Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SuperLuminarious
Gilgamesh
Level 141
God Stats
1W - 0L
1,289 SR
Queue Stats
191W - 183L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Xxchief912xX
Baron Samedi
Level 135
God Stats
28W - 17L
1,578 SR
Queue Stats
255W - 232L
1,459 Elo+
Solo
Charybdis
Charybdis
tonebone8003
Charybdis
Level 158
God Stats
1W - 2L
1,125 SR
Queue Stats
177W - 169L
1,451 Elo+
Solo
Merlin
Merlin
xlBLaCKgUylx
Merlin
Level 157
God Stats
18W - 18L
1,609 SR
Queue Stats
318W - 306L
1,532 Elo+
Solo
Team Averages
Level 130
1,420 SR
1,477 Elo+

VS

Team Averages
Level 117
1,493 SR
1,371 Elo+
Horus
Horus
Humane-Genocide
Horus
Level 128
God Stats
1W - 2L
1,485 SR
Queue Stats
115W - 125L
1,418 Elo+
Party 1
Izanami
Izanami
Rakizu93
Izanami
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Thoth
Thoth
Sir_Soy_Sauce
Thoth
Level 92
God Stats
2W - 4L
1,371 SR
Queue Stats
42W - 59L
1,363 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wolfofsin95
Cu Chulainn
Level 106
God Stats
25W - 25L
1,608 SR
Queue Stats
436W - 458L
1,420 Elo+
Solo
Nemesis
Nemesis
tiger_gypsy
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 1 / 4
7,527
627
4,986
7,396
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
13
4 / 2 / 0
7,972
664
5,699
10,642
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Xxchief912xX
Baron Samedi
11
1 / 1 / 5
5,836
486
6,137
5,592
1,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
tonebone8003
Charybdis
11
2 / 2 / 3
6,589
549
3,778
6,512
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
10
1 / 3 / 2
6,343
529
3,770
7,367
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 3
5,644
470
7,588
12,941
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Rakizu93
Izanami
11
2 / 2 / 1
6,174
515
3,319
7,696
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 3 / 2
6,269
522
4,519
6,310
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Wolfofsin95
Cu Chulainn
10
1 / 6 / 1
6,062
505
6,393
12,432
11,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
tiger_gypsy
Nemesis
2
0 / 0 / 0
3,905
325
291
1,317
281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
8
9
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
4
8
L
3
5
3
0.9
L
Izanami
Rakizu93
Izanami
2
2
1
1.25
L
2
3
2
1
W
Gilgamesh
4
2
0
2
L
Cu Chulainn
Wolfofsin95
Cu Chulainn
1
6
1
0.25
W
Baron Samedi
Xxchief912xX
Baron Samedi
1
1
5
3.5
L
Nemesis
tiger_gypsy
Nemesis
0
0
0
0
W
Charybdis
tonebone8003
Charybdis
2
2
3
1.75
W
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
22,110
37,509
Taken
40,696
15,224
Mitigated
24,223
9,071
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,986
2,115
400
2,058
7,396
2,695
379
824
6,380
0
60,915
L
7,588
3,266
782
2,655
12,941
7,584
0
2,264
10,509
0
16,294
L
Izanami
Rakizu93
Izanami
3,319
1,987
0
1,490
7,696
2,777
0
2,285
5,411
0
50,557
L
4,519
51
0
825
6,310
2,002
0
2,923
3,053
40,177
0
W
Gilgamesh
5,699
2,431
0
2,499
10,642
6,118
698
657
9,985
0
60,072
L
Cu Chulainn
Wolfofsin95
Cu Chulainn
6,393
1,308
0
345
12,432
11,579
0
1,751
10,669
2,778
39,378
W
Baron Samedi
Xxchief912xX
Baron Samedi
6,137
980
489
2,705
5,592
1,968
387
334
5,065
31,872
0
L
Nemesis
tiger_gypsy
Nemesis
291
54
0
0
1,317
281
0
288
977
0
3,411
W
Charybdis
tonebone8003
Charybdis
3,778
1,772
0
0
6,512
2,059
809
181
6,096
0
48,685
W
Merlin
3,770
97
0
920
7,367
2,384
0
3,671
3,533
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
28,054
376
Minions Killed
233
0
Camps Cleared
0
1,144,471
Distance Traveled
889,904
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,527
627
88
7
0
277,323
0
L
Horus
5,644
470
16
1
0
231,930
0
L
Izanami
6,174
515
87
7
0
214,422
0
L
Thoth
6,269
522
66
6
0
207,895
1
W
Gilgamesh
7,972
664
106
9
0
236,718
3
L
Cu Chulainn
6,062
505
57
5
0
183,733
0
W
Baron Samedi
5,836
486
20
2
0
206,827
0
L
Nemesis
3,905
325
7
1
0
51,924
0
W
Charybdis
6,589
549
92
8
0
220,102
3
W
Merlin
6,343
529
70
6
0
203,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role