Player Matchup

Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DatHotShhi
Erlang Shen
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
555W - 563L
1,420 Elo+
Solo
Raijin
Raijin
RayTheFantasmo
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,447 Elo+
Solo
Sylvanus
Sylvanus
farrell14
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,372 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,448 Elo+

VS

Team Averages
Level 55
1,474 SR
1,358 Elo+
Anhur
Anhur
Brayedra
Anhur
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 103L
1,384 Elo+
Party 1
Terra
Terra
CorpseEater
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 71L
1,355 Elo+
Party 1
Ishtar
Ishtar
DEADP00l1980
Ishtar
Level 89
God Stats
8W - 6L
1,501 SR
Queue Stats
189W - 201L
1,341 Elo+
Solo
Anubis
Anubis
ccambeckk
Anubis
Level 27
God Stats
8W - 3L
1,368 SR
Queue Stats
108W - 114L
1,372 Elo+
Party 1
Cerberus
Cerberus
keoniana
Cerberus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 113L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 5 / 3
6,793
970
2,938
7,966
2,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
 
Cu Chulainn
11
2 / 4 / 2
6,436
919
4,094
6,792
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
DatHotShhi
Erlang Shen
10
0 / 4 / 4
5,935
848
2,746
7,373
3,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 4
7,280
1,040
7,255
6,069
2,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
farrell14
Sylvanus
1
0 / 0 / 0
2,168
310
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brayedra
Anhur
14
6 / 3 / 7
7,995
1,142
8,633
7,113
2,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 11
7,219
1,031
2,991
5,430
4,595
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
14
4 / 3 / 6
7,627
1,090
6,936
6,824
2,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
ccambeckk
Anubis
7
1 / 1 / 4
5,710
816
2,371
1,503
605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
keoniana
Cerberus
13
3 / 2 / 6
7,605
1,086
3,338
7,476
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
6
Kills
15
15
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
3
0.7
L
Cu Chulainn
 
Cu Chulainn
2
4
2
0.75
W
Anhur
Brayedra
Anhur
6
3
7
3.17
W
1
0
11
6.5
W
Ishtar
4
3
6
2.33
L
Erlang Shen
DatHotShhi
Erlang Shen
0
4
4
0.5
L
2
2
4
2
W
Anubis
ccambeckk
Anubis
1
1
4
3
L
Sylvanus
farrell14
Sylvanus
0
0
0
0
W
Cerberus
keoniana
Cerberus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
24,269
28,200
Taken
28,346
13,301
Mitigated
18,729
3,781
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,938
859
102
628
7,966
2,354
616
1,905
5,998
0
6,555
L
Cu Chulainn
 
Cu Chulainn
4,094
627
177
471
6,792
5,424
0
2,387
4,049
1,087
9,235
W
Anhur
Brayedra
Anhur
8,633
5,355
1,678
2,135
7,113
2,694
293
2,620
4,330
0
12,487
W
2,991
910
1,032
997
5,430
4,595
416
1,853
3,491
7,125
0
W
Ishtar
6,936
3,749
398
631
6,824
2,992
378
1,938
4,687
0
18,372
L
Erlang Shen
DatHotShhi
Erlang Shen
2,746
1,103
373
971
7,373
3,307
732
2,320
5,053
0
5,883
L
7,255
1,252
356
703
6,069
2,216
252
2,209
3,804
17,690
0
W
Anubis
ccambeckk
Anubis
2,371
0
716
390
1,503
605
0
93
1,284
4,484
0
L
Sylvanus
farrell14
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
keoniana
Cerberus
3,338
272
475
1,248
7,476
7,843
323
1,742
5,612
10,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
36,156
51
Minions Killed
63
0
Camps Cleared
0
454,951
Distance Traveled
630,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,793
970
11
2
0
128,288
0
L
Cu Chulainn
6,436
919
12
2
0
95,377
0
W
Anhur
7,995
1,142
5
1
0
169,445
0
W
Terra
7,219
1,031
3
0
0
171,791
0
W
Ishtar
7,627
1,090
29
4
0
121,120
0
L
Erlang Shen
5,935
848
7
1
0
109,050
0
L
Raijin
7,280
1,040
21
3
0
122,236
0
W
Anubis
5,710
816
4
1
0
49,714
0
L
Sylvanus
2,168
310
0
0
0
0
0
W
Cerberus
7,605
1,086
22
3
0
118,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role