Player Matchup

Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DrMohammad1
Zeus
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 149L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Volvo_raggare945
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,532 Elo+
Party 1
Ravana
Ravana
diamond_rowe
Ravana
Level 145
God Stats
8W - 5L
1,509 SR
Queue Stats
245W - 233L
1,468 Elo+
Party 1
Anhur
Anhur
x_an1m3_lov3r_x
Anhur
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 76L
1,567 Elo+
Party 1
Team Averages
Level 106
1,502 SR
1,502 Elo+

VS

Team Averages
Level 130
1,563 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cryotix
Nemesis
Level 138
God Stats
6W - 4L
1,578 SR
Queue Stats
291W - 275L
1,548 Elo+
Party 2
Anubis
Anubis
Primus Century
Anubis
Level 156
God Stats
0W - 1L
1,684 SR
Queue Stats
182W - 174L
1,529 Elo+
Solo
Discordia
Discordia
Uktenas
Discordia
Level 159
God Stats
8W - 9L
1,552 SR
Queue Stats
508W - 525L
1,514 Elo+
Party 2
Ares
Ares
xXB3ASTXx014
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 5 / 3
8,925
638
5,307
13,117
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 2
7,913
565
5,819
7,511
2,391
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
3 / 1 / 3
8,429
602
2,773
5,894
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
14
2 / 3 / 4
8,565
612
7,960
9,589
5,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 0
8,931
638
7,228
12,440
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 0
6,991
499
6,230
9,193
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Cryotix
Nemesis
13
5 / 5 / 1
8,154
582
7,894
13,438
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
3 / 4 / 2
7,922
566
8,105
11,620
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Uktenas
Discordia
15
2 / 1 / 2
8,039
574
4,137
8,491
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
4,236
303
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
11
11
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
5
3
1.1
L
Neith
 
Neith
1
4
0
0.25
L
Nemesis
Cryotix
Nemesis
5
5
1
1.1
W
0
0
2
1
L
3
4
2
1
L
Discordia
Uktenas
Discordia
2
1
2
3
W
3
1
3
4.5
W
Ravana
2
3
4
1.33
L
0
0
0
0
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,087
Damage
26,366
48,551
Taken
42,742
22,935
Mitigated
17,478
15,051
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,307
1,486
0
0
13,117
5,820
0
3,055
10,022
0
71,498
L
Neith
 
Neith
6,230
2,391
0
1,977
9,193
2,825
0
416
8,669
0
51,543
L
Nemesis
Cryotix
Nemesis
7,894
3,530
0
1,676
13,438
4,246
0
3,077
9,806
0
56,363
W
5,819
251
0
2,736
7,511
2,391
162
3,350
4,161
61,894
0
L
8,105
671
0
4,229
11,620
7,792
0
1,528
9,864
52,651
0
L
Discordia
Uktenas
Discordia
4,137
0
0
750
8,491
2,615
0
3,585
4,428
59,271
0
W
2,773
889
420
2,157
5,894
4,265
909
866
5,028
27,093
0
W
Ravana
7,960
2,097
0
4,334
9,589
5,466
0
4,992
4,597
0
61,861
L
0
0
0
0
0
0
0
0
0
0
0
W
7,228
4,504
0
5,404
12,440
4,993
2,760
0
12,440
0
63,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,763
Gold Earned
35,342
473
Minions Killed
401
0
Camps Cleared
0
1,399,187
Distance Traveled
1,101,605
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,925
638
109
8
0
323,552
0
L
Neith
6,991
499
88
6
0
245,160
5
L
Nemesis
8,154
582
89
6
0
314,040
0
W
Zeus
7,913
565
117
8
0
272,205
0
L
Anubis
7,922
566
108
8
0
238,058
0
L
Discordia
8,039
574
116
8
0
304,347
0
W
Sylvanus
8,429
602
43
3
0
259,684
0
W
Ravana
8,565
612
99
7
0
292,696
2
L
Ares
4,236
303
0
0
0
0
0
W
Anhur
8,931
638
105
8
0
251,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role