Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
A TR0N
Chronos
Level 157
God Stats
14W - 16L
1,187 SR
Queue Stats
393W - 514L
1,439 Elo+
Party 3
Achilles
Achilles
DragonFlameKid34
Achilles
Level 155
God Stats
10W - 9L
1,832 SR
Queue Stats
501W - 493L
1,475 Elo+
Party 2
Scylla
Scylla
eL CHaPos DANK
Scylla
Level 189
God Stats
12W - 3L
1,690 SR
Queue Stats
252W - 249L
1,436 Elo+
Solo
Maui
Maui
sqwrrel
Maui
Level 177
God Stats
55W - 80L
1,472 SR
Queue Stats
383W - 478L
1,441 Elo+
Party 3
Team Averages
Level 161
1,536 SR
1,458 Elo+

VS

Team Averages
Level 93
1,587 SR
1,494 Elo+
Tyr
Tyr
Darkriamon
Tyr
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 8L
1,656 Elo+
Solo
Chang'e
Chang'e
MackDaddySteve
Chang'e
Level 125
God Stats
5W - 2L
1,834 SR
Queue Stats
386W - 352L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
Slavic_Drip
Kuzenbo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,424 Elo+
Party 1
Cupid
Cupid
Walker3txranger
Cupid
Level 85
God Stats
12W - 9L
1,601 SR
Queue Stats
251W - 246L
1,425 Elo+
Solo
Serqet
Serqet
fireclaw213
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 0 / 4
6,035
604
2,615
6,620
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
A TR0N
Chronos
10
3 / 2 / 1
5,752
575
4,978
5,465
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 0 / 2
6,117
612
8,387
8,998
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 2
6,331
633
4,802
2,637
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
sqwrrel
Maui
9
1 / 0 / 4
5,464
546
3,457
6,340
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,759
476
3,589
10,818
8,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,010
501
2,716
6,321
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
Slavic_Drip
Kuzenbo
7
0 / 2 / 2
4,249
425
1,144
5,661
5,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 0
5,216
522
3,726
7,737
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
8
0 / 3 / 2
4,752
475
2,102
7,549
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
2
2
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
4
4
W
Chronos
A TR0N
Chronos
3
2
1
1.75
L
0
4
0
0
W
5
0
2
6
L
0
2
0
0
L
Kuzenbo
Slavic_Drip
Kuzenbo
0
2
2
0.5
L
2
2
0
1
W
2
0
2
3
L
Serqet
0
3
2
0.33
W
Maui
sqwrrel
Maui
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
13,277
30,060
Taken
38,086
15,763
Mitigated
21,669
9,115
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,615
731
0
1,578
6,620
2,133
0
853
5,767
0
38,807
W
Chronos
A TR0N
Chronos
4,978
1,961
0
1,644
5,465
1,789
0
105
5,324
45,158
0
L
3,589
941
0
3,541
10,818
8,883
0
1,190
9,628
0
25,014
W
8,387
2,666
0
2,698
8,998
6,745
0
493
8,337
600
35,864
L
2,716
0
832
2,731
6,321
1,889
0
2,810
3,511
34,861
0
L
Kuzenbo
Slavic_Drip
Kuzenbo
1,144
122
165
321
5,661
5,115
42
3,637
2,024
7,923
0
L
3,726
2,002
0
3,325
7,737
3,188
0
4,766
2,971
0
36,761
W
4,802
449
0
1,000
2,637
950
0
1,615
1,022
47,956
0
L
Serqet
2,102
293
69
2,738
7,549
2,594
0
1,569
5,980
0
24,722
W
Maui
sqwrrel
Maui
3,457
926
0
2,195
6,340
4,146
0
794
5,546
16,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
23,986
301
Minions Killed
225
0
Camps Cleared
0
951,175
Distance Traveled
947,275
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,035
604
60
6
0
223,056
0
W
Chronos
5,752
575
78
8
0
162,834
0
L
Tyr
4,759
476
41
4
0
177,746
3
W
Achilles
6,117
612
54
5
0
207,359
2
L
Chang'e
5,010
501
69
7
0
182,282
0
L
Kuzenbo
4,249
425
10
1
0
208,876
0
L
Cupid
5,216
522
54
5
0
166,391
2
W
Scylla
6,331
633
92
9
0
182,679
0
L
Serqet
4,752
475
51
5
0
211,980
0
W
Maui
5,464
546
17
2
0
175,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role