Player Matchup

Agni
Agni
Diamond III
BLANK980
Agni
Diamond III
Level 154
God Stats
54W - 44L
1,710 SR
Queue Stats
134W - 128L
2,317 MMR
Party 1
Anhur
Anhur
Diamond IV
Parasite
Anhur
Diamond IV
Level 123
God Stats
54W - 44L
1,675 SR
Queue Stats
153W - 139L
2,209 MMR
Party 1
Fafnir
Fafnir
Diamond III
stеg
Fafnir
Diamond III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
2,349 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,628 SR
2,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,493 SR
1,664 MMR
Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold II
AlMightySuid
Horus
Gold II
Level 157
God Stats
3W - 3L
1,655 SR
Queue Stats
20W - 13L
1,801 MMR
Party 2
Neith
Neith
Silver I
CarnivaLNobiLitY
Neith
Silver I
Level 169
God Stats
1W - 3L
1,325 SR
Queue Stats
15W - 17L
1,691 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
8 / 1 / 4
12,802
800
21,324
13,556
5,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Parasite
Anhur
15
4 / 0 / 5
11,931
746
11,724
13,648
5,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
stеg
Fafnir
15
0 / 1 / 11
11,642
728
8,308
17,478
23,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ne ZhaAphroditeKuzenboAchillesMorgan Le Fay

VS

Bans
RavanaAtlasMartichorasBacchusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 5 / 1
10,485
655
11,413
12,850
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 2
9,836
615
7,315
21,892
23,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 5 / 1
10,901
681
15,494
15,846
5,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
1
0.3
L
0
2
2
0.5
W
Agni
8
1
4
10
L
1
5
1
0.3
W
Anhur
Parasite
Anhur
4
0
5
6.5
W
Fafnir
stеg
Fafnir
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
34,222
44,682
Taken
50,588
34,841
Mitigated
33,557
9,789
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,413
987
1,179
1,560
12,850
4,472
194
9,100
3,750
47,173
0
L
7,315
1,986
3,509
5,562
21,892
23,112
0
9,650
11,771
2,028
15,747
W
Agni
21,324
1,326
261
2,143
13,556
5,469
961
4,377
9,013
86,771
0
L
15,494
5,972
0
1,928
15,846
5,973
276
10,852
4,966
0
68,008
W
Anhur
Parasite
Anhur
11,724
7,844
0
4,764
13,648
5,374
1,790
4,297
9,183
0
53,290
W
Fafnir
stеg
Fafnir
8,308
1,044
0
2,621
17,478
23,998
242
4,279
12,923
18,384
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
31,222
191
Minions Killed
158
0
Camps Cleared
0
934,514
Distance Traveled
849,195
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,485
655
56
4
0
258,595
0
L
Horus
9,836
615
24
2
0
327,606
5
W
Agni
12,802
800
93
6
0
310,492
0
L
Neith
10,901
681
78
5
0
262,994
0
W
Anhur
11,931
746
82
5
0
313,631
2
W
Fafnir
11,642
728
16
1
0
310,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role