Player Matchup

Charybdis
Charybdis
Charizzo
Charybdis
Level 14
God Stats
5W - 4L
1,287 SR
Queue Stats
15W - 14L
1,398 Elo+
Party 1
Freya
Freya
MAVERICK444321
Freya
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 103L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
Terminator007MI
Sun Wukong
Level 57
God Stats
13W - 8L
1,653 SR
Queue Stats
62W - 57L
1,440 Elo+
Party 1
Team Averages
Level 60
1,480 SR
1,412 Elo+

VS

Team Averages
Level 53
1,481 SR
1,394 Elo+
Zeus
Zeus
Leozinn19
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,437 Elo+
Party 2
Surtr
Surtr
V3z1nSky
Surtr
Level 46
God Stats
7W - 8L
1,438 SR
Queue Stats
180W - 96L
1,338 Elo+
Party 2
Mercury
Mercury
nico1124
Mercury
Level 54
God Stats
1W - 6L
1,506 SR
Queue Stats
60W - 56L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Charizzo
Charybdis
16
3 / 0 / 4
12,675
746
10,833
6,482
2,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 1 / 2
12,482
734
9,873
9,500
3,852
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Terminator007MI
Sun Wukong
15
3 / 0 / 4
12,085
711
12,371
14,743
13,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 3 / 0
10,621
625
9,812
9,423
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
V3z1nSky
Surtr
13
1 / 3 / 0
10,748
632
7,825
20,689
15,243
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
nico1124
Mercury
13
0 / 3 / 0
10,365
610
5,359
10,147
4,281
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Charizzo
Charybdis
3
0
4
5
L
Zeus
0
3
0
0
W
3
1
2
4
W
Sun Wukong
Terminator007MI
Sun Wukong
3
0
4
5
L
Surtr
V3z1nSky
Surtr
1
3
0
0.33
L
Mercury
nico1124
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
22,996
30,725
Taken
40,259
19,679
Mitigated
22,544
11,784
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Charizzo
Charybdis
10,833
4,723
0
2,142
6,482
2,316
2,655
2,949
3,533
0
54,822
L
Zeus
9,812
1,921
0
250
9,423
3,020
0
2,419
7,004
51,462
0
W
9,873
2,741
0
5,292
9,500
3,852
430
2,499
7,001
67,428
0
W
Sun Wukong
Terminator007MI
Sun Wukong
12,371
912
0
4,350
14,743
13,511
367
5,421
9,292
674
48,477
L
Surtr
V3z1nSky
Surtr
7,825
1,633
0
4,809
20,689
15,243
18
6,822
13,827
229
29,671
L
Mercury
nico1124
Mercury
5,359
1,109
0
0
10,147
4,281
0
1,529
8,618
0
27,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,242
Gold Earned
31,734
226
Minions Killed
151
0
Camps Cleared
0
865,829
Distance Traveled
905,804
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,675
746
99
6
0
279,594
0
L
Zeus
10,621
625
73
4
0
263,384
6
W
Freya
12,482
734
83
5
0
275,599
0
W
Sun Wukong
12,085
711
44
3
0
310,636
0
L
Surtr
10,748
632
39
2
0
293,658
2
L
Mercury
10,365
610
39
2
0
348,762
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role