Player Matchup

Bellona
Bellona
ApolloBluu
Bellona
Level 144
God Stats
86W - 61L
1,598 SR
Queue Stats
236W - 232L
1,484 Elo+
Solo
Fenrir
Fenrir
PhantomCorps
Fenrir
Level 127
God Stats
77W - 55L
1,571 SR
Queue Stats
325W - 298L
1,500 Elo+
Solo
Discordia
Discordia
PhatimusPrime420
Discordia
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 129L
1,514 Elo+
Solo
Medusa
Medusa
Talleyto_
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 247L
1,196 Elo+
Solo
Agni
Agni
TheoneShane321
Agni
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 72L
1,498 Elo+
Solo
Team Averages
Level 99
1,534 SR
1,439 Elo+

VS

Team Averages
Level 102
1,509 SR
1,483 Elo+
Izanami
Izanami
Devils_Enmity
Izanami
Level 157
God Stats
5W - 4L
1,421 SR
Queue Stats
370W - 340L
1,500 Elo+
Solo
Agni
Agni
EvolveIsHere
Agni
Level 164
God Stats
2W - 1L
1,843 SR
Queue Stats
148W - 133L
1,572 Elo+
Solo
Mercury
Mercury
lThisIsHirol
Mercury
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 153L
1,549 Elo+
Solo
Horus
Horus
ll-WISHBONE-II
Horus
Level 86
God Stats
7W - 12L
1,390 SR
Queue Stats
361W - 350L
1,417 Elo+
Solo
Danzaburou
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
Level 43
God Stats
10W - 19L
1,391 SR
Queue Stats
99W - 139L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ApolloBluu
Bellona
14
0 / 3 / 1
8,111
579
5,718
14,862
14,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
12 / 1 / 2
8,949
639
13,861
11,995
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
14
4 / 2 / 2
8,254
590
9,570
8,802
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Talleyto_
Medusa
8
0 / 9 / 1
5,406
386
1,722
11,549
3,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 5
5,637
403
2,555
4,880
1,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 1 / 0
7,962
569
4,954
8,451
3,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 1
9,049
646
8,013
9,385
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
lThisIsHirol
Mercury
12
2 / 4 / 1
7,292
521
2,915
12,043
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 4 / 4
7,809
558
4,182
11,451
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
xMIGHTY-GOAT24x
Danzaburou
11
6 / 4 / 2
7,815
558
8,767
10,622
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
16
Kills
16
16
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
ApolloBluu
Bellona
0
3
1
0.17
W
Izanami
1
1
0
1
W
4
3
1
1.5
L
Fenrir
12
1
2
13
L
Discordia
4
2
2
2.5
L
Medusa
Talleyto_
Medusa
0
9
1
0.06
L
0
1
5
2.5
W
Mercury
lThisIsHirol
Mercury
2
4
1
0.63
W
3
4
4
1.25
W
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
28,831
52,088
Taken
51,952
27,349
Mitigated
20,497
13,315
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ApolloBluu
Bellona
5,718
1,316
0
6,342
14,862
14,558
613
383
14,435
0
69,407
W
Izanami
4,954
3,411
0
3,320
8,451
3,314
2,028
7
8,444
0
65,778
W
8,013
593
0
2,404
9,385
3,271
0
3,362
5,653
64,421
0
L
Fenrir
13,861
2,802
0
2,735
11,995
4,966
0
2,358
9,365
0
52,830
L
Discordia
9,570
328
0
2,250
8,802
3,092
0
3,777
4,799
63,620
0
L
Medusa
Talleyto_
Medusa
1,722
890
0
408
11,549
3,424
0
1,138
10,369
0
18,245
L
2,555
201
0
1,580
4,880
1,309
0
359
4,521
13,860
0
W
Mercury
lThisIsHirol
Mercury
2,915
1,208
0
1,291
12,043
4,113
107
3,503
8,104
0
47,296
W
4,182
1,992
210
1,209
11,451
6,415
243
1,384
10,031
0
37,014
W
Danzaburou
xMIGHTY-GOAT24x
Danzaburou
8,767
3,094
0
2,263
10,622
3,384
1,166
3,293
7,191
0
41,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
39,927
351
Minions Killed
425
0
Camps Cleared
0
1,298,234
Distance Traveled
1,390,533
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,111
579
112
8
0
270,050
0
W
Izanami
7,962
569
117
8
0
238,206
4
W
Agni
9,049
646
125
9
0
287,325
0
L
Fenrir
8,949
639
75
5
0
316,302
0
L
Discordia
8,254
590
107
8
0
276,377
4
L
Medusa
5,406
386
37
3
0
269,372
0
L
Agni
5,637
403
20
1
0
166,133
0
W
Mercury
7,292
521
63
5
0
339,536
1
W
Horus
7,809
558
55
4
0
257,453
0
W
Danzaburou
7,815
558
65
5
0
268,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role