Player Matchup

Izanami
Izanami
Dem0n300
Izanami
Level 64
God Stats
15W - 16L
1,525 SR
Queue Stats
75W - 78L
1,526 Elo+
Party 2
Anubis
Anubis
EvilDonkyNuts
Anubis
Level 101
God Stats
1W - 4L
1,420 SR
Queue Stats
233W - 233L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
EvilMable
Baron Samedi
Level 153
God Stats
5W - 10L
1,420 SR
Queue Stats
1,137W - 1,070L
1,547 Elo+
Party 2
Thor
Thor
KILLERPANDA961
Thor
Level 116
God Stats
8W - 12L
1,102 SR
Queue Stats
195W - 202L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
moth227
Ratatoskr
Level 86
God Stats
2W - 3L
1,558 SR
Queue Stats
542W - 528L
1,489 Elo+
Solo
Team Averages
Level 104
1,405 SR
1,537 Elo+

VS

Team Averages
Level 132
1,516 SR
1,534 Elo+
Ishtar
Ishtar
ENl9MA
Ishtar
Level 204
God Stats
8W - 19L
1,456 SR
Queue Stats
479W - 549L
1,394 Elo+
Solo
Nemesis
Nemesis
Furler
Nemesis
Level 184
God Stats
4W - 3L
1,219 SR
Queue Stats
189W - 183L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
Husky_Miike
Sun Wukong
Level 128
God Stats
11W - 3L
1,759 SR
Queue Stats
52W - 36L
1,507 Elo+
Party 1
Poseidon
Poseidon
TheGoodSenpai
Poseidon
Level 40
God Stats
2W - 0L
1,461 SR
Queue Stats
42W - 25L
1,692 Elo+
Party 1
Kuzenbo
Kuzenbo
YungLavender
Kuzenbo
Level 103
God Stats
2W - 1L
1,683 SR
Queue Stats
129W - 116L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dem0n300
Izanami
14
0 / 2 / 4
8,353
491
6,983
8,849
3,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 7 / 0
9,291
547
8,366
13,651
6,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
EvilMable
Baron Samedi
12
2 / 4 / 3
8,349
491
9,732
14,121
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 1
8,466
498
9,091
17,163
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
moth227
Ratatoskr
16
4 / 1 / 3
10,566
622
17,662
17,380
16,484
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ENl9MA
Ishtar
16
2 / 2 / 2
9,340
549
5,903
12,660
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Furler
Nemesis
16
4 / 3 / 7
9,727
572
9,454
19,477
8,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Husky_Miike
Sun Wukong
15
1 / 3 / 3
9,285
546
7,158
15,378
11,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
TheGoodSenpai
Poseidon
17
9 / 2 / 6
11,355
668
15,296
12,089
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
YungLavender
Kuzenbo
14
3 / 2 / 8
9,597
565
12,705
19,231
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
12
Kills
19
19
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dem0n300
Izanami
0
2
4
1
W
Ishtar
ENl9MA
Ishtar
2
2
2
1.5
L
4
7
0
0.57
L
Baron Samedi
EvilMable
Baron Samedi
2
4
3
0.88
W
Nemesis
Furler
Nemesis
4
3
7
2.5
W
Sun Wukong
Husky_Miike
Sun Wukong
1
3
3
0.83
L
2
5
1
0.5
W
Poseidon
TheGoodSenpai
Poseidon
9
2
6
6
W
Kuzenbo
YungLavender
Kuzenbo
3
2
8
3.5
L
Ratatoskr
moth227
Ratatoskr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,834
Damage
50,516
71,164
Taken
78,835
41,923
Mitigated
53,713
17,775
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dem0n300
Izanami
6,983
4,893
0
2,955
8,849
3,135
1,891
2,043
6,690
0
67,369
W
Ishtar
ENl9MA
Ishtar
5,903
3,258
0
5,445
12,660
5,510
1,074
2,930
9,504
0
76,631
L
8,366
1,063
0
3,486
13,651
6,457
0
7,169
6,259
75,836
0
L
Baron Samedi
EvilMable
Baron Samedi
9,732
1,390
458
4,685
14,121
8,948
120
7,534
6,498
38,109
0
W
Nemesis
Furler
Nemesis
9,454
3,994
0
2,450
19,477
8,457
0
4,718
14,576
0
79,575
W
Sun Wukong
Husky_Miike
Sun Wukong
7,158
1,832
0
4,035
15,378
11,061
152
429
14,949
0
61,711
L
9,091
1,595
0
1,720
17,163
6,899
0
7,321
9,634
0
68,002
W
Poseidon
TheGoodSenpai
Poseidon
15,296
3,505
0
1,941
12,089
4,600
0
4,320
7,542
93,268
0
W
Kuzenbo
YungLavender
Kuzenbo
12,705
4,180
0
2,019
19,231
24,085
413
6,729
12,170
50,416
0
L
Ratatoskr
moth227
Ratatoskr
17,662
3,112
0
4,471
17,380
16,484
0
3,273
13,881
1,782
85,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,025
Gold Earned
49,304
504
Minions Killed
549
0
Camps Cleared
0
1,535,077
Distance Traveled
1,744,576
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,353
491
109
6
0
260,095
0
W
Ishtar
9,340
549
134
8
0
316,046
0
L
Anubis
9,291
547
104
6
0
294,726
0
L
Baron Samedi
8,349
491
44
3
0
295,150
5
W
Nemesis
9,727
572
96
6
0
405,476
3
W
Sun Wukong
9,285
546
111
7
0
338,390
0
L
Thor
8,466
498
100
6
0
330,720
0
W
Poseidon
11,355
668
152
9
0
348,367
4
W
Kuzenbo
9,597
565
56
3
0
336,297
0
L
Ratatoskr
10,566
622
147
9
0
354,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role