Player Matchup

Cernunnos
Cernunnos
Gold III
That_Guy_There20
Cernunnos
Gold III
Level 127
God Stats
10W - 16L
1,311 SR
Queue Stats
250W - 272L
1,379 MMR
Party 1
Chaac
Chaac
Silver I
YaBooty21
Chaac
Silver I
Level 129
God Stats
211W - 195L
1,563 SR
Queue Stats
280W - 305L
1,246 MMR
Party 1
Discordia
Discordia
Bronze III
derek_1222
Discordia
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,458 SR
1,355 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,438 SR
1,317 MMR
Anhur
Anhur
Bronze III
SNATXHIN
Anhur
Bronze III
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
58W - 78L
1,317 MMR
Party 2
Pele
Pele
Bronze III
VonWYAA
Pele
Bronze III
Level 113
God Stats
0W - 1L
1,544 SR
Queue Stats
71W - 81L
1,317 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
YxngDay
Kuzenbo
Bronze III
Level 88
God Stats
1W - 1L
1,269 SR
Queue Stats
31W - 34L
1,317 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
2 / 3 / 10
10,564
813
11,621
8,501
2,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
YaBooty21
Chaac
14
9 / 1 / 3
11,949
919
16,189
13,335
11,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
derek_1222
Discordia
14
3 / 3 / 8
10,972
844
11,434
6,486
1,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaAnubisOdinMauiAo Kuang

VS

Bans
KaliZhong KuiGaneshaIx ChelBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SNATXHIN
Anhur
14
4 / 5 / 3
10,529
810
4,191
11,433
4,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
VonWYAA
Pele
13
2 / 7 / 2
10,341
795
9,056
17,160
6,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
YxngDay
Kuzenbo
12
0 / 2 / 3
8,927
687
5,285
14,262
17,811
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
6
7
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
SNATXHIN
Anhur
4
5
3
1.1
W
Cernunnos
2
3
10
2.33
L
Pele
VonWYAA
Pele
2
7
2
0.43
W
Chaac
YaBooty21
Chaac
9
1
3
10.5
L
Kuzenbo
YxngDay
Kuzenbo
0
2
3
0.75
W
Discordia
derek_1222
Discordia
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
18,532
28,322
Taken
42,855
15,972
Mitigated
29,476
6,615
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
SNATXHIN
Anhur
4,191
1,616
0
1,645
11,433
4,818
0
3,081
8,352
0
25,340
W
Cernunnos
11,621
5,157
0
684
8,501
2,922
1,710
1,221
7,280
0
48,684
L
Pele
VonWYAA
Pele
9,056
1,760
0
2,634
17,160
6,847
0
4,183
12,977
0
57,122
W
Chaac
YaBooty21
Chaac
16,189
1,462
0
5,212
13,335
11,349
1,004
3,716
9,619
0
52,921
L
Kuzenbo
YxngDay
Kuzenbo
5,285
2,141
0
1,049
14,262
17,811
0
4,593
9,589
17,023
163
W
Discordia
derek_1222
Discordia
11,434
440
0
719
6,486
1,701
200
1,102
5,384
51,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
29,797
186
Minions Killed
138
0
Camps Cleared
0
720,250
Distance Traveled
696,724
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,529
810
39
3
0
241,819
8
W
Cernunnos
10,564
813
60
5
0
229,746
3
L
Pele
10,341
795
64
5
0
204,512
2
W
Chaac
11,949
919
55
4
0
250,217
4
L
Kuzenbo
8,927
687
35
3
0
250,393
2
W
Discordia
10,972
844
71
5
0
240,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role