Player Matchup

Bacchus
Bacchus
JimothyBunion
Bacchus
Level 81
God Stats
17W - 11L
1,689 SR
Queue Stats
263W - 208L
1,590 Elo+
Solo
Apollo
Apollo
Laloloks
Apollo
Level 158
God Stats
11W - 7L
1,489 SR
Queue Stats
205W - 210L
1,517 Elo+
Party 1
Scylla
Scylla
ShinyToyGuns
Scylla
Level 85
God Stats
1W - 2L
1,117 SR
Queue Stats
226W - 257L
1,492 Elo+
Party 1
Surtr
Surtr
UnluckyAce
Surtr
Level 158
God Stats
18W - 9L
1,624 SR
Queue Stats
301W - 316L
1,516 Elo+
Party 1
Da Ji
Da Ji
Veloxicality
Da Ji
Level 156
God Stats
5W - 10L
1,214 SR
Queue Stats
99W - 114L
1,559 Elo+
Party 1
Team Averages
Level 128
1,427 SR
1,535 Elo+

VS

Team Averages
Level 116
1,539 SR
1,594 Elo+
Bellona
Bellona
Dumbest2089
Bellona
Level 149
God Stats
5W - 6L
1,616 SR
Queue Stats
359W - 324L
1,581 Elo+
Solo
Poseidon
Poseidon
ImCloot
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,686 Elo+
Solo
Fenrir
Fenrir
MrDiddlez1
Fenrir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 28L
1,641 Elo+
Solo
Ullr
Ullr
Naikk
Ullr
Level 119
God Stats
0W - 3L
1,248 SR
Queue Stats
70W - 54L
1,533 Elo+
Party 2
Odin
Odin
leonedropbear
Odin
Level 124
God Stats
4W - 3L
1,831 SR
Queue Stats
419W - 398L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 1 / 11
8,861
554
8,198
14,416
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Laloloks
Apollo
13
0 / 3 / 5
8,266
517
6,486
13,561
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
1 / 1 / 6
7,559
472
6,865
6,721
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
14
2 / 3 / 2
9,003
563
12,322
12,663
9,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 1 / 2
10,294
643
11,064
13,497
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dumbest2089
Bellona
14
4 / 3 / 4
8,416
526
8,083
17,057
10,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
ImCloot
Poseidon
13
4 / 3 / 3
8,251
516
12,464
7,366
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MrDiddlez1
Fenrir
12
0 / 3 / 2
6,978
436
2,924
14,285
10,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Naikk
Ullr
13
1 / 2 / 3
7,352
460
8,070
9,080
3,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 5 / 3
6,822
426
4,433
15,617
9,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dumbest2089
Bellona
4
3
4
2
L
Poseidon
ImCloot
Poseidon
4
3
3
1.83
W
Bacchus
2
1
11
7.5
W
Apollo
Laloloks
Apollo
0
3
5
0.83
L
Fenrir
MrDiddlez1
Fenrir
0
3
2
0.33
L
Ullr
Naikk
Ullr
1
2
3
1.25
W
Scylla
1
1
6
4
W
Surtr
2
3
2
1
W
11
1
2
12
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,935
Damage
35,974
60,858
Taken
63,405
43,425
Mitigated
36,976
11,269
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dumbest2089
Bellona
8,083
3,600
0
1,245
17,057
10,969
0
3,947
12,979
0
73,421
L
Poseidon
ImCloot
Poseidon
12,464
1,310
0
815
7,366
2,779
505
2,314
5,052
64,211
0
W
Bacchus
8,198
1,281
0
2,237
14,416
18,332
0
3,761
10,374
24,736
0
W
Apollo
Laloloks
Apollo
6,486
4,619
0
2,971
13,561
5,767
612
2,110
11,337
0
59,306
L
Fenrir
MrDiddlez1
Fenrir
2,924
1,117
0
3,868
14,285
10,393
0
1,714
12,571
142
41,262
L
Ullr
Naikk
Ullr
8,070
3,706
0
3,036
9,080
3,682
0
1,805
7,275
0
49,343
W
Scylla
6,865
615
0
690
6,721
2,830
567
2,060
4,435
54,606
0
W
Surtr
12,322
3,889
0
4,621
12,663
9,582
576
2,121
10,440
1,686
68,235
W
11,064
4,322
0
750
13,497
6,914
0
1,674
11,624
0
77,752
L
4,433
772
1,504
2,594
15,617
9,153
0
6,134
9,483
0
20,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
37,819
426
Minions Killed
375
0
Camps Cleared
0
1,733,455
Distance Traveled
1,744,088
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,416
526
92
6
0
398,280
0
L
Poseidon
8,251
516
111
7
0
352,362
0
W
Bacchus
8,861
554
16
1
0
345,202
5
W
Apollo
8,266
517
103
6
0
335,461
0
L
Fenrir
6,978
436
75
5
0
322,687
6
L
Ullr
7,352
460
71
4
0
323,978
0
W
Scylla
7,559
472
94
6
0
316,564
5
W
Surtr
9,003
563
109
7
0
355,760
2
W
Da Ji
10,294
643
104
7
0
380,468
0
L
Odin
6,822
426
26
2
0
346,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role