Player Matchup

Cupid
Cupid
Platinum II
Gg money4615
Cupid
Platinum II
Level 149
God Stats
4W - 1L
1,846 SR
Queue Stats
39W - 24L
2,164 MMR
Party 1
Bacchus
Bacchus
Platinum V
Isaivh
Bacchus
Platinum V
Level 123
God Stats
103W - 79L
1,657 SR
Queue Stats
518W - 445L
1,727 MMR
Party 1
Nox
Nox
Gold IV
l Jahde l
Nox
Gold IV
Level 158
God Stats
20W - 31L
1,493 SR
Queue Stats
230W - 202L
1,493 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,666 SR
1,795 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,674 SR
1,684 MMR
Persephone
Persephone
Gold III
Reinerr
Persephone
Gold III
Level 102
God Stats
0W - 1L
1,564 SR
Queue Stats
13W - 12L
1,673 MMR
Party 2
Mercury
Mercury
Gold III
Wobbey
Mercury
Gold III
Level 112
God Stats
4W - 4L
1,646 SR
Queue Stats
13W - 12L
1,705 MMR
Party 2
Achilles
Achilles
Gold III
rockleefury
Achilles
Gold III
Level 103
God Stats
4W - 2L
1,813 SR
Queue Stats
13W - 12L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
10,478
873
11,972
10,294
3,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Isaivh
Bacchus
13
2 / 0 / 3
9,337
778
7,140
11,494
17,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 3
8,974
748
4,681
5,580
2,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AgniOdinMartichorasKumbhakarnaAphrodite

VS

Bans
Baron SamediBaba YagaMerlinJanusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Reinerr
Persephone
12
2 / 3 / 2
8,842
737
7,634
6,070
2,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Wobbey
Mercury
11
1 / 3 / 4
8,391
699
5,345
10,698
4,805
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
rockleefury
Achilles
11
2 / 4 / 0
7,845
654
5,402
12,602
14,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Bacchus
Isaivh
Bacchus
2
0
3
3.5
L
Persephone
Reinerr
Persephone
2
3
2
1
L
Mercury
Wobbey
Mercury
1
3
4
1
W
2
2
3
1.75
L
Achilles
rockleefury
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
18,381
27,368
Taken
29,370
24,298
Mitigated
21,414
6,559
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,972
7,244
390
4,105
10,294
3,823
2,177
3,471
6,823
0
44,544
W
Bacchus
Isaivh
Bacchus
7,140
647
0
1,831
11,494
17,905
207
3,185
8,309
28,010
730
L
Persephone
Reinerr
Persephone
7,634
645
0
651
6,070
2,528
0
2,480
3,568
30,125
0
L
Mercury
Wobbey
Mercury
5,345
1,996
0
1,206
10,698
4,805
0
4,597
6,101
0
31,201
W
4,681
112
0
233
5,580
2,570
567
1,258
4,322
31,732
0
L
Achilles
rockleefury
Achilles
5,402
861
0
144
12,602
14,081
0
4,395
8,207
0
12,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
25,078
126
Minions Killed
91
0
Camps Cleared
0
685,770
Distance Traveled
697,261
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,478
873
55
5
0
217,728
0
W
Bacchus
9,337
778
19
2
0
243,930
0
L
Persephone
8,842
737
32
3
0
220,185
1
L
Mercury
8,391
699
51
4
0
258,167
2
W
Nox
8,974
748
52
4
0
224,112
6
L
Achilles
7,845
654
8
1
0
218,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role