Player Matchup

Cernunnos
Cernunnos
Grumpy Corndog
Cernunnos
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 199L
1,509 Elo+
Party 1
Thor
Thor
HLOJ
Thor
Level 80
God Stats
3W - 3L
1,520 SR
Queue Stats
173W - 135L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Ronny-Tekilla
Danzaburou
Level 160
God Stats
0W - 4L
1,191 SR
Queue Stats
245W - 274L
1,496 Elo+
Solo
Atlas
Atlas
Studly Ford
Atlas
Level 128
God Stats
7W - 10L
1,428 SR
Queue Stats
287W - 267L
1,508 Elo+
Party 1
Chang'e
Chang'e
fina__7
Chang'e
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,690 Elo+
Solo
Team Averages
Level 117
1,428 SR
1,550 Elo+

VS

Team Averages
Level 136
1,523 SR
1,487 Elo+
Martichoras
Martichoras
GMiranda2408
Martichoras
Level 101
God Stats
1W - 0L
1,372 SR
Queue Stats
112W - 102L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Girthzilla7221
Guan Yu
Level 158
God Stats
4W - 5L
1,331 SR
Queue Stats
597W - 594L
1,497 Elo+
Solo
Geb
Geb
OilySasquatch
Geb
Level 156
God Stats
8W - 2L
1,757 SR
Queue Stats
262W - 255L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
oOo MoisT oOo
Cthulhu
Level 157
God Stats
3W - 1L
1,610 SR
Queue Stats
115W - 134L
1,506 Elo+
Solo
Danzaburou
Danzaburou
toedragmcgee
Danzaburou
Level 107
God Stats
3W - 2L
1,546 SR
Queue Stats
112W - 127L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Grumpy Corndog
Cernunnos
18
3 / 2 / 7
10,530
658
16,812
20,169
10,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thor
HLOJ
Thor
14
1 / 8 / 4
9,169
573
8,164
19,814
9,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ronny-Tekilla
Danzaburou
19
5 / 3 / 11
12,250
766
19,700
24,049
13,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 2 / 8
12,209
763
23,113
24,821
27,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
fina__7
Chang'e
17
2 / 4 / 4
9,867
617
10,652
24,660
12,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GMiranda2408
Martichoras
20
7 / 4 / 10
12,409
776
19,231
16,996
11,324
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 13
10,417
651
11,506
23,487
26,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 3 / 15
11,683
730
17,837
23,371
32,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
18
2 / 6 / 11
11,269
704
32,385
19,296
15,365
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
toedragmcgee
Danzaburou
19
6 / 2 / 11
12,200
763
18,830
14,370
8,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
16
Kills
19
19
Deaths
17
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Martichoras
GMiranda2408
Martichoras
7
4
10
3
W
3
2
13
4.75
L
Cernunnos
Grumpy Corndog
Cernunnos
3
2
7
3.25
L
Thor
HLOJ
Thor
1
8
4
0.38
W
1
3
15
2.83
L
Danzaburou
Ronny-Tekilla
Danzaburou
5
3
11
3.5
L
5
2
8
4.5
L
Chang'e
fina__7
Chang'e
2
4
4
1
W
Cthulhu
2
6
11
1.25
W
Danzaburou
toedragmcgee
Danzaburou
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,441
Damage
99,789
113,513
Taken
97,520
73,681
Mitigated
95,232
56,828
Healing
41,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
GMiranda2408
Martichoras
19,231
5,497
0
1,677
16,996
11,324
2,918
5,429
11,567
0
48,523
W
11,506
1,363
17,134
14,964
23,487
26,646
446
8,385
15,102
0
17,925
L
Cernunnos
Grumpy Corndog
Cernunnos
16,812
5,374
3,544
3,094
20,169
10,562
25
11,021
9,148
0
37,417
L
Thor
HLOJ
Thor
8,164
881
1,055
1,693
19,814
9,000
0
7,018
12,793
0
15,033
W
17,837
428
767
1,577
23,371
32,925
435
7,316
14,998
27,713
0
L
Danzaburou
Ronny-Tekilla
Danzaburou
19,700
6,538
3,492
5,892
24,049
13,650
1,711
11,542
12,507
0
36,778
L
23,113
8,117
3,207
5,849
24,821
27,524
0
9,902
14,919
43,129
0
L
Chang'e
fina__7
Chang'e
10,652
1,517
19,443
9,559
24,660
12,945
227
11,037
13,623
20,332
0
W
Cthulhu
32,385
398
1,657
620
19,296
15,365
660
6,728
12,332
62,981
0
W
Danzaburou
toedragmcgee
Danzaburou
18,830
5,494
411
2,661
14,370
8,972
3,260
5,405
8,592
0
32,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
57,978
162
Minions Killed
176
0
Camps Cleared
0
1,460,479
Distance Traveled
1,453,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,409
776
57
4
0
256,452
0
W
Guan Yu
10,417
651
8
1
0
344,487
0
L
Cernunnos
10,530
658
41
3
0
262,681
0
L
Thor
9,169
573
10
1
0
285,929
0
W
Geb
11,683
730
20
1
0
290,445
0
L
Danzaburou
12,250
766
54
3
0
302,530
0
L
Atlas
12,209
763
29
2
0
336,875
0
L
Chang'e
9,867
617
28
2
0
272,464
0
W
Cthulhu
11,269
704
68
4
0
291,949
0
W
Danzaburou
12,200
763
23
1
0
270,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role