Player Matchup

Artio
Artio
That0neBiscit
Artio
Level 179
God Stats
3W - 2L
1,769 SR
Queue Stats
211W - 189L
1,514 Elo+
Solo
Hades
Hades
VGSGrandmaster
Hades
Level 197
God Stats
0W - 3L
1,183 SR
Queue Stats
46W - 52L
1,518 Elo+
Solo
Horus
Horus
aqert
Horus
Level 134
God Stats
2W - 1L
1,846 SR
Queue Stats
178W - 173L
1,528 Elo+
Solo
Apollo
Apollo
juniormoreira
Apollo
Level 148
God Stats
151W - 123L
1,617 SR
Queue Stats
504W - 441L
1,599 Elo+
Solo
Nox
Nox
vaydapotata543
Nox
Level 104
God Stats
3W - 5L
1,516 SR
Queue Stats
134W - 122L
1,534 Elo+
Solo
Team Averages
Level 152
1,586 SR
1,539 Elo+

VS

Team Averages
Level 123
1,489 SR
1,547 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ALANTUCAN1009
Ishtar
Level 100
God Stats
1W - 2L
1,331 SR
Queue Stats
23W - 18L
1,641 Elo+
Party 1
Zeus
Zeus
Judsen
Zeus
Level 159
God Stats
6W - 10L
1,365 SR
Queue Stats
211W - 210L
1,479 Elo+
Solo
Fafnir
Fafnir
MadThadpolitics
Fafnir
Level 93
God Stats
3W - 0L
1,749 SR
Queue Stats
14W - 12L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
MonkieNA
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 65L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,674
436
3,198
11,049
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 3 / 1
6,513
501
3,084
11,760
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
aqert
Horus
11
1 / 2 / 2
6,829
525
4,669
12,743
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 2
6,775
521
6,523
12,893
5,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
4 / 2 / 0
7,861
605
3,259
6,672
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 1 / 2
7,452
573
3,334
10,266
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
3 / 2 / 2
7,695
592
6,794
8,383
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Judsen
Zeus
15
9 / 1 / 0
9,067
697
13,021
6,285
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
0 / 0 / 7
7,190
553
3,453
7,737
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
MonkieNA
Jormungandr
14
2 / 1 / 2
8,472
652
8,534
7,968
5,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
2
2
W
3
2
2
2
W
Zeus
Judsen
Zeus
9
1
0
9
W
0
0
7
3.5
W
Jormungandr
MonkieNA
Jormungandr
2
1
2
3
L
0
3
0
0
L
0
3
1
0.17
L
Horus
aqert
Horus
1
2
2
1
L
0
5
2
0.2
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
35,136
55,117
Taken
40,639
32,020
Mitigated
21,963
19,228
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,334
2,441
0
3,102
10,266
4,059
0
804
9,462
0
67,710
W
6,794
5,357
0
3,025
8,383
3,391
747
365
8,018
0
57,860
W
Zeus
Judsen
Zeus
13,021
2,875
0
2,970
6,285
1,870
0
2,071
4,214
70,725
0
W
3,453
957
0
2,885
7,737
7,369
74
1,462
6,275
11,111
0
W
Jormungandr
MonkieNA
Jormungandr
8,534
2,808
0
1,340
7,968
5,274
0
4,269
3,129
67,214
225
L
3,198
115
56
2,022
11,049
6,517
0
6,422
4,583
26,899
0
L
3,084
563
455
5,752
11,760
11,266
0
4,987
6,641
43,653
0
L
Horus
aqert
Horus
4,669
2,506
592
5,600
12,743
6,052
0
4,092
8,439
0
44,707
L
6,523
4,605
0
4,001
12,893
5,376
324
4,126
8,661
0
48,587
L
3,259
387
0
750
6,672
2,809
0
4,506
1,954
54,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
39,876
399
Minions Killed
465
0
Camps Cleared
0
1,366,001
Distance Traveled
1,319,892
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,452
573
92
7
0
301,765
2
W
Ishtar
7,695
592
105
8
0
249,170
3
W
Zeus
9,067
697
140
11
0
273,926
0
W
Fafnir
7,190
553
19
1
0
264,676
2
W
Jormungandr
8,472
652
109
8
0
230,355
0
L
Artio
5,674
436
40
3
0
251,761
0
L
Hades
6,513
501
72
6
0
248,397
1
L
Horus
6,829
525
88
7
0
332,825
2
L
Apollo
6,775
521
98
8
0
254,747
2
L
Nox
7,861
605
101
8
0
278,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role