Player Matchup

Cupid
Cupid
GiantDwarf16
Cupid
Level 42
God Stats
3W - 1L
1,629 SR
Queue Stats
36W - 41L
1,361 Elo+
Party 3
Kuzenbo
Kuzenbo
MachoManSTAN
Kuzenbo
Level 62
God Stats
2W - 1L
1,414 SR
Queue Stats
32W - 38L
1,372 Elo+
Party 3
Nu Wa
Nu Wa
MeechMan
Nu Wa
Level 29
God Stats
1W - 2L
1,103 SR
Queue Stats
15W - 14L
1,408 Elo+
Party 2
Chaac
Chaac
ZelectheUnheard
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,429 Elo+
Party 2
Loki
Loki
halforcpaladin
Loki
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,429 Elo+
Party 2
Team Averages
Level 55
1,429 SR
1,400 Elo+

VS

Team Averages
Level 34
1,415 SR
1,410 Elo+
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Latcher5k
Cerberus
Level 8
God Stats
1W - 3L
1,254 SR
Queue Stats
15W - 37L
1,318 Elo+
Party 1
Achilles
Achilles
ThrillToucan
Achilles
Level 36
God Stats
5W - 6L
1,304 SR
Queue Stats
326W - 268L
1,554 Elo+
Solo
Pele
Pele
icypolarbear
Pele
Level 56
God Stats
17W - 31L
1,519 SR
Queue Stats
50W - 77L
1,389 Elo+
Party 1
Baba Yaga
Baba Yaga
turtelsrgud
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
11,952
543
19,470
16,802
7,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
MachoManSTAN
Kuzenbo
15
2 / 1 / 10
11,371
517
7,433
15,512
19,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
MeechMan
Nu Wa
15
1 / 2 / 9
9,719
442
13,214
9,020
2,879
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 5
10,688
486
13,042
21,695
12,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 6
11,077
504
11,967
18,975
7,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
5,870
267
0
1,717
206
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Latcher5k
Cerberus
11
1 / 7 / 6
8,353
380
5,312
23,127
20,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
ThrillToucan
Achilles
15
6 / 1 / 3
9,914
451
17,132
25,745
33,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 6 / 4
10,418
474
17,366
22,190
9,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
turtelsrgud
Baba Yaga
14
1 / 7 / 0
9,006
409
12,986
20,308
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
20
Kills
15
15
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
9
1
4
11
L
Cerberus
Latcher5k
Cerberus
1
7
6
0.57
W
Kuzenbo
MachoManSTAN
Kuzenbo
2
1
10
7
W
Nu Wa
MeechMan
Nu Wa
1
2
9
2.75
L
Achilles
ThrillToucan
Achilles
6
1
3
7.5
W
3
7
5
0.79
W
5
4
6
2
L
7
6
4
1.5
L
Baba Yaga
turtelsrgud
Baba Yaga
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,126
Damage
52,796
82,004
Taken
93,087
50,074
Mitigated
71,520
17,741
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
1,717
206
0
1,607
110
0
0
W
19,470
12,631
313
7,840
16,802
7,700
5,060
4,151
12,523
0
85,128
L
Cerberus
Latcher5k
Cerberus
5,312
634
1,215
3,474
23,127
20,025
0
3,156
19,894
18,574
0
W
Kuzenbo
MachoManSTAN
Kuzenbo
7,433
2,955
0
4,423
15,512
19,928
723
4,270
10,874
32,209
429
W
Nu Wa
MeechMan
Nu Wa
13,214
5,599
0
571
9,020
2,879
318
5,508
3,512
52,218
0
L
Achilles
ThrillToucan
Achilles
17,132
3,254
0
5,493
25,745
33,592
0
4,065
21,588
86
67,760
W
13,042
4,983
0
4,594
21,695
12,013
2,169
2,652
19,043
0
68,068
W
11,967
3,790
0
0
18,975
7,554
0
2,442
16,347
0
81,368
L
17,366
4,754
0
5,809
22,190
9,719
538
4,499
17,691
0
89,593
L
Baba Yaga
turtelsrgud
Baba Yaga
12,986
924
0
2,149
20,308
7,978
224
6,963
13,312
70,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,807
Gold Earned
43,561
405
Minions Killed
359
0
Camps Cleared
0
2,214,393
Distance Traveled
1,666,672
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,870
267
0
0
0
17,262
0
W
Cupid
11,952
543
120
5
0
444,562
0
L
Cerberus
8,353
380
30
1
0
370,206
0
W
Kuzenbo
11,371
517
38
2
0
454,084
9
W
Nu Wa
9,719
442
54
2
0
390,694
0
L
Achilles
9,914
451
85
4
0
385,949
0
W
Chaac
10,688
486
97
4
0
415,598
5
W
Loki
11,077
504
96
4
0
509,455
3
L
Pele
10,418
474
132
6
0
479,187
5
L
Baba Yaga
9,006
409
112
5
0
414,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role