Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AaronAH04
Mercury
Level 66
God Stats
0W - 2L
1,444 SR
Queue Stats
249W - 215L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BasetCatz
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,741 SR
Queue Stats
49W - 33L
1,585 Elo+
Party 2
Ao Kuang
Ao Kuang
MoldyMcChicken
Ao Kuang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
killerjames57
Sylvanus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,514 Elo+
Party 2
Team Averages
Level 123
1,537 SR
1,528 Elo+

VS

Team Averages
Level 140
1,525 SR
1,520 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
FineKracka
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
ULtrALoAd
Xbalanque
Level 129
God Stats
3W - 3L
1,434 SR
Queue Stats
289W - 292L
1,496 Elo+
Party 3
Ah Puch
Ah Puch
WakandasBest
Ah Puch
Level 149
God Stats
8W - 4L
1,761 SR
Queue Stats
486W - 502L
1,547 Elo+
Party 1
Skadi
Skadi
jordan45453
Skadi
Level 145
God Stats
5W - 4L
1,432 SR
Queue Stats
254W - 257L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
3 / 4 / 6
10,377
741
10,771
22,150
27,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
AaronAH04
Mercury
17
3 / 5 / 7
9,558
683
16,331
14,760
7,223
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
BasetCatz
Ah Muzen Cab
18
5 / 3 / 3
9,738
696
18,670
13,581
7,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
7
0 / 0 / 0
6,507
465
0
723
452
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
killerjames57
Sylvanus
18
3 / 5 / 6
9,688
692
10,780
20,060
21,816
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 2 / 14
10,904
779
8,375
18,439
18,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
FineKracka
Hercules
17
4 / 3 / 10
10,217
730
12,127
20,240
28,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
ULtrALoAd
Xbalanque
17
2 / 4 / 12
10,323
737
8,722
11,488
6,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
WakandasBest
Ah Puch
19
8 / 2 / 8
11,522
823
20,024
10,819
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 3 / 12
10,175
727
11,650
12,433
6,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
14
Kills
17
17
Deaths
14
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
4
6
1.5
W
Guan Yu
 
Guan Yu
1
2
14
4
L
Mercury
AaronAH04
Mercury
3
5
7
1.3
L
Ah Muzen Cab
BasetCatz
Ah Muzen Cab
5
3
3
2.17
W
Hercules
FineKracka
Hercules
4
3
10
3
L
Ao Kuang
0
0
0
0
W
Xbalanque
ULtrALoAd
Xbalanque
2
4
12
2
W
Ah Puch
WakandasBest
Ah Puch
8
2
8
6
W
2
3
12
2.67
L
Sylvanus
killerjames57
Sylvanus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,552
Damage
60,898
71,274
Taken
73,419
64,810
Mitigated
65,748
17,166
Healing
34,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,771
879
142
1,070
22,150
27,746
25
6,585
15,465
20,797
869
W
Guan Yu
 
Guan Yu
8,375
487
10,813
9,830
18,439
18,529
276
6,694
11,570
1,991
12,200
L
Mercury
AaronAH04
Mercury
16,331
4,339
2,184
2,201
14,760
7,223
0
4,499
10,261
0
31,766
L
Ah Muzen Cab
BasetCatz
Ah Muzen Cab
18,670
3,991
163
1,244
13,581
7,573
0
4,760
8,657
0
40,748
W
Hercules
FineKracka
Hercules
12,127
4,123
828
5,098
20,240
28,755
919
5,765
14,164
0
20,083
L
Ao Kuang
0
0
0
0
723
452
0
0
723
0
0
W
Xbalanque
ULtrALoAd
Xbalanque
8,722
3,082
1,475
1,735
11,488
6,121
1,281
2,797
8,607
0
22,488
W
Ah Puch
WakandasBest
Ah Puch
20,024
441
294
2,973
10,819
5,763
1,804
2,516
8,219
38,865
0
W
11,650
3,640
1,015
635
12,433
6,580
3,521
2,616
9,813
0
41,715
L
Sylvanus
killerjames57
Sylvanus
10,780
1,364
5,602
4,560
20,060
21,816
0
5,651
14,237
22,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,868
Gold Earned
53,141
135
Minions Killed
190
0
Camps Cleared
0
1,025,926
Distance Traveled
1,311,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,377
741
22
2
0
273,709
0
W
Guan Yu
10,904
779
12
1
0
287,817
0
L
Mercury
9,558
683
36
3
0
301,044
0
L
Ah Muzen Cab
9,738
696
44
3
0
219,721
0
W
Hercules
10,217
730
8
1
0
254,029
0
L
Ao Kuang
6,507
465
0
0
0
17,921
0
W
Xbalanque
10,323
737
55
4
0
247,200
0
W
Ah Puch
11,522
823
41
3
0
264,669
0
W
Skadi
10,175
727
74
5
0
257,459
0
L
Sylvanus
9,688
692
33
2
0
213,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role