Player Matchup

Awilix
Awilix
BigOlHeifer
Awilix
Level 76
God Stats
11W - 9L
1,570 SR
Queue Stats
395W - 422L
1,424 Elo+
Solo
Khepri
Khepri
DetroitG69
Khepri
Level 105
God Stats
7W - 3L
1,914 SR
Queue Stats
369W - 355L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
NosferatuZod344
Sun Wukong
Level 130
God Stats
2W - 6L
1,500 SR
Queue Stats
300W - 289L
1,513 Elo+
Solo
Cliodhna
Cliodhna
PDM Avalon
Cliodhna
Level 87
God Stats
0W - 2L
1,298 SR
Queue Stats
114W - 100L
1,545 Elo+
Party 1
Ratatoskr
Ratatoskr
PDM Echo
Ratatoskr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 209L
1,545 Elo+
Party 1
Team Averages
Level 100
1,556 SR
1,506 Elo+

VS

Team Averages
Level 88
1,466 SR
1,482 Elo+
Bastet
Bastet
Capt-SH-Grizzly
Bastet
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 138L
1,475 Elo+
Solo
Ares
Ares
Crossfire0399
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,439 Elo+
Party 2
Cliodhna
Cliodhna
HighKingAutismo
Cliodhna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,542 Elo+
Solo
Ullr
Ullr
Mercureeee
Ullr
Level 69
God Stats
2W - 3L
1,330 SR
Queue Stats
49W - 61L
1,453 Elo+
Party 2
Zeus
Zeus
jamesmaster
Zeus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
1 / 6 / 6
9,100
700
7,396
15,115
8,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
DetroitG69
Khepri
18
0 / 4 / 9
10,217
786
7,008
18,054
21,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
NosferatuZod344
Sun Wukong
17
6 / 5 / 1
10,426
802
14,656
17,009
18,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
PDM Avalon
Cliodhna
15
3 / 10 / 3
9,307
716
9,587
17,735
9,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
PDM Echo
Ratatoskr
17
5 / 6 / 7
10,233
787
15,324
17,369
23,719
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 19
11,356
874
12,262
9,806
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
7 / 3 / 18
11,669
898
16,129
16,278
22,527
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
16
5 / 4 / 14
10,453
804
13,752
13,862
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 3 / 14
10,723
825
15,238
14,666
7,572
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 4 / 14
10,562
812
16,555
9,383
4,421
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
15
Kills
31
31
Deaths
15
26
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
6
6
0.67
W
8
1
19
17.5
W
7
3
18
5.33
L
Khepri
DetroitG69
Khepri
0
4
9
1.13
W
Cliodhna
5
4
14
3
W
5
3
14
4
L
Sun Wukong
NosferatuZod344
Sun Wukong
6
5
1
1.3
L
Cliodhna
PDM Avalon
Cliodhna
3
10
3
0.45
L
Ratatoskr
PDM Echo
Ratatoskr
5
6
7
1.42
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,971
Damage
73,936
85,282
Taken
63,995
81,101
Mitigated
46,568
18,477
Healing
21,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,396
1,843
401
2,650
15,115
8,873
680
5,965
9,150
0
19,344
W
12,262
4,031
656
2,307
9,806
5,720
2,313
821
8,846
0
17,972
W
16,129
787
2,597
3,976
16,278
22,527
707
2,403
13,211
23,716
0
L
Khepri
DetroitG69
Khepri
7,008
327
1,181
3,354
18,054
21,038
113
6,750
11,304
21,695
0
W
Cliodhna
13,752
1,464
1,507
2,763
13,862
6,328
933
1,367
12,209
0
24,842
W
15,238
9,005
1,409
3,346
14,666
7,572
2,419
1,271
13,150
0
33,892
L
Sun Wukong
NosferatuZod344
Sun Wukong
14,656
1,570
245
2,666
17,009
18,195
0
6,764
10,237
0
29,600
L
Cliodhna
PDM Avalon
Cliodhna
9,587
481
104
1,126
17,735
9,276
0
6,227
11,420
0
17,925
L
Ratatoskr
PDM Echo
Ratatoskr
15,324
2,236
1,866
4,884
17,369
23,719
137
7,063
10,306
0
19,652
W
16,555
885
2,221
1,095
9,383
4,421
1,129
1,182
7,962
36,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
54,763
124
Minions Killed
140
0
Camps Cleared
0
1,251,628
Distance Traveled
1,270,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,100
700
22
2
0
239,209
0
W
Bastet
11,356
874
16
1
0
288,876
0
W
Ares
11,669
898
11
1
0
259,018
0
L
Khepri
10,217
786
29
2
0
260,944
0
W
Cliodhna
10,453
804
26
2
0
251,455
0
W
Ullr
10,723
825
43
3
0
238,514
0
L
Sun Wukong
10,426
802
32
2
0
250,373
0
L
Cliodhna
9,307
716
24
2
0
212,228
0
L
Ratatoskr
10,233
787
17
1
0
288,874
0
W
Zeus
10,562
812
44
3
0
232,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role