6
7,232
657
2,589
9,456
8,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D3LPH1RX
Skadi
14
2 / 4 / 17
7,984
726
6,271
8,703
3,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
K1ndaAntisociaL
Discordia
18
7 / 1 / 14
9,693
881
8,991
4,404
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Newdreamz
Tiamat
15
5 / 4 / 16
8,907
810
10,954
8,245
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Serg TheSlammer
Baba Yaga
18
8 / 1 / 13
10,111
919
14,641
7,580
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
6 / 5 / 13
8,992
817
8,488
10,860
5,098
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
15
Kills
28
28
Deaths
15
19
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Skadi
D3LPH1RX
Skadi
2
4
17
2.63
L
Cthulhu
FallOfSanity
Cthulhu
1
5
4
0.6
L
8
4
3
2.38
L
6
8
4
1
W
Discordia
K1ndaAntisociaL
Discordia
7
1
14
14
L
Osiris
0
6
2
0.17
W
Tiamat
Newdreamz
Tiamat
5
4
16
3.25
W
Baba Yaga
Serg TheSlammer
Baba Yaga
8
1
13
14.5
L
0
5
6
0.6
W
Pele
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
49,345
54,720
Taken
39,792
38,602
Mitigated
20,315
7,316
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
D3LPH1RX
Skadi
6,271
2,424
0
501
8,703
3,865
490
6,967
1,596
0
12,879
L
Cthulhu
FallOfSanity
Cthulhu
5,512
180
653
499
11,494
13,404
0
7,060
3,960
16,153
0
L
14,884
779
79
1,190
8,491
3,880
0
6,255
2,082
35,405
0
L
9,173
2,964
834
3,028
14,831
6,239
0
9,876
4,649
15,225
0
W
Discordia
K1ndaAntisociaL
Discordia
8,991
221
1,615
1,391
4,404
2,064
38
3,709
451
19,423
0
L
Osiris
2,348
568
442
591
10,448
6,926
0
6,180
4,232
0
5,532
W
Tiamat
Newdreamz
Tiamat
10,954
1,949
0
986
8,245
4,991
368
6,793
1,392
18,994
0
W
Baba Yaga
Serg TheSlammer
Baba Yaga
14,641
396
908
2,723
7,580
4,297
56
5,106
2,333
27,343
0
L
2,589
588
0
0
9,456
8,153
0
4,184
4,830
508
4,163
W
Pele
8,488
1,437
1,100
2,039
10,860
5,098
0
7,041
3,767
0
18,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
45,687
86
Minions Killed
125
0
Camps Cleared
0
953,556
Distance Traveled
990,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,984
726
20
2
0
186,363
0
L
Cthulhu
7,560
687
16
1
0
193,756
0
L
Merlin
9,321
847
41
4
0
192,252
0
L
Freya
8,989
817
13
1
0
195,571
0
W
Discordia
9,693
881
26
2
0
203,593
0
L
Osiris
6,819
620
11
1
0
170,008
0
W
Tiamat
8,907
810
16
1
0
178,440
0
W
Baba Yaga
10,111
919
41
4
0
235,945
0
L
Odin
7,232
657
5
0
0
201,969
0
W
Pele
8,992
817
22
2
0
186,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role